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Programming AutoCAD With C#: Best Practices Scott McFarlane Senior Software Engineer, Woolpert, Inc.
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Agenda
Best Practices Using Delegates to Reduce Duplicate Code Using LINQ with the AutoCAD API Abstraction and Dependency Injection WPF and the Model-View-ViewModel design pattern
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Best Practices
Proven Standard Finding a better way Improving quality Improving efficiency
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Topics
Advanced Language Features
Generics Delegates Lambda Expressions Extension Methods LINQ
Design Patterns
Abstraction Dependency Injection
Tools
ReSharper © 2012 Autodesk
Delegates…
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What is a Delegate?
A pointer to a function, which can be…
Assigned to variables Passed as arguments Invoked through a variable reference
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Generic Delegate Classes Action – no parameters, no return value. Action – one parameter, no return value. Action – two parameters, no return value. Action – three parameters, no return value. Etc…
Func – no parameters, return value of the specified type. Func – one parameter, return value of the specified type. Func – two parameters, return value of the specified type. Func – three parameters, return value of the specified type. Etc… © 2012 Autodesk
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Using LINQ with the AutoCAD API
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Using LINQ with the AutoCAD API
A very basic LINQ example
Could also be written as
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How Do the Following Declarations Differ?
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IEnumerable and IEnumerable
IEnumerable is defined as follows:
IEnumerable extends IEnumerable as follows:
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IEnumerator and IEnumerator
IEnumerator is defined as follows:
IEnumerator extends IEnumerator as follows:
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Some AutoCAD Classes that Implement IEnumerable SymbolTable (base class for all symbol tables) AttributeCollection BlockTableRecord ObjectIdCollection SelectionSet
The Current property of the IEnumerator returns an ObjectId.
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Abstraction and Dependency Injection
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Why is Abstraction Important?
The Problem
Classes often contain dependencies on other classes to do their work. If a class makes assumptions about how its dependent classes are implemented, the class becomes difficult to reuse in combination with other components. Such classes are also very difficult to unit test because they cannot be isolated from their dependencies.
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Why is Abstraction Important?
The Solution
Establish a common set of protocols by which classes interact, separately from the classes themselves. Promotes the use of software design patterns (particularly dependency injection) that result in code that is more testable, extensible, maintainable, scalable, and reusable.
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Typical Application Component
User Interface
Exception Handler Business Logic
Logger FILE
Component
Data Access
Configuration Web Service Client
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Typical Application IHostApplication
Host Application
Component IMessageBox
Interface
User Interface
IProgressBar
IExceptionHandler
Exception Handler
Business Logic
Logger ILogger
FILE
Component Interface
Data Access IDataRepository
IConfiguration
Configuration
ISomeWebService
Web Service Client
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Typical Application Fake IHostApplication Fake IMessageBox
Interface
Fake
IProgressBar
Fake IExceptionHandler Business Logic
ILogger
Fake
Fake Interface
Fake IDataRepository
IConfiguration
Fake Fake ISomeWebService
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Example 1 public class Example1 { public void DoTheWork() { DataRepository dataRepository = new DataRepository(); Logger logger = new Logger(); logger.Log("Getting the data"); DataSet theData = dataRepository.GetSomeData(); // Do some work with the data... logger.Log("Done.");
} }
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Example 2 public class Example2 { private readonly IDataRepository _dataRepository; private readonly ILogger _logger; public Example2(IDataRepository dataRepository, ILogger logger) { _dataRepository = dataRepository; _logger = logger; } public void DoTheWork() { _logger.Log("Getting the data"); DataSet theData = _dataRepository.GetSomeData(); // Do some work with the data... _logger.Log("Done."); } }
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Software Engineering Principles Separation of Concerns – This class is now only responsible for the specific job it was designed to do. Abstraction – By using interfaces, we have established a set of protocols by which the components interact, separately from the classes themselves. Inversion of Control – The class has relinquished control of the creation and initialization of its dependencies. Dependency Injection – This pattern is based on Inversion of Control, and describes the way in which an object obtains references to its dependencies.
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Demo
Block Counter
Count the number of inserts of each block (by name) in a drawing, and store the results to a database.
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WPF and the Model-View-ViewModel Pattern
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What is WPF?
Windows Presentation Foundation Next generation UI framework, combining… 3D and Hardware Acceleration (DirectX) UI Toolbox and Developer Productivity (WinForms) Powerful Animation Support (Adobe Flash) Declarative programming and easy deployment (HTML)
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What is XAML?
XAML == eXtensible Application Markup Language A declarative programming language used to construct and initialize .NET objects. XML Syntax Tag names are class names Attributes are properties (and events) Note: Any .NET class can be used as long as it has a default (parameterless) constructor. XAML is not necessarily unique to WPF. With WPF, XAML is used to declaratively define the UI. Everything you can do with XAML can be done in procedural code (but not the other way around). © 2012 Autodesk
Important XAML Concepts
Type Converters
WPF includes many built-in type converters
Markup Extensions
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Content Controls Derive from System.Windows.Controls.ContentControl Constrained to contain a single item (Content property) Three main varieties
+ Buttons + + + + +
Button RepeatButton ToggleButton CheckBox RadioButton
+ Simple Containers + Label + ToolTip + Frame
+ Containers with a header + Expander + GroupBox + TabItem
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Items Controls Derive from System.Windows.Controls.ItemsControl Can contain any number of items (Items property) ItemsControl
Selector ListBox ListView ComboBox TabControl HeaderedItemsControl MenuItem, ToolBar, TreeViewItem StatusBar TreeView © 2012 Autodesk
Range Controls Derive from System.Windows.Controls.RangeBase Properties: Value, Minimum, Maximum Events: ValueChanged RangeBase
ScrollBar ProgressBar Slider
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Text and Ink Controls
TextBox RichTextBox PasswordBox InkCanvas
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Layout Controls
Canvas StackPanel WrapPanel DockPanel Grid
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Dependency Properties
A Dependency Property is a class property that depends on some other provider (or providers) to determine its value. Key features
Change notification Property Value Inheritance Support for multiple providers
Classes that expose dependency properties must derive from DependencyObject. You can only bind, animate and style dependency properties.
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The Model-View-ViewModel Pattern
Separation of Concerns Single Responsibility Evolution of MVVM
MVC (Model-View-Controller) MVP (Model-View-Presenter) PM (Presentation Model) MVVM (Model-View-ViewModel)
Developers are lazy
Development tools must support design patterns
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The Model-View-ViewModel Pattern
The View
The user interface What the user “sees”
The ViewModel
Defines the state and behavior of the view Is an abstraction of the view Exposes the Model such that it is easily consumable by the View. Has no dependency on the view or any specific UI elements
The Model
An abstraction of the data associated with the application Business logic Has no dependency on the ViewModel or the View. © 2012 Autodesk
The Model-View-ViewModel Pattern
View
View-Model
Model
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Why Use MVVM?
Promotes strong separation of display from state and behavior ViewModel classes are easily shared/re-used ViewModel classes are easily unit tested Changes to the UI have less impact on procedural code
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How Does WPF Support MVVM?
User Interface is defined using XAML
Data Binding Infrastructure
Can handle more robust UI logic Less procedural code needed No code needed to explicitly update the view Supports input validation
Data Templates
Defined in the View (XAML) Creates a visual representation of ViewModel objects Can include any number of UI elements Uses data binding on object properties to display property values and/or customize the UI © 2012 Autodesk
How Does WPF Support MVVM?
Resources
Data Binding
A resource can be virtually any .NET object Resources can be shared across multiple UI elements Properties of UI elements can be “bound” to ViewModel properties
Commands
Allows a view to consume functionality of the ViewModel. Automatically enables or disable associated UI controls based on Command.CanExecute
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INotifyPropertyChanged Interface
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Autodesk, AutoCAD* [*if/when mentioned in the pertinent material, followed by an alphabetical list of all other trademarks mentioned in the material] are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2011 Autodesk, Inc. All rights reserved.
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