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Dungeon Credits
Tales Volume 2
Producer: M.T. Black Associate Editor: Travis Legge Editorial Assistants: Ashley Warren, David Brainard, Donovan Harris, Douglas Rubel, Dylan David Hart, Johnny Houstiano, Jonathan Adams, Noah Lloyd, Richard Hayward, Ryan North, Thomas Appleton, Thomas Schlüter, Tim Broekhuizen, Troy Sandlin See the credits page of each adventure for that adventure’s creator credits.
Editorial Welcome to the second issue of Dungeon Tales! I’d like to thank everyone who picked up a copy of the first issue. It continues to sell well, and I’m pretty confident it will eventually notch up that coveted gold medal. That’s great news for our contributing authors, most of whom also saw a bump in individual product sales. So there were wins all around! That’s not to say we got everything right, and we’ve tweaked a few things for this issue in response to your feedback. For example, we are now laying out all of the adventure details on the Guild product page, just like a regular table of contents. We are also releasing the adventures in a single compendium rather than as a series of individual files. Finally, we’ve trimmed the page count and included a “standard paper” option for print on demand, to keep costs under control for the hardcover version. I am very excited about the adventures we have included in this issue! High-quality products are added to the Guild on an almost daily basis, and we had many options from which to choose. I’m especially pleased that most of these authors have multiple titles on the DMs Guild, and have shown their commitment to the platform. It is hard to believe, but when Wizards of the Coast launched the DMs Guild back in 2016, they were worried there would not be enough content published on it. Others were skeptical that those who published on the Guild would be taken seriously. I remember several commentators expressing doubts as to whether Guild authors could graduate into “real” designers. I think it is now clear to everyone that Wizards of the Coast are actively monitoring the DMs Guild to find new writing talent. Writers who made their publishing debut on the Guild have gone on to become Guild Adepts, write for Adventurers League, and even contribute to official hardcovers! I confidently predict that authors in this volume will do some or all of these things over the coming years. Enjoy these adventures, and please take the time to look at other material by the same authors. I know you will be impressed!
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.
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Table of Contents
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Description
The Amulet of Shavaka
The amulet was last seen many years ago disappearing into an ancient tomb deep within the desert around the neck of a daring adventurer in search of the wealth of a long-dead king. It and its wearer were never seen again, though they say that the undead now walk the tomb’s passages and no local villager will go hear it. Are your players ready to enter the tomb in search for the Amulet of Shavaka?
by P.B. Publishing
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For characters of levels 1 - 4. Ballad of the Dark Maiden by Luciella Scarlett
El’tara has long served as a haven to the renegade followers of the goddess Eilistraee, yet as its ancient protective magic begins to fray, an evil curse descends upon the island. Whether through fate, mere coincidence or perhaps divine intervention, a band of adventurers find themselves standing at the shores of this land in the time of its greatest need. For characters of levels 1 - 8.
Dead of Howling Hills by Jonathan Dupree Danger at Deepforge by FreshRad Games
Safety Guaranteed by Kat Kruger
Temple of the Mad Dragon Priestess by J.A. Headley
An Uneasy Truce by Alan Tucker
by R P Davis
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A site-based adventure in which the party explores the burial chamber of a long-dead tribal leader of an ancient people. It involves traps, puzzles, social encounters, and good old fashioned undead-smashing. For characters of levels 1 - 3.
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Samnall Mac Rand, a dwarven noble, tasks the adventurers with recovering a priceless heat pump. It was taken as a spoil of war by a drow army some years ago. Can the party reach the mine, retrieve the heat pump, and smuggle it through the wilds and back to civilization? For characters of level 2.
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The adventuring party arrives at Emerald Forest Adventure Con where attendees can get autographs and portraits with celebrity adventurers like Volo, Elminster, and Drizzt or wander the Merchant Hall for their adventuring needs. However, the big talk of the convention is “Actual Dungeon” — a live dungeon crawl experience with none of the risk. Unfortunately, when the characters decide to venture in things don’t go quite as promised. For characters of level 3.
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Strange noises from an old smugglers’ cave have prompted local authorities to hire a group of adventurers to investigate. Instead of smugglers the adventurers discover Dragon Cultists, led by a dragonborn cleric, engaged in an insane attempt to bring Tiamat to the mortal realms. For characters of levels 1 - 2.
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The town of Innisfall lives in the shadow of dragons, but has managed to broker a peace with them through the years and avoided outright destruction. Now, a dragon has been murdered and the visiting party of adventurers is accused of perpetrating the deed. Can our heroes prove their innocence and restore the uneasy truce the town has lived under for generations? For characters of level 6 - 9.
Valanche’s Eye
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A gnomish settlement is plagued by inexplicable earthquakes, the wrath of an Earth Elemental. Can the heroes save the gnomes? Do the greedy gnomes deserve to be saved? For characters of levels 3 - 5.
Adventures Wanted!
We are always looking for new adventures, and we are keen to include stories from a diverse range of voices. We prefer short adventures over long ones, and adventures with scaling information over those written for a single level. A neat layout and sound editing are essential. We welcome city, wilderness, and planar adventures alongside dungeon crawls. Note that your adventure must already be published on the DMs Guild before we will look at it. If you would like to be considered for inclusion in an upcoming issue, please email a complimentary copy of your product to [email protected].
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Other Works From Travis Legge http://www.drivethrurpg.com/browse.php?x=0&y=0&author=Travis%20Legge
http://www.storytellersvault.com/browse.php?x=0&y=0&author=Travis%20Legge https://www.dmsguild.com/browse.php?author=Travis%20Legge