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TECHNICAL-TACTICAL PERIODIZATION BASIC COURSE POZNAN - POLAND – OCTOBER 2016

DAY 1 - BASIC PRINCIPLES 

TACTICAL PERIODIZATION VS CONVENTIONAL TRAINING METHODS



PERIODIZATION AND PLANNING UNDER SYSTEMIC TRAINING METHODS



METHODOLOGYCAL PRINCIPLES OF TTP / THE “GAME MODEL” AND THE PRINCIPLES OF PLAY



STANDARD MORPHOCYCLE EXPLAINED



FIELD PRACTICAL SESSION

DAY 2 – CREATING EXERCISES AND PLANNING THE WEEKLY TRAINING SCHEDULLE 

ANALYZING THE GAME, SET GOALS AND THE WEEK PLANNING



FIELD PRACTICAL SESSION



WORKSHOP – BUILDING A SEQUENCE OF EXERCISES / TRAINING SESSION ACCORDING TO TTP PRINCIPLES



FIELD PRACTICAL SESSION

DAY 3 – CREATION AND DEVELOPMENT OF A PLAYING STYLE 

YOUTH TRAINING WITH TTP – GENERAL PRINCIPLES TO BE APPLIED



FIELD PRACTICAL SESSION



WORKSHOP – BUILDING “GAME MODEL” – DEFENSIVE PRINCIPLES + TRANSITION



WORKSHOP – BUILDING “GAME MODEL” – ATTACKING PRINCIPLES + TRANSITION

The TTFP Basic Course had 9 different theory lectures covering a great range of subjects that are very important in football training. All the course supporting presentations are available here!

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“To have the belief that any sports result can be achieved starting from improvisation is to ignore the objectives and meet the failure." “Regardless of the level or type of goals that a team proposes itself at the beginning of the season, all teams must have a working program that will guide their training process since day one until its last day…” Mourinho, 2001

How to make our players better football players?

By playing and training Football! JUST AS SIMPLE AS THAT!

"We can differentiate traditional analytical training where the different factors are trained in isolation, the integrated training, which uses the ball but where the fundamental concerns are not very different from the traditional one; and there is my way of training, which is called Tactical Periodization. It has nothing to do with the previous two even though many people could think so.” Mourinho (in Gaiteiro, 2006)

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What do we want from our TEAM? We want our team to present an organization, in accordance with a group of playing ideas that we have, with the goal of solving the problems, always unpredictable, that the game presents to us!

We can do that by

TRAINING BETTER! Training needs to be understood as a process of learning-

teaching, it cannot be simply a process of exercitation!

We need to understand football as a dynamical complex system and a football team as an organization (of ideas, of players, of concepts, etc). So we need to help ourselves with a great number of sciences to help us to deal with the chaotic and fractal nature of football. Teory of Complexity

Systemic Modeling

Biology

Fisiology

Theory of Chaos

Dynamical Systems Theory

Fractal Geometry

Neurociences

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 Model of Play  Moments of the Game  Team Organization Scales  Principles of Play

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MORPHOLOGY is a branch of biology dealing with the study of the form and structure of organisms and their specific structural features.

MORPHOCYCLE because the type training and its development along the week is deeply interconnected with our organization, our organic shape as a team. The development of our team as a whole, in its complete form with all training sessions connect to this goal! OPPOSED TO The work on separated and/or isolated sessions or capacities is not a solution under this methodology!

Standard Morphocycle – 2 games per week! Active Recovery

Competition

Day Off

Game Day

Day 1

Day 2

Aquisitive Training Sessions Implementation and Practice of Ideas

Sub (Sub) Principles

Great Principles

Sub (Sub) Principles

Tension Regime

Duration Regime

Speed Regime

Day 3

Day 4

Day 5

Activation / Recovery

Competition

Day 6

Game Day

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Can we trust all our eyes can see?

OBSERVATION is the active acquisition of information from a primary source. In living beings, observation employs the SENSES. In science, observation can also involve the recording of data via the use of instruments. The term may also refer to any DATA collected during the scientific activity. Observations can be QUALITATIVE, that is, only the absence or presence of a property is noted, or QUANTITATIVE if a numerical value is attached to the

observed phenomenon by COUNTING or MEASURING.

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CREATING AND/OR REINFORCING THE COHERENCE IN MY TEAM STYLE OF PLAY PROVIDING THE RESOURCES TO PLAYERS SOLVE TEMPORARY UNEXPECTED GAME SITUATIONS RESPECTING THE WEEKLY RECOVERY AND EFFORT

LOGIC

HELP AND OF

BE BOTH SPECIFIC AND REPRESENTATIVE AND PROMOTING THE SISTEMATIC REPETITION OF CERTAIN BEHAVIORS OR PROBLEMS

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The long term development is many times used as an excuse to delay the objectives from one season to the next and so on…

Its important to have a balance with short term objectives (development) that are different from game results… although winning is always important! Long Term goals should be established according to a Model of Play(er) and a culture of the club. The targets in Youth are always directed to the individual development but is there anything in Football that is not related with collective tasks? A good team is the best support to a good development! Talent is contagious, the more you have, the more you will get!!

The coach will be the better, the more he helps the youth player in its training, but even more decisive than that is that the coach must not be an obstacle the player development. Developing players it’s not the same as Formatting them! The increasingly abundant quantity and variety of information that young people have access to leads them to not accept what they are told by the mere authority of who says it. The answer will be given by practice, by experimenting success factors associated with consistency of principles, attitudes and feedback from the coach.

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MODEL OF PLAY MOMENTS OF THE GAME

ATTACK

DEFENSIVE TRANSITION

DEFENSE

ATTACKING TRANSITION

SET BALLS

“CHAOS” STRATEGIES

FAST ATTACK

TO RECOVER BALL

HIGH BLOCK

TO GOAL

ATTACK

NUMERICAL ADVANTAGE

POSSESSION GAME

TO RECOVER POSITION

MEDIUM BLOCK

TO POSITIONAL ATTACK

DEFENSE

NUMERICAL DISADVANTAGE

LOW BLOCK

WINNING AT ALL COAST

DEFENSING AT ALL COAST

MODEL OF PLAY MOMENTS OF THE GAME

ATTACK

DEFENSIVE TRANSITION

DEFENSE

ATTACKING TRANSITION

SET BALLS

“CHAOS” STRATEGIES

FAST ATTACK

TO RECOVER BALL

HIGH BLOCK

TO GOAL

ATTACK

NUMERICAL ADVANTAGE

POSSESSION GAME

TO RECOVER POSITION

MEDIUM BLOCK

TO POSITIONAL ATTACK

DEFENSE

NUMERICAL DISADVANTAGE

WINNING AT ALL COAST

LOW BLOCK

SPECIFIC PRINCIPLES OF DEFENSE

DEFENSING AT ALL COAST

Starting from the basic specific principles of defense that will apply to all kind of defending situations, its important to established different ways to defend in accordance to the position on the field we ar “occupying”... Defending in a “high block” has different demands and obligations from a “medium block” or “low block”...

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But as coaches we need to set a number of principles to the different moments of the team in the game, never forgetting that they are connected and that what we are trying to do is establish an order in a system that by its nature is constantly changing its charactheristics... So we are setting a start to something and not the end in itself!

The role of the coach is to establish IN TRAINING what are the indicators that should molde the decision from the player. What is important to analyze and know in this moment? Being PROACTIVE about the development of the game is a key charactheristic from the best teams... They are already prepared to attack while they are still defending and viceversa!

MODEL OF PLAY MOMENTS OF THE GAME

ATTACK

DEFENSIVE TRANSITION

DEFENSE

ATTACKING TRANSITION

SET BALLS

“CHAOS” STRATEGIES

FAST ATTACK

TO RECOVER BALL

HIGH BLOCK

TO GOAL

ATTACK

NUMERICAL ADVANTAGE

POSSESSION GAME

TO RECOVER POSITION

MEDIUM BLOCK

TO POSITIONAL ATTACK

DEFENSE

NUMERICAL DISADVANTAGE

LOW BLOCK

WINNING AT ALL COAST

DEFENSING AT ALL COAST