57 0 49MB
Training Guide
TM-1830 AVEVA Everything3D™ (2.1) Draw
AVEVA Everything3D™(2.1) Draw TM-1830
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AVEVA Everything3D™(2.1) Draw TM-1830
Revision Log Date
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14.03.2013
0.1
Issued for Review AVEVA E3D™ (1.1)
SB & JP
-
-
22.03.2013
0.2
Reviewed
SB & JP
KB
-
09.04.2013
1.0
Issued for Training AVEVA E3D™ (1.1)
SB & JP
KB
SH
18.03.2014
1.1
Issued for Review AVEVA E3D™ (1.1)
CT
-
-
23.04.2014
1.2
Reviewed
CT
SB
-
28.04.2014
2.0
Issued for Training AVEVA E3D™ (1.1)
CT
SB
KB
29.10.2015
2.1
Issued for Review AVEVA E3D™ (2.1)
CT & JP
-
-
23.11.2015
2.2
Reviewed
CT & JP
GT & MB
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25.11.2015
3.0
Issued for Training AVEVA E3D™ (2.1)
CT & JP
GT & MB
KB
Updates Change highlighting will be employed for all revisions. Where new or changed information is presented section headings will be highlighted in Yellow.
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Disclaimer 1.1
AVEVA does not warrant that the use of the AVEVA software will be uninterrupted, error-free or free from viruses.
1.2
AVEVA shall not be liable for: loss of profits; loss of business; depletion of goodwill and/or similar losses; loss of anticipated savings; loss of goods; loss of contract; loss of use; loss or corruption of data or information; any special, indirect, consequential or pure economic loss, costs, damages, charges or expenses which may be suffered by the user, including any loss suffered by the user resulting from the inaccuracy or invalidity of any data created by the AVEVA software, irrespective of whether such losses are suffered directly or indirectly, or arise in contract, tort (including negligence) or otherwise.
1.3
AVEVA's total liability in contract, tort (including negligence), or otherwise, arising in connection with the performance of the AVEVA software shall be limited to 100% of the licence fees paid in the year in which the user's claim is brought.
1.4
Clauses 1.1 to 1.3 shall apply to the fullest extent permissible at law.
1.5
In the event of any conflict between the above clauses and the analogous clauses in the software licence under which the AVEVA software was purchased, the clauses in the software licence shall take precedence.
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AVEVA Everything3D™(2.1) Draw TM-1830
Copyright Notice All intellectual property rights, including but not limited to, copyright in this Training Guide and the associated documentation belongs to or is licensed to AVEVA Solutions Limited or its affiliates. All rights are reserved to AVEVA Solutions Limited and its affiliates companies. The information contained in this Training Guide and associated documentation is commercially sensitive, and shall not be adapted, copied, reproduced, stored in a retrieval system, or transmitted in any form or medium by any means (including photocopying or electronic means) without the prior written permission of AVEVA Solutions Limited. Where such permission is granted, AVEVA Solutions Limited expressly requires that the Disclaimer included in this Training Guide and this Copyright notice is prominently displayed at the beginning of every copy that is made. Licenses issued by the Copyright Licensing Agency or any other reproduction rights organisation do not apply. If any unauthorised acts are carried out in relation to this copyright work, a civil claim for damages may be made and or criminal prosecution may result. AVEVA Solutions Limited and its affiliate companies shall not be liable for any breach or infringement of a third party's intellectual property rights arising from the use of this Training Guide and associated documentation. @AVEVA Solutions Limited 2015
Trademark Notice AVEVA™, AVEVA Everything3D™, AVEVA E3D™, [AVEVA Tags], Tribon and all AVEVA product and service names are trademarks of AVEVA Group plc or its subsidiaries Use of these trademarks, product and service names belonging to AVEVA Group plc or its subsidiaries is strictly forbidden, without the prior written permission of AVEVA Group plc or AVEVA Solutions Limited. Any unauthorised use may result in a legal claim being made against you. Fluent is a trade mark of Microsoft Corporation. The Fluent user interface is licensed from Microsoft Corporation by AVEVA and use of the Fluent trademark is strictly forbidden. All other trademarks belong to their respective owners and cannot be used without the permission of the owner.
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CONTENTS Introduction ..........................................................................................................................11 1.2 1.3 1.4 1.5 1.6 1.7
Aim ................................................................................................................................................... 11 Objectives........................................................................................................................................ 11 Prerequisites ................................................................................................................................... 11 Course Structure............................................................................................................................. 12 Using this Guide ............................................................................................................................. 12 Entering a Draw Session................................................................................................................ 12 Setting up the Training Course ..................................................................................................... 14
Draw Overview & Workflow .................................................................................................15 2.2
Overview .......................................................................................................................................... 15 Draw Workflow ................................................................................................................................ 16
Draw User Interface..............................................................................................................21 User Interface Overview ................................................................................................................. 21 3.2 Project Menu & Tabs ...................................................................................................................... 22 3.2.1 Project Menu.............................................................................................................................. 23 3.2.2 Draw Tab ................................................................................................................................... 25 3.2.3 Annotate Tab ............................................................................................................................. 25 3.2.4 Update Tab ................................................................................................................................ 26 3.2.5 Tools Tab................................................................................................................................... 26 3.2.6 Manage Tab............................................................................................................................... 26 3.2.7 View: Format 2D Tab................................................................................................................. 27 3.2.8 View: Format 3D Tab................................................................................................................. 27 3.2.9 Label Tools: Format Tab ........................................................................................................... 28 3.3 Status Bar ........................................................................................................................................ 28 3.4 Active Properties ............................................................................................................................ 29 3.4.1 Current Owner ........................................................................................................................... 30 3.4.2 Visual Layers ............................................................................................................................. 31 3.4.3 Format Painter ........................................................................................................................... 34 3.5 Properties Grid................................................................................................................................ 35 3.6 The Draw Canvas ............................................................................................................................ 36 3.6.1 Grips & Object Snapping ........................................................................................................... 36 3.6.2 Draw Power Wheel .................................................................................................................... 37
Exercise 1
Draw User Interface..............................................................................................39
User Defaults........................................................................................................................41 Setting User Defaults...................................................................................................................... 41 User Defaults & Draw Interface ................................................................................................. 42
Exercise 2
User Defaults........................................................................................................43
Draw Hierarchy & Sheet Creation .......................................................................................45 Draw Hierarchy................................................................................................................................ 45 5.2 Draw Hierarchy & Sheet Creation from Template ....................................................................... 46 5.2.1 New Drawing Type .................................................................................................................... 46 5.2.2 Template Selection .................................................................................................................... 46 5.2.3 Drawing Creation ....................................................................................................................... 47 5.3 Drawing & Sheet Creation from Template – A Worked Example ............................................... 50 5.4 Sheet Creation................................................................................................................................. 53 5.4.1 From Template .......................................................................................................................... 53 5.4.2 Quick Sheet ............................................................................................................................... 54
Exercise 3
Hierarchy & Sheet Creation .................................................................................55
Views.....................................................................................................................................57 6.1 6.2 6.3 6.4
View Element................................................................................................................................... 57 Properties Grid................................................................................................................................ 58 View Visual Style............................................................................................................................. 58 View Manipulation - Grips .............................................................................................................. 59
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AVEVA Everything3D™(2.1) Draw TM-1830 6.5 6.6
View Interaction - Draw Power Wheel........................................................................................... 61 View Creation Methods .................................................................................................................. 62
Exercise 4
View Element ........................................................................................................64
View Creation: Quick View & 3D Format ............................................................................65 View Creation: Quick View & 3D Format ...................................................................................... 65 7.2 Quick View Creation ....................................................................................................................... 65 7.2.1 Quick View Creation – A Worked Example ............................................................................... 65 7.3 The 3D View ..................................................................................................................................... 68 7.3.1 Accessing the 3D View - View Creation .................................................................................... 68 7.3.2 Accessing the 3D View - View Modification .............................................................................. 69 7.4 View: Format 3D Tab ...................................................................................................................... 70 7.4.1 Manage Group........................................................................................................................... 70 7.4.2 Scale .......................................................................................................................................... 72 7.4.3 Direction..................................................................................................................................... 73 7.4.4 Define Limits .............................................................................................................................. 74 7.4.5 Remember ................................................................................................................................. 76 7.4.6 Clipping...................................................................................................................................... 78 7.4.7 Section....................................................................................................................................... 78 7.4.8 Complete ................................................................................................................................... 80 7.5 View Creation from Model – A Worked Example......................................................................... 80 Manipulation – A Worked Example ............................................................................................... 85
Exercise 5
View Creation from Model ...................................................................................87
View Creation: Basic View & 2D Format.............................................................................89 Basic View Creation........................................................................................................................ 89 Basic View – A Worked Example .................................................................................................. 89 View: Format 2D Tab ...................................................................................................................... 91 8.3.1 View ........................................................................................................................................... 91 Modify ........................................................................................................................................ 91 8.3.3 View Limits ................................................................................................................................. 92 8.3.4 Scale & Direction........................................................................................................................ 93 8.3.5 Representation Styles ................................................................................................................ 93 8.3.6 Local Rules ............................................................................................................................... 95 8.3.7 Drawlist Manager ....................................................................................................................... 96 8.3.8 Update....................................................................................................................................... 98 8.3.9 Laser ......................................................................................................................................... 98 Creating a User Defined View – Worked Example....................................................................... 98 8.4.1 Populating the Drawlist (Worked Example)............................................................................... 98 8.4.2 Set the View Direction & Scale (Worked Example)................................................................. 100 8.4.3 Set the View Representation (Worked Example) .................................................................... 100
Exercise 6
Basic View & User-Defined Population.............................................................101
View Creation: Projection & Detail Views.........................................................................103 9.1 Projection View ............................................................................................................................. 103 9.1.1 Quick Projection View.............................................................................................................. 106 9.2 Projection View – A Worked Example ........................................................................................ 106 9.3 Detail View ..................................................................................................................................... 109 9.3.1 Polygon Detail View................................................................................................................. 112 9.4 Detail View – A Worked Example ................................................................................................ 113
Exercise 7
Detail View Creation...........................................................................................116
Sections Planes ..............................................................................................................117 10.1 Overview .................................................................................................................................... 117 10.2 Section View .............................................................................................................................. 117 10.3 Automatic Section Marks – View section Indicator ............................................................... 121 10.4 Section View – A Worked Example ......................................................................................... 123 10.5 Limits-Defined Section View .................................................................................................... 126 10.6 Limits-Defined Section View – A Worked Example ............................................................... 127 10.7 Explicit Section Creation.......................................................................................................... 134 10.7.1 Stepped Section ...................................................................................................................... 134 Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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AVEVA Everything3D™(2.1) Draw TM-1830 10.7.2 Perpendicular Plane ................................................................................................................ 136 10.7.3 Flat Plane................................................................................................................................. 136 10.7.4 From View................................................................................................................................ 138 10.8 Sections Planes within the Draw Canvas – Display, Creation and Modification................ 139 10.9 Stepped Section – A Worked Example ................................................................................... 142 10.10 Section Planes within the 3D View – Display, Creation and Modification........................... 147 10.11 Cutting Lists within the 2D Draw Canvas ............................................................................... 151 10.12 Clipping & Capping of Section Planes within the 3D View ................................................... 155
Exercise 8
Section Planes....................................................................................................158
Dimension Annotation....................................................................................................161 11.1 Dimension Element ................................................................................................................... 161 11.1.1 Dimension Hierarchy ............................................................................................................... 161 11.1.2 Dimension Properties .............................................................................................................. 162 11.1.3 Draw Power Wheel .................................................................................................................. 163 11.1.4 Properties Grid......................................................................................................................... 164 Intelligent Text ......................................................................................................................... 165 11.1.6 Vertex Editor ............................................................................................................................ 166 11.1.7 Dimension Visual Style ............................................................................................................ 167 11.1.8 Dimension Grips ...................................................................................................................... 168 11.1.9 Dimension Deletion ................................................................................................................. 172 11.1.10 Dimension Tools .................................................................................................................. 172 Blanking ............................................................................................................................... 172 11.1.12 Gap ...................................................................................................................................... 173 Explode ................................................................................................................................ 175 11.2 Linear Dimensions .................................................................................................................... 176 11.2.1 Creating Linear Dimensions .................................................................................................... 177 11.2.2 Alternative Positioning Points ................................................................................................. 180 11.2.3 Linear Dimension Modification ................................................................................................ 181 11.3 Reference Grid Annotations .................................................................................................... 183 11.4 Grid Plane View ......................................................................................................................... 186 11.5 Linear Dimension – A Worked Example ................................................................................. 187 Angular Dimensions ................................................................................................................. 195 Creating Angular Dimensions.................................................................................................. 196 Angular Dimension Modification .............................................................................................. 201 Angular Dimension – A Worked Example .............................................................................. 202 11.8 Radial Dimensions .................................................................................................................... 210 11.8.1 Creating a Radial Dimension................................................................................................... 211 11.9 Pitch Circle Dimensions ........................................................................................................... 213 11.9.1 Creating a Pitch Circle Dimension........................................................................................... 214 11.10 Dimension Reference Check – A Worked Example............................................................... 216
Exercise 9 Exercise 10
Creating Linear Dimensions..............................................................................219 Creating Radial & Angular Dimensions.......................................................222
Label Annotation.............................................................................................................223 12.1
Label Element ............................................................................................................................ 223 Label Hierarchy........................................................................................................................ 223 Label Properties....................................................................................................................... 224 Label Visual Style .................................................................................................................... 224 12.2 Label Creation ........................................................................................................................... 225 12.3 Label Tools: Format tab ........................................................................................................... 229 12.3.1 Visual Style .............................................................................................................................. 230 12.3.2 Text.......................................................................................................................................... 230 12.3.3 Leader...................................................................................................................................... 230 12.3.4 Frame ...................................................................................................................................... 230 12.3.5 Gaps ........................................................................................................................................ 230 12.4 Label Modification..................................................................................................................... 231 12.4.1 Properties Grid & Labels ......................................................................................................... 231 12.4.2 Label Grips .............................................................................................................................. 233 12.5 General Template Labels – A Worked Example..................................................................... 236 Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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AVEVA Everything3D™(2.1) Draw TM-1830 12.6 (Symbolic) Template Labels – A Worked Example................................................................ 239 12.7 Automatic Tagging.................................................................................................................... 244 12.7.1 Labels & Hierarchy .................................................................................................................. 244 12.7.2 Creating Tags .......................................................................................................................... 244 12.7.3 Library Tagging....................................................................................................................... 246 12.7.4 Local Tagging .......................................................................................................................... 248 12.8 Autotagging (Local Tagging) – A Worked Example .............................................................. 250 12.9 Label Placement ........................................................................................................................ 253 12.9.1 Intelligent Label Placement Form: Select................................................................................ 254 12.9.2 Intelligent Label Placement Form: Position ............................................................................. 254 12.10 Remote Label Placement.......................................................................................................... 254 12.10.1 Local Label Placement......................................................................................................... 255 12.10.2 Label Placement – A Worked Example ............................................................................... 255 12.11 Label Reference Check – A Worked Example........................................................................ 258
Exercise 11
Label Annotation.............................................................................................259
Exercise 12
Automatic Tagging Annotation......................................................................261
Drawing Representation .................................................................................................263 13.1 View Representation Style ....................................................................................................... 263 13.2 Local Representation Rules..................................................................................................... 263 13.2.1 Local Rules form – A Worked Example................................................................................... 264 13.3 Quick Representation Rules – A Worked Example ............................................................... 266 13.4 Hatching Representation Style ................................................................................................ 269 13.4.1 Fill Styles ................................................................................................................................. 269 Adding Hatching to a View – A Worked Example .................................................................. 270 13.6 Local Hatching Rules................................................................................................................ 271 13.7 Local Rules Form – A Worked Example ................................................................................. 272 13.8 Quick Hatching Rules – A Worked Example .......................................................................... 276
Exercise 13
Drawing Representation.................................................................................279
2D Drawing ......................................................................................................................281 14.1
Region Element ......................................................................................................................... 281 Region Creation....................................................................................................................... 281 Properties Grid & Visual Style ................................................................................................. 282 Region Manipulation - Grips .................................................................................................... 283 Region Interaction - Draw Power Wheel ................................................................................. 284 14.2 Draw tab ..................................................................................................................................... 284 14.2.1 Measure................................................................................................................................... 284 14.2.2 Draw ........................................................................................................................................ 285 14.2.3 Construct ................................................................................................................................. 285 14.2.4 Modify ...................................................................................................................................... 286 14.3 Regions & 2D Drawing – A Worked Example......................................................................... 287
Exercise 14
Regions & 2D Drawing.................................................................................303
Revision Management ....................................................................................................305 15.1 15.2 15.3 15.4
Revision Control........................................................................................................................ 305 Revision Compare & Highlighting ........................................................................................... 306 Display Revision........................................................................................................................ 308 Revision Management – A Worked Example ......................................................................... 309
Finishing the Drawing.....................................................................................................315 16.1
Text ............................................................................................................................................. 315 Text Visual Style ...................................................................................................................... 315 16.2 Text – A Worked Example ........................................................................................................ 316 16.3 Images ........................................................................................................................................ 317 16.3.1 Images – A Worked Example .................................................................................................. 318 16.4 Symbols ..................................................................................................................................... 319 16.5 Table & Excel Import................................................................................................................. 320 16.5.1 Excel Import – A Worked Example.......................................................................................... 321 16.6 Overlays ..................................................................................................................................... 323 16.7 Overlays – A Worked Example ................................................................................................ 323 Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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AVEVA Everything3D™(2.1) Draw TM-1830 16.8 16.9
Power Selector .......................................................................................................................... 325 Power Selector– A Worked Example ...................................................................................... 330
Exercise 15
Finishing the Training Drawings....................................................................335
Drawing Export ...............................................................................................................339 17.1 Project Menu.............................................................................................................................. 339 17.2 Export to PDF ................................................................................................................................... 340 17.3 Export to DGN .................................................................................................................................. 342 17.4 Export to DXF or DWG .................................................................................................................... 343 17.5 Export to Plot File ............................................................................................................................ 344 17.6 Export to PNG/JPEG/TIFF/BMP/GIF............................................................................................... 345 17.7 Export to SVG/AVEVA.NET............................................................................................................. 346
Exercise 16
Export ..............................................................................................................348
Printing & Plot Styles......................................................................................................349 18.1 18.2
Project Menu.............................................................................................................................. 349 Printer ...................................................................................................................................... 350 Settings .................................................................................................................................... 350 Exercise 17 Print & Plot Styles ................................................................................................ 352
Appendix A – Draw Options.....................................................................................................353 A.1 A.2 A.3 A.4
Animation & Colours Settings ...................................................................................................... 354 Draw Configuration....................................................................................................................... 355 Selection & Snap Settings ........................................................................................................... 356 Object Visibility Settings.............................................................................................................. 357
Appendix B – Draw Keyboard Commands..............................................................................359 Appendix C – Draw Canvas Commands .................................................................................361 C.1
Direct Canvas Commands ........................................................................................................... 361
Appendix D – Intelligent Text & Alternative Characters.........................................................365 Appendix E – 2D Drawing Techniques....................................................................................369
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AVEVA Everything3D™(2.1) Draw TM-1830
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CHAPTER 1 Introduction AVEVA Everything3D™ (AVEVA E3D™) allows designers to utilise an array of applications contained within the program modules. This training guide provides discipline specific training for the Draw module. Draw is the AVEVA Everything3D drawing production module where drawings are populated with information taken directly from the Design or Drawing Databases. The associated intelligence with the Design database ensures the drawing accurately reflects the intended design and updates automatically to reflect any changes to the model.
Aim The aim of the training guide is to provide designers with the knowledge and skills necessary to create, dimension and annotate detailed engineering drawings from existing Model data using AVEVA E3D Draw functions and tools.
1.2
Objectives
In general terms, the course objectives are to provide participants with the following:
1.3
Familiarisation of the AVEVA E3D Draw User Interface.
An understanding of the Draw hierarchy and defaults to allow the creation of new Drawing Sheets.
The ability to create and define Views within a Drawing Sheet, using 2D and 3D methods; and to understand how Views may be manipulated and modified.
The ability to modify Views using Section Planes including Flat, Perpendicular and Stepped.
The knowledge to be able to create and modify drawing annotation such as Labels, Dimensions and 2D Draw elements.
The knowledge to employ Auto-tagging within a Drawing.
An understanding to create and use Representation Rules.
The ability to manage a drawing through the use of Revision Control.
An understanding as to how a Drawing may be exported and printed.
Chapter 2 Draw Overview & Workflow provides a detailed training outline, together with the outputs expected of participants.
Prerequisites
It is expected that trainees will have completed the TM-1801 AVEVA Everything3D™ Foundations training course. Trainees who can demonstrate a suitable understanding of other AVEVA E3D applications and techniques may also be permitted to undertake the training.
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AVEVA Everything3D™(2.1) Draw TM-1830
1.4
Course Structure
Training will consist of oral and visual presentations, demonstrations, worked examples and set exercises. Each workstation will have a training project populated with model objects. This will be used by the trainees to practice their methods and complete the set exercises.
1.5
Using this Guide
Certain text styles are used to indicate special situations throughout this document. Button clicks are indicated by bold turquoise text. Information the user has to enter will be bold red text. Additional information notes and references to other documentation will be indicated in the styles below.
Additional information
Refer to other documentation
System prompts will be bold, italic and in inverted commas i.e. 'Choose function'. Example files or inputs will be in the courier new font.
1.6
Entering a Draw Session
To open AVEVA Everything3D and login to the Draw module, the trainee must select the following shortcut or as directed by the Trainer.
Or AVEVA Everything3D 2.1.0 from the Windows Start Menu.
The Login form is displayed.
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AVEVA Everything3D™(2.1) Draw TM-1830
From the Login form select the Training Project (TRA) by selecting the Project tile TRA Training.
Enter the following login credentials.
User:
A.DRAWMAN
Password:
A
MDB:
A-EQUIPMENT
The details above are indicative of typical entry to AVEVA E3D projects. Alternative login details may be supplied by the Trainer.
Click the Draw module tile.
On loading AVEVA E3D Draw, the following default screen layout is displayed.
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AVEVA Everything3D™(2.1) Draw TM-1830
1.7
Setting up the Training Course
In order to complete the exercises and worked examples in the training guide it is necessary to configure the training environment. Navigate to the Tools tab and click the Setup button located in the Training group. The Training Setup form will be displayed.
Navigate to the Draw tab and select the Setup Training Course checkbox followed by the Apply button. Close the Training Setup form by clicking the Close button.
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CHAPTER 2 Draw Overview & Workflow The following chapter describes the Draw workflow in general terms, together with expected training outputs i.e. an annotated and dimensioned drawing. Beginning with an introduction to the Draw interface and basic manipulation of the components, the proceeding chapters will follow the workflow introduced here and allow the trainee to gain an understanding of the application to produce a drawing output.
Overview Draw has been designed to allow the user to generate and retrieve industry standard engineering drawings efficiently. This has been achieved through an intuitive user interface and the following features.
The drawing can be formed by multiple views of differing orientation and scope with content directly derived from the 3D model. In addition, the representation of the drawing graphics may be controlled by representation rules that are pre-defined by the project administrator.
View clarity is aided by various levels of view types and through the use of view sections.
The scale of the drawing can be selected from a set of Metric, Architectural and Engineering values.
A label can be attached to any model element and used to display information from the identified element. In turn, the format, content and appearance of the labels are controlled by the designer or through a predefined Visual Style. Direct reference to the design data, combined with a simple update operation, ensures that the annotation always reflects the current state of the 3D model.
The ability to employ Autotagging is an efficient solution for automatically generating labels to a defined tagging rule. The rule determines labelled design items and label representation.
A dimension is calculated directly from the 3D model. As with label annotation, format, content and appearance are controlled by the designer or through a predefined Visual Style. Direct reference to the design data, combined with a simple update operation, ensures that the annotation always reflects the current state of the 3D model.
2D drawing and defined, scaled drawing Regions allow the designer to generate accurate 2D annotation and drawings within the Sheet.
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AVEVA Everything3D™(2.1) Draw TM-1830
Drawing management is achieved through revision and status control, and is further aided by tools such as annotation reference checking.
2.2
Draw Workflow
E3D Draw User Interface & Database Hierarchy
As found with other areas of AVEVA E3D, Draw has an underpinning hierarchy– this is shown by the hierarchical tree below. WORLD DEPARTMENT REGISTRY DRAWING
Through the concept of Current Owner (CO) AVEVA E3D Draw has the intelligence to interpret the user action in the Draw Canvas and automatically place the element within the Draw database hierarchy. This avoids the need for the user to open or continually refer to the Draw Explorer.
SHEET
Refer to Chapter 3 for detailed information on the Draw User Interface. Sheet Creation
The user is able to create a drawing Sheet using an Explicit or From Template method.
From Template - Using standard pre-defined templates and hierarchy, and with the onus being on the resultant Sheet rather than the forming of the administrative elements, the From Template process is envisaged to be the preferred method for Sheet creation by a Draw user.
A created sheet:
AVEVA E3D DRAW Workflow
Refer to Chapter 5 for detailed information on Hierarchy and Sheet creation.
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AVEVA Everything3D™(2.1) Draw TM-1830
Define and Populate a View
A View determines the model elements to be illustrated within the Sheet and is broadly formed through the definition of the following:
Viewing parameters, for example View direction and scale.
Size, position and orientation of the View on the Sheet.
Contents of the View – defined by a Drawlist.
The contents of the View can be defined through the method of creation e.g. a View may be created and populated via the 3D View or created from an existing View as found with Detail and Projection Views.
AVEVA E3D DRAW Workflow
Refer to Chapters 6 to 8 for detailed information on View creation and population. Apply a Section Plane
Draw provides the capability to construct sections through specified design items, the results of which can be displayed at View level. Sections aid the clarity of the drawing and can be created during View creation (Section View) or explicitly at any point.
There are three types of section planes.
Flat Plane
Perpendicular Plane
Stepped Plane
Refer to Chapters 9 for detailed information on the creation of section planes.
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AVEVA Everything3D™(2.1) Draw TM-1830
Dimension & Label the Drawing
The user is able to create Linear/Angular Dimensions and Labels through graphical interaction with the View. Intelligent Text, where notation is automatically derived from the database, can be used. This is highlighted by the annotated dimension Projection Lines below; centre line notation and equipment names have been applied via a reference to the model element.
Refer to Chapter 11 for detailed information on Dimension annotation.
Refer to Chapter 12 for detailed information on Label annotation.
AVEVA E3D DRAW Workflow
Drawing Representation
The Draw interface allows the control of the View representation in the Draw Canvas through the definition of the View Type, Representation Style and Hatching Style. Representation and Hatching rules are used to control the representation of Model element types and indicate any sections that may be applied.
Refer to Chapter 13 for detailed information on drawing representation.
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AVEVA Everything3D™(2.1) Draw TM-1830
Region & 2D Drawing
Through the use of a scaled area of the drawing (Region) and 2D drawing tools, Draw facilitates the incorporation of a bespoke drawing into the sheet.
Refer to Chapter 14 for detailed information on Regions and 2D drawing. Revision Control & Change Highlighting
Draw facilitates the management of drawing versions by a Revision Control utility. The utility allows the user to define Revisions and highlight any changes in the drawing by a comparing two versions.
AVEVA E3D DRAW Workflow
Refer to Chapters 15 for detailed information on drawing representation.
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AVEVA Everything3D™(2.1) Draw TM-1830
Produced Drawings
The Training will produce two drawings:
EQUIPMENT DRAWING - C1101
DRAWING OUTPUT
BUILDING B02 - HANDRAIL & LADDER DETAIL DRAWING OUTPUT
Print & Export
PRINT & EXPORT OUTPUT
Refer to Chapter 16 for information on the finished drawings.
Draw can be utilised to print and export to various formats.
Refer to Chapters 17 & 18 for information on the export and printing of Drawings.
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CHAPTER 3 Draw User Interface The Draw module allows a designer to generate fully annotated engineering drawings directly from design data formed in the Model module. There are a number of facilities in the Draw application that may be used to create and modify drawings; aided by a user interface and concepts unique to Draw. The sections that follow consider the Draw User Interface and key concepts in greater detail.
User Interface Overview The Draw application is formed by the following interface components.
Microsoft® Office Fluent™-based User Interface The interface presents Draw functions and utilities via a series of general and context specific tabs.
Draw Canvas The principal window in the application, this area is used to view, create and modify Drawing Sheets. The canvas may be tabbed to aid the navigation of multiple drawings.
Status Bar At the base of the application window, this area displays the current position and scale in the Draw Canvas with respect to the current owner and is used for the toggling of Draw Canvas settings such as Object Snap and Grid visibility.
Active Properties & Properties Grid Represent two grids used to set, view and modify the common properties of Draw elements.
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3.2
Project Menu & Tabs
Draw utilises a Microsoft® Office Fluent™-based user interface with a series of tabs displayed at the top of the application window. When the module is opened, the Home tab is initially displayed. General tabs group similar tasks such as annotation and update functions together for intuitive selection by the user. Context tabs are specific to the function being used, such as labelling or view modification, and are presented on instigating the command then dismissed on completion of the task. General Tabs:
Format 2D Tab / Format 3D Tab:
Tab contents may be hidden by clicking the tab title or by selecting the Minimize the Ribbon option from the prompted right-click menu in the tab.
Within the presented tabs, key functions are held in Groups. Seen here with View as the relevant Group.
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AVEVA Everything3D™(2.1) Draw TM-1830
3.2.1
Project Menu
The Project menu or ‘backstage area’ provides access to a number of key commands and facilities including the common AVEVA E3D commands Save Work, Get Work, Help, Modules and Exit.
With the exception of Modules, the Project menu commands may be selected via buttons in the Quick Access Toolbar / Tab menu bar.
Users may add functions to the Quick Access Toolbar by right clicking on a button and selecting the Add to Quick Access Toolbar menu option. The added button persists between sessions.
Draw specific Project menu options are described in the following sections.
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AVEVA Everything3D™(2.1) Draw TM-1830
1. New The New menu option is used to initiate a workflow to create a new Drawing Type from a Template, for example a Drawing or a Sheet.
The New area of the Project menu may also be accessed by clicking the New button within the Project group of the Home tab.
2. Open
The Open menu button allows the opening of Draw elements and Sheets through navigation of the Draw Hierarchy using a prompted Open browser window.
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AVEVA Everything3D™(2.1) Draw TM-1830
3. Home Tab
In addition to the Project menu options of creating, opening and closing Drawings, the Home tab allows the user to utilise a selection of functionality via accelerator groups to quickly create Views, annotation and draw elements. Drawing creation is aided by the Home tab allowing the following actions:
Creation of a new Drawing Type, View or Region.
Opening and Closing of Drawing Sheets.
Undertaking of common editing, drawing and annotation actions.
Prompting and management of Properties Grids, Plot Styles, and Representation & Hatch Rules.
Update the Current Owner.
3.2.2
Draw Tab
The Draw tab contains functionality pertaining to the creation, measurement and modification of 2D drawing elements. Drawing creation is aided by the Draw tab allowing the following actions:
Measurement of Draw elements.
Drawing of various 2D primitives and construction lines.
Modification of a 2D drawing by selection of Draw tools.
Refer to Chapter 14 Regions & 2D Drawing for further information on the use of the Draw tab.
3.2.3
Annotate Tab
The Annotate tab contains functionality pertaining to the creation, specification, modification and checking of Sheet annotation. Drawing creation is aided by the Annotate tab allowing the following actions:
Insertion of objects such as Images and Symbols.
Input of Text annotation to a specified Visual Style.
Label annotation of Draw elements to a specified Visual Style.
Dimensioning of Draw elements to a specified Visual Style.
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Model Reference Check of created annotation.
Refer to Chapter 12 Label Annotation & Chapter 11 Dimension Annotation for further information on the use of the Annotate tab.
3.2.4
Update Tab
The Update tab contains groups that allow the explicit update of Draw elements such as the Sheet or Backing Sheet. Drawing creation is aided by the Update tab allowing the following actions:
Update of general Draw elements such as Backing Sheet and Names.
Update of drawing elements such as design graphics and Annotation.
Update of tagging annotation.
3.2.5
Tools Tab
The Tools tab contains various utilities that aid Drawing creation and management. Drawing creation is aided by the Tools tab allowing the following actions:
Display of secondary Draw windows and Explorers.
Creation of Draw hierarchy elements.
Searching of Draw elements and formation of collections.
Import of Excel and CAD Drawing files.
Creation of Reports.
Control of Draw Defaults, for example User Default location, Units and 3D View representation.
Refer to Chapter 15 Revision Management for further information on the use of the Revision group.
3.2.6
Manage Tab
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AVEVA Everything3D™(2.1) Draw TM-1830 The Manage tab contains functionality for the management of the Draw project and drawing. Drawing creation is aided by the Manage tab allowing the following actions:
Control and management of Database elements including Extracts, Listings, Claimlists, and access.
Status Control management.
Draw hierarchy organisation.
Revision management and change highlighting.
Refer to Chapter 5 Draw Hierarchy & Sheet Creation for information on the use of the Tools tab.
Refer to TM-1803 AVEVA Everything3D™ Reporting for further information on the use of the Report group.
Refer to TM-1801 AVEVA Everything3D™ Foundations for further information on the use of the Search and Collections group.
3.2.7
View: Format 2D Tab
The View: Format 2D tab is a context specific tab prompted on selection of a View in the Draw Canvas. The tab is utilised for the population and modification of the View. Drawing creation is aided by the View: Format 2D tab allowing the following actions:
Creation of supplementary Views to the selected View, for example Projections and Detail Views.
Management and definition of the View contents.
Specification and modification of the View direction, scale and representation.
Refer to Chapter 8 View Creation: Basic View & 2D Format for further information on the use of the View: Format 2D tab.
3.2.8
View: Format 3D Tab
The View: Format 3D tab is a context specific tab prompted on selection of the Edit in 3D button from the Modify group of the View: Format 2D tab, or on creating a View in the Draw Canvas using a 3D View. Drawing creation is aided by the View: Format 3D tab allowing the following actions:
Management and definition of View contents through use of the 3D View and Model Explorer.
Specification and modification of the View scale, direction and limits.
Specification and management of View Section planes.
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AVEVA Everything3D™(2.1) Draw TM-1830
Refer to Chapter 7 View Creation: Quick View & 3D Format for further information on the use of the View: Format 3D tab.
3.2.9
Label Tools: Format Tab
The Label Tools: Format tab is a context specific tab prompted on the creation or selection of a Label annotation. Label annotation is aided by the Label Tools: Format tab allowing the following actions:
3.3
Definition of the label Visual Style.
Modification of the Label text representation.
Modification of the Label Leader Line and Frame representation.
Application of annotation tools such as Blanking and Gap insertion.
Refer to Chapter 12 Label Annotation for further information on the use of the Label Tools: Format tab.
Status Bar
The Draw Status bar (Bottom of the display, left & right corners) displays the scale and co-ordinate position at the mouse cursor in the Draw Canvas with respect to the current owner. In addition, the Status bar allows the toggle and selection of Draw Canvas graphical aids and representations such as Object snap, Automatic update design and Grid visibility, which are covered in TM-1801 Foundations guide.
Status bar Scale & Position:
Status bar options:
The application of Status bar graphical aids is indicated by the button being highlighted.
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AVEVA Everything3D™(2.1) Draw TM-1830 The additional Draw specific Status bar graphical aids comprises the following: Displays the scale of the View or Region when defined as the Current Owner.
Position
Displays the current co-ordinates of the cursor with regards to the Current Owner. At Sheet level 2D sheet co-ordinates will be presented whereas specific coordinates will be displayed for a View or Region, including 3D co-ordinates where appropriate.
Lineweight
Used to turn the display of line weights on and off in the Draw Canvas.
Automatic Update Design
Enables changes to the drawing content to be automatically applied on setting. If not set, changes must be applied explicitly using buttons on the Home, Update or View: Format 2D tabs.
Greyout Mode
Used to highlight the Current Owner in the Draw Canvas.
Draw Canvas Gradient
3.4
Scale
See Section 3.5.1 Current Owner for further information on the use of Greyout mode.
An aesthetic option used to turn the Draw Canvas background gradient on and off.
Active Properties
The Active Properties form is used to view and change the default properties that will be applied to new objects when they are created, and to subsequently apply these properties to selected objects if required. The form is displayed by clicking the Active Properties button in the Display group of the Home tab.
By default, the prompted Active Properties form is docked to the left of the Draw Canvas.
The form allows the setting of the following:
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AVEVA Everything3D™(2.1) Draw TM-1830
Current Owner
Current Layer
Current Line Type
Current Colour
3.4.1
Also known as the Visual Layer. May be defined explicitly or as defined by the Current / Visual Layer.
Current Owner
Through the concept of Current Owner (CO) AVEVA E3D™ Draw has the inherent intelligence to interpret the user action in the Draw Canvas and automatically place the element within the Draw database hierarchy. This avoids the need for the user to open or continually refer to the Draw Explorer. A Draw Sheet, View and Region are all classified as being a Current Owners and thereby control where new objects are placed in the Draw hierarchy. In addition, the Current Owner controls how positions and distances are interpreted through graphical feedback and the status bar. By default all new entities are created below the first suitable owner in the Draw hierarchy based upon the Current Owner; for example the drawing of a line within a View is automatically placed beneath a LAYE element and View Note. On the occasion an appropriate owner does not exist, the owning element is automatically created. The required Current Owner may be selected via the Current Owner options list from the Active Properties form or intelligently through modification of selection in the Draw Canvas – achieved by a double-left click within the required View, Region or Sheet.
The Current Owner can also be altered via keyboard shortcut (Ctrl+0 for Sheet and Ctrl+1 through to Ctrl+9 for Views/Regions).
An alternative method to define the Current Owner via the Draw Canvas and Draw Power Wheel is described in Section 7.5 View Manipulation – A Worked Example.
In addition to being referenced in the Active Properties form, the Current Owner is indicated by the Draw Canvas highlight of the View or Region frame. For example, the Sheet shown contains four Views and View 1 is highlighted as the Current Owner. Any element created at this point will be owned by View 1 with the appropriate hierarchy elements created automatically.
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AVEVA Everything3D™(2.1) Draw TM-1830
The highlighting of the Current Owner may be amplified by selecting Greyout mode from the Status bar.
The colour of the Current Owner border highlight may be modified via the Project Menu > Options > Display area and selection of Colours: Current Owner border (active).
3.4.2
Visual Layers Draw utilises a system of Visual Layers to group objects in the Sheet to aid the management and editing of a drawing. The Active Properties form reflects the current Visual Layer via the Current Layer, Current Line Type and Current Colour fields.
Acting as a series of overlays to the Drawing content, each Visual Layer may be employed in an organisational capacity to group drawing elements by purpose or type i.e. construction lines or annotation. In addition, with each Visual Layer having an associated Colour and Line Type, a Visual Layer may be used to define the collective properties of a series of elements. For example, the following drawing is formed by a base Visual Layer containing the View contents (Visual Layer 0) and two annotation Visual Layers. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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AVEVA Everything3D™(2.1) Draw TM-1830
Visual Layers form
Visual Layers are not applied to design graphics.
Visual Layer: Primitives & Notes
Visual Layer: Dimensions & Labels
Visual Layer 0: Sheet Views
In regards to the Draw Hierarchy, a Sheet (SHEE) owns a Visual Layer Set (VLYSET) which contains the individual Visual Layers (VLAYER).
Visual Layers should not be confused with LAYE elements. From the perspective of a Draw User, the LAYE element is owned by a Sheet in the Draw hierarchy and is an administrative element for the storage of Draw annotation. A series of LAYE elements, through naming and setting of purpose, are integral to the Automatic Drawing Production process and the population of the Drawing Sheet.
Visual Layers are administered via the Visual Layers form; displayed by clicking the Visual Layers button from the Project group of the Home tab.
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AVEVA Everything3D™(2.1) Draw TM-1830
Each Sheet, by default, contains a Visual Layer 0. The Visual Layer 0 cannot be renamed or deleted – this ensures a Sheet always has a Visual Layer for population.
Additional Visual Layers may be added by clicking the + (plus) button and, in turn, the – (minus) button may be used to delete an identified Visual Layer. On creation of a Visual Layer, an appropriate name may be given by double-clicking the created Visual Layer name field and entering the required text.
The Visual Layers form may be sorted by clicking the required column heading.
The default Colour and Line Type assigned to elements within a Visual Layer are defined by selection from the respective Colour and Line Type options lists.
The visibility of a Visual Layer in the Draw Canvas is controlled by clicking the On / Off toggle button within the On column. This is a useful drawing management device where an unobstructed view is required or where annotations such as revision detail or construction lines are required only for reference. Similarly, a Visual Layer may be defined for Print by clicking the On / Off button within the Print column.
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AVEVA Everything3D™(2.1) Draw TM-1830 In turn, the defined Visual Layers and set properties are referenced by the Active Properties form. The Current (Visual) Layer may be selected via the adjacent options list. From the point of selection, created Draw elements will be contained within the defined Visual Layer and inherit the associated Layer properties.
Where an element is copied between Sheets, if the owning Visual Layer does not exist within the destination Sheet it will be created and the colour/linetype inherited from the element. If the owning Layer already exists in the destination Sheet and an element is copied with Linetype/Colour ‘By Layer’, the element will adopt the Linetype/Colour of the destination Layer.
The Current Line Type defines the Line Type that is to be applied to the primitive element being created. The field may be set to By Layer; setting the Current Line Type to the Line Type associated with the specified Current Layer. If an explicit Line Type is defined via the options list, the set Line Type overrides the Current Layer default Line Type setting and is thus applied to the proposed primitive element.
The Current Colour defines the colour that is to be applied to the primitive element being created. The field may be set to By Layer; setting the Current Colour to the Colour associated with the specified Current Layer. If a Colour is defined via the options list, the set Colour overrides the Current Layer default Colour setting and is applied to the proposed primitive element.
3.4.3
Format Painter
The Format Painter is accessed by expanding the Active Properties form by clicking the expansion button.
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AVEVA Everything3D™(2.1) Draw TM-1830
The Format Painter may be utilised to set the properties of an element in the Draw Canvas as the active Current Visual Layer, Line Type or Colour. With the adjacent checkbox ticked, the properties of an object can be used to set the Active Property by selecting the object in the Draw Canvas and clicking the Pick button.
The Format Painter may be utilised in the instance an existing element is required to be modified to be included in a Visual Layer or to be consistent with a Current Line Type or Colour. To apply the current Active Properties to an object, the check boxes for those properties to be applied are ticked prior to the elements being selected in the Draw Canvas and the Match button clicked.
3.5
Properties Grid
The Properties Grid displays element attributes that are commonly altered during the course of drawing production. The Properties Grid is integral to the AVEVA E3D Draw workflow; allowing the user to modify the properties of a drawing and its contents from a common interface.
If a single object is selected, the object type is displayed in the Selection List field at the top of the form. The Properties Grid updates to display the properties of the selected element.
If multiple objects are selected, the Selection List field will initially display All (No. of selected elements) and the Properties Grid will display properties common to the selected objects. Expanding the Selection List displays an options list detailing the element types currently selected, together with the number of instances. On selecting an element type from the options list, the Properties Grid updates to display the properties for the object type or common properties for multiple instances of the same object type.
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AVEVA Everything3D™(2.1) Draw TM-1830 The Properties Grid allows the definition and modification of the element(s) by input to the grid. The properties of an object may be amended by direct entry to the grid by left clicking in the cell and typing the required input.
A number of properties in the grid allow the selection of a pre-defined option via an options list e.g. Sheet Sizes defined by administrative System Defaults.
Prior to altering a Draw element property the user should be wary of properties defined By Style or By Layer. Such properties are influenced by the respective Visual Style or Visual Layer defined for the element. The Default button from the Properties Grid may be used to set the properties of the selected element to the default definition i.e. return properties to By Layer or By Style where appropriate.
Refer to Sections 6.3, 11.1.6, & 12.1.3 Visual Styles for further information on the use of Visual Styles of the definition of Views, Dimensions, Labels and Text.
Refer to TM-1801 AVEVA Everything3D™ Foundations for further information on Properties Grid.
3.6
The Draw Canvas
The following section highlights how the use and manipulation of the Draw Canvas aids the process of drawing production. Common tools such as Delete, Copy, Paste and Cut can all be accessed via the Tools group of the Home tab. In addition Draw Canvas navigation is aided by the Pan and Zoom commands.
3.6.1
Grips & Object Snapping
AVEVA E3D Draw utilises element grips within the Draw Canvas. Further to explicit element modification via the Properties Grid, a series of grips on Draw elements allow graphical manipulation and modification. For example, the below illustrates a Square primitive (Created by Draw > Rectangle) and available grips.
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AVEVA Everything3D™(2.1) Draw TM-1830
Taking the Stretch Grip as an example the grip allows the element to be resized through mouse selection and movement or direct entry of position to the Contextual Editor.
An active grip is highlighted by a change in grip colour. On movement, the user is provided canvas feedback as to the change in View size before confirmation of the action.
The use of Draw grips will be expanded upon in the proceeding chapters with examples including View, Annotation and 2D Drawing manipulation
3.6.2
Draw Power Wheel
A number of Draw operations may be initiated and controlled through the use of the Draw Power Wheel; accessed by right-clicking within the Draw Canvas. A Draw function is selected from the Draw Power Wheel by a left-click on the required tile – this may prompt a secondary Power Wheel for refined selection. For instance selecting the Annotate tile from the primary Power Wheel prompts a secondary Power Wheel whereby a function such as Label or Text may be selected. Alternatively, by clicking and holding the right mouse button, the required tile can be indicated by moving the cursor in the appropriate direction and selection confirmed on release of the mouse button. The direction of selection is aided by an indicating line. On selection of the required option in the primary Power Wheel, the action may be repeated for selection in the secondary Power Wheel.
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AVEVA Everything3D™(2.1) Draw TM-1830
As an extension to the default Draw Power Wheel, pressing the key on clicking the right mouse button prompts an alternative layout with elevated functions for example Save Work and Search.
The Draw Power Wheel may also be utilised in context during a Draw action.
On selecting a grip or during a draw task such as annotating a View the user may invoke the Draw Power Wheel via a right-click of the mouse. The presented wheel allows the user to confirm or cancel the action in progress, or to navigate the Draw Canvas.
Object Snap Power Wheel – Sheet / Region
Object Snap Power Wheel – View
The default Draw Power Wheel arrangement may be altered via the Customisation area.
For further information on the use of the Object Snapping and the Draw Power Wheel refer to Chapter 12 Label Annotation & Chapter 11 Dimension Annotation.
Refer to TM-1801AVEVA Everything3D™ Foundations for further information on the Power Wheel.
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AVEVA Everything3D™(2.1) Draw TM-1830
Exercise 1
Draw User Interface
Using Chapter 3 as a guide, complete the following tasks:
Navigate to and open Sheet DRWG-E3D_TRAINING_PROJECT-001/1
Use the Open button from the Project group of the Home tab. The Sheet resides in Department DEPT-AVEVA-All_AREAS.
Become acquainted with the Draw User interface; selecting and exploring the various tabs including the Project Menu.
Explore the View: Format 2D tab by selecting the central View content.
Familiarise yourself with the Draw viewing controls to zoom and pan across the Drawing Sheet – try using the options within the Home > Tools group and the Draw Power Wheel option Zoom Extents.
Examine the Sheet and Active Properties form to understand what constitutes a Current Owner (including the use of Greyout mode) and note how Visual Layers have been employed.
Noting how selection in the Draw Canvas alters the Properties Grid change the Drawing Sheet Title from Training Project to (trainee name) Training Project.
Using the Active Properties form and Format Painter add the North Arrow to Visual Layer 0.
Utilise the Status bar to display the Draw Grid, and toggle the canvas Gradient before turning both off. The training requires that Object Snapping, Automatic Design Update, and Dynamic Hints are all set to on.
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CHAPTER 4 User Defaults AVEVA E3D Draw makes extensive use of default settings. The defaults are often configured and defined by the Draw Administrator, being applied on entry to the Draw module. The administrative libraries that the defaults reference, store Draw entities such as project and company specific Symbols, Labels, Backing Sheets, and Representation Styles. From a Draw user perspective the session defaults may be observed within the User Defaults form.
Setting User Defaults The User Defaults are initially determined by the setting of the System Defaults (an administrative task) but may be altered as required for the current session by the user.
To display the User Defaults form the User Defaults button is selected from the Defaults group of the Tools tab.
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The User Defaults form may be modified in conjunction with the Draw Explorer. On selecting the appropriate User Default field for modification, the user navigates to the element to be referenced in the Draw Explorer and clicks the adjacent CE button in the User Defaults form.
User Defaults are only valid for the current Draw session
Using the File User Defaults form menu, users can load settings that have been pre-defined by the Draw Administrator.
Load Pre-Defined
Used to load the Draw System Defaults.
Load Pre-Defined From...
Used to load Draw defaults from a specified system location.
Display Load Errors…
Used to display any errors which may occur if the Default element does not exist in the database.
The training course has been configured to use the current True Type System Defaults defined.
User Defaults & Draw Interface The defined User Defaults are utilised by the Draw Interface in the prompting of default locations for tasks such as selection from the Properties Grid or the selection of a Label or Symbol annotation.
For example, selection of the Backing Sheet browse button from the Properties Grid prompts a browser at the default location as defined by the User Defaults form i.e. TT/DRA/MAS/BACKS/MET.
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AVEVA Everything3D™(2.1) Draw TM-1830
Exercise 2 User Defaults Using Chapter 4 as a guide, complete the following tasks:
Using the User Defaults form and Draw Explorer modify a Default and note the impact on the user interface i.e. Backing Sheet Browse form from the Properties Grid.
Ensure the defaults are returned to the Training requirements by selecting the Load Pre-Defined option from the User Defaults form File menu.
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AVEVA Everything3D™(2.1) Draw TM-1830
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CHAPTER 5 Draw Hierarchy & Sheet Creation The underlying data hierarchy employed by AVEVA E3D Draw allows the logical creation of Drawings and Sheets. The following Sections describe how the user is able to create a Drawing and Sheet from a Template. The chapter will also explore the creation of the Draw administrative hierarchical elements. In all likelihood this task will be undertaken by a Draw Administrator but it is described here for completeness and for user comprehension of the Draw hierarchy.
Draw Hierarchy As introduced earlier in the training, before physical drawing elements can be created, a number of administrative data hierarchy elements must be in position. Administrative elements divide the project into structured areas for drawing creation.
Libraries (LIBY) are flexible in their hierarchical position and are used for the storage of project or company specific defaults and Draw elements.
The diagram below illustrates the Draw database hierarchy and the owning relationship between Draw elements. As with all AVEVA E3D databases, the uppermost element is the World - represented symbolically as /*. The administrative elements Department (DEPT), Registry (REGI) and Drawing (DRWG) can be viewed in the Draw Explorer and module browsers, but cannot be displayed graphically in the Draw Canvas. The principal elements are the owning Drawing (DRWG) element and member Sheets (SHEE). A Drawing can contain one or more Sheet (SHEE) elements and a Sheet is the highest level element that can be displayed in the Draw Canvas. The Sheet is defined by the elements stored below, with Views (VIEW), Regions (REGION) and annotation forming the Sheet appearance.
The hierarchy has been simplified to give clarity to the basic arrangement.
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5.2
Draw Hierarchy & Sheet Creation from Template
A Drawing and Sheet are created from Template, with administrative hierarchy elements created as required from resultant browser made available when necessary. A Template may be a standard Drawing (and Sheet) arrangement where the Draw Administrator has predefined a number of drawing elements such as the Backing Sheet, company notation and the arrangement of Views /Regions.
5.2.1
New Drawing Type
The creation process is initiated by navigating to the Project tab and New menu option or by selecting the New button and Drawing Type option from the Project group of the Home tab.
The New project menu area is utilised in the first instance to select a Drawing Type – from a Draw user perspective the principal types here are Drawings and Sheets.
5.2.2
Template Selection
On selection of the required Drawing Type, the user is able to select a Template Type appropriate to the proposed Drawing and Sheet to be created i.e. an Equipment Drawing Template.
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AVEVA Everything3D™(2.1) Draw TM-1830 The Template Types options list is populated by Templates that adhere to the User Default definition. The User Defaults form allows the definition of the Drawing Template Prefix that is used to filter available templates for selection in the Template Types options list.
On selection of the required Template Type, an appropriate Template may be selected from the Templates area. Typically the Templates are distinguished by size. Confirmation of selected template is afforded by a Preview of the selected template, complete with Sheet Size, Sheet Name, Drawing Title and Drawing Name.
5.2.3
Drawing Creation On selection of the required template, the user clicks the Create button to create the required Drawing and Sheet.
The Create Drawing browser window is displayed.
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AVEVA Everything3D™(2.1) Draw TM-1830
Refer to Section 3.3.1.2 Open for further information on the use of a typical browser window.
The Create Drawing browser allows the navigation of the Draw hierarchy to an appropriate Department and Registry for Drawing creation.
In addition, the user is able to create any required Draw elements via the New button above the browser window’s Draw Explorer. Creation options available via the New button are context sensitive to the current position within the Draw Explorer.
For example, on navigating to a Department in the Draw Explorer, the user is able to select New Registry from the New button options list. On creation of any required Draw element, the element appears in the display area of the form. The element is given an automatic name on creation which may be edited by entry to the Name text box.
As an alternative to the New button, a Draw element may be created by selection from a hierarchy sensitive right-click creation menu in the display area of the browser.
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AVEVA Everything3D™(2.1) Draw TM-1830
On navigation to, or creation of, an appropriate Registry, the Drawing (and Sheet) may be created.
By default the Drawing name is defined by an autoname convention i.e. in the example above the Drawing will be named EXAMPLE-REGI/DR1 and the owned Sheet EXAMPLE-REGI/DR1/S1.
Autonaming convention is as defined by the System Defaults specified by the Draw Administrator.
The user may edit the required Drawing name, and consequently any owned Sheet name, by entry to the Name field at the base of the Create Drawing browser.
Clicking the Create button will dismiss the Create Drawing form and display the created Sheet in the Draw Canvas.
The Draw Explorer is updated to reflect the created Drawing and Sheet. In the example here, the Template used for the creation of the Drawing has defined a Drawing and Sheet with a single View and a number of Visual Layers.
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5.3
Drawing & Sheet Creation from Template – A Worked Example
The following Worked Example will create a Drawing and Sheet for population throughout the training course.
From the Home tab select the New segmented button from the Project group and select Drawing Type from the prompted options list.
The Project menu New area is displayed.
Select the Drawing Type tile Drawing.
From the Template Type options list select the template area TT/DRA/PRJ/TMP/TRAINING.
Select the Template TRAINING DRAWING A0. Confirm the selection by observing the template preview and details within Preview area.
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AVEVA Everything3D™(2.1) Draw TM-1830
On selection of the required template, click the Create button.
The Create Drawing browser window is displayed. Using the Create Drawing form explorer, navigate to the previously created Department DEPTEQUIPMENT-ALL_AREAS.
The selected Department does not contain a suitable Registry for drawing creation. Click the New button and select New Registry from the options list. Name the Registry REGI-EQUIPMENT-ALL_AREAS and press the key. Select the created Registry REGI-EQUIPMENT-ALL_AREAS in the form Draw Explorer or by double leftclicking the element in the browser display area.
The Drawing (and Sheet) may now be created.
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AVEVA Everything3D™(2.1) Draw TM-1830 By default the Drawing name is defined by an autoname convention. Edit the Name field at the bottom of the Create Drawing form by entering DRWG-FRACTIONATING_COLUMN-C1101. Click the Create button to dismiss the Create Drawing browser and display the created Sheet in the Draw Canvas.
The Draw Explorer is updated to reflect the created Drawing and Sheet.
Alter the Sheet title to EQUIPMENT DRAWING – C1101 via the main Properties Grid. Update the Backing Sheet by clicking the Backing Sheet button from the General group of the Update tab.
Note that the Backing Sheet is automatically populated. Save Work.
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AVEVA Everything3D™(2.1) Draw TM-1830
5.4
Sheet Creation
If required, an individual Sheet may be created by the following methods.
From Template
Creation of a Sheet based upon a pre-defined Sheet size.
Quick Sheet
Creation of a Sheet based upon the properties of the owning Drawing.
5.4.1
From Template
The Sheet creation process is initiated by navigating to the Project tab New menu option or by selecting the New segmented button and Drawing Type option from the Project group of the Home tab.
The New project menu area is utilised in the first instance to select a Sheet Drawing Type and then to select the required Sheet size.
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AVEVA Everything3D™(2.1) Draw TM-1830
On selection of the required Sheet template, the Create button is clicked.
The Create Sheet browser window is displayed.
At this point the Create Sheet form is used to navigate the Draw hierarchy to an appropriate Drawing element for Sheet creation. The user may edit the required Sheet name by entry to the Name field at the base of the Create Sheet browser. Clicking the Create button will dismiss the Create Drawing browser and display the created Sheet in the Draw Canvas. The From Template method can be activated via the power wheel, going straight to the Project area. Select Ctrl and Right click to invoke the Power Wheel and select Drawing Type.
5.4.2
Quick Sheet
As implied by the name, the Quick Sheet method is the most efficient way to create a new Sheet for an existing Drawing.
The Sheet creation process is initiated by selecting the New button and Quick Sheet option from the Project group of the Home tab.
On selection a Sheet is immediately created and inherits the properties of the owning Drawing. The Sheet is automatically displayed in the Draw Canvas.
The Quick Sheet method highlights the importance of correctly defining the attributes of the owning Drawing.
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AVEVA Everything3D™(2.1) Draw TM-1830
Exercise 3
Hierarchy & Sheet Creation
Using Chapter 3 as a guide, complete the following tasks:
Below Department DEPT-AVEVA-ALL_AREAS and REGI-AVEVA-ALL_AREAS create a new Drawing (and Sheet) named DRWG-E3D_TRAINING-EX3 using Template Training Drawing A1.
For the created Drawing DRWG-E3D_TRAINING-EX3, create a second Sheet using the Quick Sheet method.
Navigate to the Regi REGI-STRUCTURAL-ALL_AREAS; Create a Drawing & Sheet below REGI-STRUCTURAL-ALL_AREAS, using template method.
Use Training Drawing A0 Template from Template Types TT/DRA/PROJ/TMP/TRAINING.
Ensure the title block for the Drawing Sheet DRWG-SLH_DETAIL-B02 is as follows.
An Update Annotation or Backing Sheet may be required via the Update tab to display any alterations to the Sheet or Drawing properties.
Select Zoom Extents from the Draw Power Wheel and Save Work using the key and the Draw Power Wheel.
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CHAPTER 6 Views This chapter will introduce the Draw View element; highlighting key element properties and outlining how the View may be created and manipulated. The proceeding chapters will expand on how a View may be created through 2D and 3D format methods.
6.1
View Element
A View determines the model elements to be illustrated within the Sheet and is broadly formed through the definition of the following:
Viewing parameters, for example View direction and scale.
Size, position and orientation of the View on the Sheet.
Contents of the View.
The contents of the View are defined by a Drawlist (IDLI element). A Drawlist holds a list of model elements and is independent of the Views i.e. the same Drawlist may be used in multiple Views. A Sheet may contain several Views that refer to the same Drawlist, or several views that refer to different Drawlists.
Drawlists are stored in Drawlist Libraries (DLLB element). When a Drawing is created, a Library containing a default Drawlist Library is automatically created.
A View is considered to be a Current Owner. This definition allows the user, through selection of the View, to annotate and dimension the View without reference to the Draw hierarchy.
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6.2
When a view is selected, the rest of the drawing may be greyed out if required. This is determined by selecting the Greyout button from the Draw Status bar.
Properties Grid
On selection of a View, as with all standard Draw elements, it is possible to modify the properties of the View via the Properties Grid. The Properties Grid offers an efficient and quick user workflow to alter View geometry, representation and visibility by selection or direct entry.
6.3
View Visual Style
A Visual Style contains preset representation properties for the Draw elements View, Text, Label and Dimension. An element adopts a Visual Style either through definition on creation or by modification. The View Visual Style principally defines the representation of the frame and, if applicable, the View matchlines. The use of a Visual Style ensures the consistency of View creation within the Sheet and across a series of Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further alterations to the View Visual Style are reflected in each instance the style has been referenced.
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Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the definition of a View Visual Style.
The View Visual Style may be specified prior to View creation by setting the style within the Active Visual Styles group of the Annotate tab.
Alternatively, the Visual Style may be retrospectively modified via the Properties Grid. Note that the View properties controlled by the Visual Style are set to By Style to ensure the Visual Style is adopted.
6.4
Where a View property has been explicitly altered from the defined Visual Style (By Style), the Dimension may be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.
View Manipulation - Grips
In addition to direct entry to the Properties Grid, a View may be manipulated graphically by the use of View Grips.
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AVEVA Everything3D™(2.1) Draw TM-1830
A View may be manipulated and modified through the following View Grips:
Stretch Grip Four grips allow the View to be resized through mouse selection and movement or direct entry to the Contextual Editor.
An active grip is highlighted by a change in grip colour and the User is provided visual feedback as to the change in View size before confirmation of the action.
Position Grip A single grip at the centre of the View allows the View to be repositioned through mouse selection and movement or direct entry to the Contextual Editor.
An active grip is highlighted by a change in grip colour and the user is provided visual feedback as to the change in View position before confirmation of the action
The relative positioing of Views i.e. aligning more than one View, may be accomplished through the Position grip and the locking ( key) of one drection in the Contextual Editor.
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AVEVA Everything3D™(2.1) Draw TM-1830
Scale Grip Four grips at the centre of each View side allow the User to rescale the View to a default scale through mouse selection.
An active grip is highlighted by a change in grip colour and the User is provided visual feedback as to the change in View scales before confirmation of the action.
6.5
View Interaction - Draw Power Wheel
A View may be altered and manipulated through the use of the Draw Power Wheel and may be used in conjunction with the View Grips to specify an action or Object Snap point. On selecting the View, the user may invoke the Draw Power Wheel via a right-click of the mouse and select actions such as Copy, Paste and Move. On selecting a View grip, the User may invoke the Power Wheel via a right-click of the mouse to confirm or cancel an action or navigate the Draw Canvas. In addition, on selecting a View grip, the User may invoke the Power Wheel via a right-click of the mouse combined with pressing the key to restrict mouse selection to a specific object snap point.
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6.6
View Creation Methods
A View may be created through a variety of methods and from a hierarchical perspective the View is owned by the Sheet; inheriting any attributes defined at the Sheet level as default attributes.
The User must be at Sheet level or below before a View can be created, this is done automatically on selecting a view creation method.
An extended list of View creation methods is available from the View group of the Home tab. Where an existing View is to be used to create a second associated View within the Sheet, the User may also select an appropriate View creation method from the View group from the View: Format 2D tab. The following methods of View creation may be utilised from the View group of the Home tab.
Quick
Quick view creation allows the user to produce a View directly from the Model Explorer to a default representation, scale and format.
Model
From Model view creation allows the user to produce a View from the Model Explorer using a 3D view. The View is created to a custom representation, scale and format.
Projection
Refer to Appendix * (TBC) Draw Marine - For details on Hull View creation.
Detail view creation allows the user to identify a View and select an area to form a Detail View of differing scale and representation.
Section
Refer to Chapter 14 Regions & 2D Drafting for details on Region creation and 2D drafting.
Hull view creation (Marine related projects only)
Detail
Refer to Section 9.1 Projection View for details on Projection View creation.
Region view creation allows the user to define a scaled area of the Draw Canvas for 2D drawing.
Hull
Refer to Section 7.4 View Creation from Model for further details on From Model View creation and use.
Projection view creation allows the user to quickly form a projection of a defined orthogonal View.
Region
Refer to Section 7.1 Quick View Creation for further details on Quick View creation and use.
Refer to Section 9.2 Detail View for details on Detail View creation and use.
Section view creation allows the user to quickly form a projection of a defined orthogonal view and form a section plane therein.
Refer to Section 10.2 Section View for details on Section View creation and use.
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Basic view creation allows the user to define a simple View for population at a later stage by any method e.g. the reference of a pre-defined project Drawlist.
Refer to Section 8.1 Basic View for details on Basic View creation and use.
Where a Sheet has been created through the selection of a Drawing Template, the Sheet may contain one or more Views as defined by the Draw Administrator. The View(s) are representative of a Basic View and may be modified by the View: Format 2D context tab prompted on View selection.
Refer to Section 8.2 View: Format 2D for further information on functionality available within the tab.
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Exercise 4 View Element Using Chapter 6 as a guide, complete the following tasks:
If not already open, navigate to and open Sheet DRWG-E3D_TRAINING_PROJECT-001/1
Use the Open button from the Project group of the Home tab. The Sheet resides in Department DEPT-AVEVA-All_AREAS.
Become acquainted with the Draw View Element by selecting and exploring the various view grips, Properties Grid properties and View context tabs.
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CHAPTER 7 View Creation: Quick View & 3D Format View Creation: Quick View & 3D Format The following Chapter will describe the process by which a View may be created from the 3D Model by efficiently identifying and selecting 3D elements to populate the View Drawlist.
7.2
Quick View Creation
The Model Explorer can be used in conjunction with the 3D View to populate, navigate and interrogate design elements. Quick view creation allows the creation of a View directly from the Model Explorer via a right-click context menu.
The Quick View creation method may be prompted by clicking the Quick button within the View group of the Home tab.
The workflow, through the limited number of steps, is quick and simple; aided by the application of a default scale, direction and representation format.
7.2.1
Quick View Creation – A Worked Example
Navigate to previously created Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and ensure the Sheet is the Current Owner; either by selection in the Active Properties form or by double left-clicking the Sheet in the Draw Canvas. Navigate to the Home tab and click the Quick button in the View group, this will automatically activate the Model Explorer.
The Model Explorer has similar functionality as found in the AVEVA E3D Model module – the explorer allows the user to navigate the design database, add elements to the 3D View and query element attributes.
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Using the Model Explorer, navigate to the Zone ZONE-EQUIPMENT-AREA01. Using the right-click context menu, select the menu option Quick View Creation.
In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the proposed View.
Position the cursor at the explicit position X 610mm, 530mm and click the left mouse button.
Y
The Contextual Editor updates to prompt the user to locate the opposite corner of the View. Position the cursor at the relative position X 410mm, Y 270mm and click the left mouse button.
The position may be entered directly into the Context Editor. Navigation between fields and locking on entry is by key selection. A field may also be locked and unlocked via key selection.
The created View, now shown as the Current Owner, is displayed complete with Drawlist contents and portrayed with a default scale, direction and representation format.
The view will only be visible if Automatic update design is on, otherwise Current Owner Update should be selected.
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AVEVA Everything3D™(2.1) Draw TM-1830 Selecting the created View by clicking on the view frame or view content prompts the View: Format 2D tab. Note that the following default View properties are automatically applied as part of the Quick View method.
The default Representation Styles are set as the first available Representation and Hatching Rule within the defined User Defaults Representation Libraries.
The View is orientated Plan North (or Down) by default and to a scale appropriate to the defined View size (in this instance 1:75). With the first View created, navigation between View and Sheet and the definition of the Current Owner may be demonstrated.
In addition to the previously described methods of Current Owner selection the Draw Power Wheel may be used. Noting the created View is the Current Owner, invoke the Draw Power Wheel by clicking the right-click button and select the Navigator tile. The Navigator may be used to select the Current Owner.
From the Navigator select the Sheet tile DRWG-FRACTIONATING_COLUMN-C1101/S1.
The Draw Canvas adjusts to the extents of the Sheet and the Sheet becomes the Current Owner.
Perform a Save Work using the key and the Draw Power Wheel.
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7.3
The 3D View
The 3D View window in AVEVA E3D Draw allows the user to assemble, examine and manipulate design elements prior to establishing the view content as a 2D drawing.
7.3.1
Accessing the 3D View - View Creation
A View may be created through the population of design elements selected from the Model Explorer. The View contents may be graphically navigated and modified using the embedded 3D View within the Draw Canvas and the associated View: Format 3D tab. The process to create a View from the Model environment is initiated by clicking the Design button within the View group of the Home tab. The workflow begins with the definition of the View size. On clicking the Design button, the Contextual Editor updates to prompt the location of the first corner of the proposed View. On locating a position in the Draw Canvas, the Contextual Editor updates to prompt the specification of the opposite corner.
Alternatively, on the first prompt, the user may click the Down Arrow button to display the Contextual Editor menu and the Centre tile option may be selected.
This updates the Contextual Editor to prompt the user to specify the centre point of the View.
On selecting the centre point location, the Contextual Editor updates to prompt the user to specify the width and height of the View through mouse manipulation or direct position entry to the Contextual Editor positon fields. Dynamic feedback is given in the Draw Canvas to indicate the proposed View.
The position may be entered directly into the Contextual Editor. Navigation between fields and locking on entry is by key selection. A field may also be locked and unlocked via key selection.
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AVEVA Everything3D™(2.1) Draw TM-1830 Whichever method is used to set the dimensions of the view window, the prompt will display Modify view or . If not open, the Model Explorer is displayed and may be used in conjunction with the embedded 3D View to populate, navigate and interrogate design elements. The User Interface updates to display the context View: Format 3D tab.
7.3.2
Accessing the 3D View - View Modification
The 3D View may also be utilised to manipulate and modify an existing Sheet View. As with the workflow for View creation by the 3D View, the Model Explorer and functionality within the context View: Format 3D tab may be used to alter the contents of the View.
To prompt the embedded 3D View and associated context View: Format 3D tab, the user must first select the required View by selection of the View frame or View content. Selection is indicated by the updating of the Properties Grid and View: Format 2D tab, plus the appearance of the View grips.
To transform the View to the 3D View window the Edit in 3D button is clicked from the Modify group of the View: Format 2D tab.
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AVEVA Everything3D™(2.1) Draw TM-1830
The identified View transforms to present the 3D View within the Draw Canvas. In turn, the user interface updates to display the context View: Format 3D tab and the Model Explorer is automatically displayed for Drawlist modification.
7.4
View: Format 3D Tab
The View: Format 3D tab is a context tab associated with the 3D View. The View: 3D Format tab allows the user to populate and modify Drawing Sheets through a combination of graphical interaction with the 3D View and presented functionality within the tab.
7.4.1
Manage Group
In combination with the Model Explorer, the Manage group allows the direct management of the View Drawlist through the population of the 3D View content list.
Clicking the View Contents button in the Manage group displays the View Content form. The form displays the contents of the View that will form the Drawlist. An entry can be removed from the View Content list by right-clicking the entry and selecting the Remove Selected option.
The Add Element and Remove Element buttons add and remove element(s) to/from the 3D View and View Content list. The element added or removed is usually the current element, unless there is active multiple selections (in which case the entire selection is added or removed).
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From the 3D view a selected element can be removed using the power wheel too. Right click within the 3D view area activates the function.
As an extension to the Manage group functionality, the View Content list may be populated through the direct selection of an element in the Model Explorer before dragging and dropping into the 3D View.
In addition, the Model Explorer right-click context menu allows the addition of elements within the volume of, or by connection to, the Current Element. Conversely, the Model Explorer and 3D view right-click context menus also allow the removal of elements via the Remove menu options.
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7.4.2
Scale
The Scale group allows the definition of the scale for the created View.
Three types of scale are available from the options list: Metric, Architectural, and Engineering.
Metric: this option allows the User to apply a numeric unit-less scale to the Drawlist e.g. 1/10, 1/100, and 1/500.
Architectural: this is an imperial unit option that expresses scales in terms of inches to the foot and is generally used for buildings and structures.
Engineering: this is an imperial unit option that expresses scales in terms of inches to the tens of feet and is generally used for larger scales.
The Scale of the View is defined by direct entry to the Scale textbox or by selection of a default scale from the Scale options list. Any change to the Scale is immediately reflected by the View altering in size within the Draw Canvas.
The use of the Auto scale option is not required for the construction of a view from 3D methods due to the automatic scaling of the view on creation/population. In both instances the automatic scale is used as a guide in selecting the nearest or most suitable default scale.
Refer to Section 6.3 View Manipulation – Grips on the use of a View grip to graphically alter the scale of the View.
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7.4.3
Direction
The Direction group allows the definition and validation (where the View is manipulated by other means) of the View direction and orientation.
The View Orientation segmented button and options list allows the selection of a pre-defined direction to control the orientation of the View and the contents. The adjacent input textbox provides visual feedback of orientation and allows the input of non-conventional directions, for example n23e35d.
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7.4.4
Define Limits
The Define Limits group allows the definition of limits defined Views.
Limit defined Views are used to draw the contents of a specified volume of the model. The Limits are defined in project co-ordinates and are represented by the size of the View frame at the selected scale. The Limits from Drawlist button sets the 3D limits of the View to a volume that will enclose all the items in the view drawlist.
The Limits Volume is indicated within the 3D View by a shaded cube.
The Limit co-ordinates area of the group is activated on clicking the Limits from Drawlist button and is initially populated with the limits of the current drawlist.
The required View limits can be set by defining the orientation and directly entering explicit project co-ordinates into the six co-ordinate textboxes within the Define Limits group.
Alternatively, the required View limits can be defined graphically by manipulation of the Limits volume box, using the appropriate drag arrow. While the arrow is active the contextual editor can also be used to nominate the limit. The highlighted limits volume box is defined by the extent of the drawlist limits.
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Each side of the Limits volume has a drag arrow that may be utilised to positon the volume edges at the required position.
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AVEVA Everything3D™(2.1) Draw TM-1830 For example, altering the View direction to East, the proposed 2D View is indicated by the limits volume outline.
The View frame can include Matchlines with text showing the co-ordinates of the View limits. See Section 7.4.7 Display for further information on the application of Matchlines. Checking the checkbox adjacent to the limit position will create a section plane. The section is created from the plane of the view limit face defined by the given position.
In order to see the section plane the display section planes button needs to be selected within the section group format 3D tab.
Refer to Chapter 10 Section Planes for further information on the use of the Format 3D tab for Section plane definition. The Clear Limits button removes the 3D limits defined for the View. The View Frame button locks the view limits, removing the grip option to adjust them in 2D format.
7.4.5
Remember The Remember group may be utilised to Freeze and Restore the 3D View during view population and manipulation.
The Freeze button is used to store the current properties of the 3D View e.g. current view direction, scale, rotation and orientation.
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The Restore button is used to reinstate the current view direction, scale, rotation and orientation of the 3D View to those saved when the Freeze button was last used. The Freeze and Restore buttons can be employed, for example, to further modify the View contents subsequent to defining the View limits, position, direction and scale.
The View is defined as shown here and the Freeze button is clicked to store the 3D View properties.
The View is manipulated to allow navigation of the View contents and removal of element(s) from the 3D View, via the Power Wheel
The Restore button is clicked to restore the 3D View to the pre-orientated position and scale but minus the elements that have been removed from the View.
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7.4.6
Clipping
The Clipping group may be utilised to Clip and Cap the 3D View during view manipulation. Along with Clip Plane selection.
The Clip button removes elements from the display that are outside of the Limits Volume
The Clip Plane button allows the selection of pre defined planes within the 3D view, which are then used for clipping. The Cap button produces a cap highlight to elements that are sectioned by the Clip function.
7.4.7
Section The Section group contains Draw functions that influence the final depiction of the View in the Draw Canvas.
The Create button allows a section plane to be created, using either free placing or the contextual editor
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AVEVA Everything3D™(2.1) Draw TM-1830
Refer to Chapter 10 Section Planes for further information on the use of the Section Planes form.
The Display button will toggle between showing any created section planes in the 3D view.
The Delete button will delete the selected section plane
The Cutting list options drop-down displays the available drawlists to define the objects that are removed from the Vsec view using a pre-defined cutting list. The Direction options modifies the direction of the Vsec view plane. The direction can be defined in East, West, North, South, Up and Down Select Open to define the plane as an open ended shape. For example, an L shape consisting of two planes. By default, a plane is deleted if the existing Vsec view plane is a closed shape. Select Closed to define the plane as a closed shape. For example, a rectangle. By default, a plane is added if the existing Vsec view plane is an open ended shape
Refer to Chapter 10 Section Planes for further information on the use of the Section Planes form.
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7.4.8
Complete
The Complete group is the final stage of the View creation process from the 3D model.
On definition of View contents and format: Selecting the Apply button performs a Freeze on the current 3D View and creates the 2D View in the Draw Canvas. The View: Format 3D tab is closed. Selecting the Finish button creates the 2D View in the Draw Canvas as displayed when the Freeze action was last performed. However, the action does apply any alterations to the current limits of the View and any changes to the Drawlist. The View: Format 3D tab is closed. Selecting the Cancel button closes the 3D View and View: Format 3D tab without saving any changes. At this moment an update design would occur if Automatic Update Design is on. Where Limits have been defined in the 3D View, the 2D Draw Canvas View is resized on creation to reflect the new limits boundary and the scale of the view. If the limits have not been set, the Draw Canvas 2D View is created in alignment with the original sized view. The View is now visible in the Draw Canvas with a default Representation Style and View Style. These properties may be altered via the View: Format 2D tab Representation Styles group
7.5
Refer to Section 8.3.5 Representation Styles for further information on the View: Format 2D tab and the setting of View type and Representation styles.
View Creation from Model – A Worked Example
Continuing with the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 a second View will be created to demonstrate the use of the 3D View to populate the Draw View.
Navigate to the Home tab and select the Design button.
The Contextual Editor updates to prompt the location of the first corner of the View.
Position the cursor at the explicit position: X 50mm, Y 800mm and click the left mouse button.
The Contextual Editor updates to prompt the location of the opposite corner. Position the cursor at the relative position: X 500mm, Y - 400mm and click the left mouse button. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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The identified View transforms to present the embedded 3D View within the Draw Canvas and the Contextual Editor is updated to prompt modification to View. In turn, the user interface updates to display the context View: Format 3D tab and the Model Explorer is automatically displayed for Drawlist modification.
Note co-ordinate feedback in the Status bar alters to reflect the 3D View co-ordinates rather than the Draw Canvas 2D co-ordinates.
The Model Explorer is automatically prompted for element navigation and drawlist creation.
Navigate to and select Zone ZONE-EQUIPMENT-AREA01. Holding the left mouse button drag and drop the element into the 3D View within the Draw Canvas.
Alternatively the item may be added to the 3D View by selecting the 3D View > Add option from the rightclick context menu from the Model Explorer, or through the Manage group functionality within the View: Format 3D tab.
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AVEVA Everything3D™(2.1) Draw TM-1830
Orientate the added element by selecting the orthogonal North direction from the Direction button option list within the Direction group of the View: Format 3D tab.
To define the scale for the View, ensure the Scale type is set to Metric and select 1:75 from the Scale options list, Scale group, Format 3D tab.
At this point it is prudent to click the Freeze button within the Remember group.
Navigating to the Define Limits group; select the Limits from Drawlist button.
A Limits Box is created.
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To observe the effect of the limits box on the view contents, orientate the view to an Iso 3 direction from the Direction button options list within the Direction group.
Using the Limits Box handles to manipulate the limit sides to include only Equipment item EQUI C1101.
The View may be manipulated from the Iso 3 orientation to better position the Limits Box if obstructions prevent a clear view of EQUI C1101.
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Click the Restore button from the Remember group to reinstate View to a North orientation at a scale 1:75.
Click the Apply button within the Complete group to confirm the creation of the limits-defined View.
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Manipulation – A Worked Example To demonstrate the use of View grips and to produce the required View, select the created View DRWGFRACTIONATING_COLUMN-C1101/S1/V2 to prompt the View grips. Select the Scale grip and stretch to the default scale 1:33.1/3.
(Scale detail)
Now the View size will be altered to accommodate the enlarged View contents.
Select the Central Stretch grip. The Contextual Editor updates to prompt the specification of the stretch point. Stretch the View to the relative position X -2.5mm, Y -150.5mm by direct entry to the Contextual Editor.
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AVEVA Everything3D™(2.1) Draw TM-1830
Navigate to the Properties Grid. Enter the View Title FRACTIONATING_COLUMN C1101 – NORTH ELEVATION. And set the Frame Visibility to No. Save Work.
The Sheet and View are now updated as follows:
The two Worked Examples are designed to demonstrate functionality within the View: Format 3D tab and the Draw Canvas grips; they do not represent the most efficient way to create the eventual View.
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Exercise 5
View Creation from Model
With Sheet DRWG- FRACTIONATING_COLUMN-C1101/S1 as the active Sheet and ensuring View DRWGFRACTIONATING_COLUMN-C1101/S1/V1 is the Current Owner, use the preceding Chapter as a guide to further populate and manipulate the View.
Select the View (by selecting the View frame or content) and from the prompted View: Format 2D tab, select the Edit in 3D button.
The following elements are to be added to the View:
ZONE-PIPING-AREA-01.
ZONE-PIPING-AREA03.
ZONE-CIVIL-AREA01.
ZONE-CIVIL-AREA03.
ZONE-EQUIPMENT-AREA03.
ZONE-ELECTRICAL-AREA03.
ZONE-STRUCTURAL-AREA01.
ZONE-STRUCTURAL-AREA03.
Check the Drawlist contents by selecting the View Contents button from the Manage group.
Set the view direction to Down.
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AVEVA Everything3D™(2.1) Draw TM-1830 Using Limits from the Drawlist and the Limits Box, modify the View volume to cut Pipes PIPE 03100-B-33 and PIPE 03100-B-34.
Alter the Limits to clear the base slab - this will avoid conflict between eventual View frame and content.
Set the Scale to 1:100.
Freeze the View and experiment with the navigation controls within the Navigation group.
Restore the View and Finish.
Using the Properties Grid enter the View Title: AREA 01 & AREA 03 (PLAN NORTH) and set the Frame Visibility to No.
The View should now be as follows:
Ensure the View Representation Style is set to TT/DRA/PRJ/REPRW/GEN/BASIC and the View Style is Global. Both properties may be viewed and altered in the View Properties Grid or within the Representation Style group of the Format 2D tab.
Select Zoom Extents from the Draw Power Wheel and Save Work using the Draw Power Wheel and the key.
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CHAPTER 8 View Creation: Basic View & 2D Format The preceding chapter highlighted the ease in which a View may be created and populated in the Draw Canvas by utilising the 3D View and Model Explorer. The sections that follow will build on the view creation process to highlight how a view may be created using 2D methods and how all views may be further modified in representation.
Basic View Creation The Basic View creation method allows the definition of a view(s) within the Draw Canvas for future population. This method may be employed, for instance, during the forming of a Template or where the View contents are to be defined by an existing drawlist.
A Basic View is created by clicking the Basic button within the View group of the Home tab.
The workflow begins with the definition of the View size. On clicking the Basic button, the Contextual Editor updates to prompt the User to locate the first corner of the proposed View in the Draw Canvas followed by the opposite corner. Alternatively, the View may be defined by Centre with user defined width and height, or by utilising a predefined view of predefined size and position. Both options are available via the Contextual Editor menu.
Basic View – A Worked Example Navigate to previously created Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the Sheet is the Current Owner.
Navigate to the Home tab and click the Basic button in the View group to instigate view creation.
In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the proposed View. Position the cursor at the explicit Draw Canvas position X 730mm, Y 425mm and click the left mouse button.
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The Contextual Editor updates to prompt the user to locate the opposite corner of the View. Position the cursor at the explicit Draw Canvas position X 980mm, Y 780mm and click the left mouse button.
The Contextual Editor toggles between Abs (Absolute) and Relative positioning on pressing the and key together. The Contextual Editor is then further refined to a two co-ordinate position by pressing the key.
The View is created in the Draw Canvas and is shown as the Current Owner.
Select the View by selection of the View frame or View content. Use the Properties Grid to enter the View Title BUILDING B02 (PLAN NORTH).
Select Zoom Extents from the Draw Power Wheel and Save Work
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AVEVA Everything3D™(2.1) Draw TM-1830
View: Format 2D Tab The View: Format 2D tab is prompted on selecting a View by selection of the View frame or View content.
8.3.1
View
The View group contains methods for the creation of associated Detail, Projection and Section Views plus the individual creation of View Sections.
Refer to Chapter 9 View Creation: Projection & Detail Views for further information on the creation and use of these associated Views.
Refer to Chapter 10 Section Planes for further information on the use and creation of Sections.
Modify
The Modify group allows the definition of the View by 3D and 2D methods plus the application of Matchlines where a View is limits defined.
The Edit in 3D button prompts the View: Format 3D tab and updates the View to display the embedded 3D View.
Refer to Chapter 7 View Creation: Quick View & 3D Format for further information on the use of the resultant Format 3D tab. The View Limits button allows the user to define a View from the Set View Limits form. Using Drawlist, Elements or View option to determine the extents.
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8.3.3
View Limits
The View Limits button activates the Set View Limits form. This controls the limits of the 2D view via the selection of the Set from function.
To select a view it is important to select the view frame, once the Set View Limits form is active the view limits can be changed. The view can be changed to suit either the Drawlist or by selecting Elements within the drawing. The View option allows the selection of another view, to match the selected views limits. Section planes can be created from the check button with the corresponding limit.
Refer to Chapter 10 Section Planes for further information regarding Section Planes
The view is determined by the original extents, these can be altered for example by Elements within the view
Select two elements and select Apply, the view updates to the selected elements as the new extents. The View Frame button locks the view, switching off the view grips to re-position the view.
Current Owner Update may need to be performed after setting the view limits.
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8.3.4
Scale & Direction
The Scale and Direction groups are utilised as described for the View: Format 3D tab. The Scale group allows the definition of the scale for the created View. Three types of scale are available from the options list: Metric, Architectural, and Engineering. The Scale of the View is defined by entry to the Scale textbox or by selection of a default scale from the options list.
The Auto option is used to produce an automatic scale for the view size on the occasion a Basic view is populated via the Drawlist Manager or Reference forms. The actual scale will be displayed in the Properties Grid. The operation also sets the through point to the coordinates corresponding to the centre of interest of the view. It is unlikely that the scale provided will conform to that of a recognised standard. The automatic scale is used as a guide in selecting the nearest or most suitable default scale.
The Direction group allows the definition and validation (where the View is manipulated by other means) of the View direction and orientation.
8.3.5
Representation Styles
The Representation Styles group allows the control of the View representation in the Draw Canvas through the definition of the View Type, Representation Style and Hatching Style.
The presented Representation Styles are as defined by the User Defaults.
Refer to Chapter 13 Drawing Representation for further information.
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AVEVA Everything3D™(2.1) Draw TM-1830 The following View Types may be selected from the View Type options list.
Global Hidden Line: produces a picture where all hidden lines are removed.
Local Hidden Line: produces a picture where all hidden lines are removed from equipment elements. Where two or more equipment elements overlap, the overlapping elements are shown in Wireline.
Modelled Wireline: produces slightly greater realism by blending the intersection of primitives, but without incurring the computational overheads of removing hidden lines.
Universal Hidden Line: produces an image where all hidden lines are removed (as in Global Hidden Line), but in addition intersection lines between significant elements (e.g. EQUI and STRU, SUBS and BRAN) are generated.
Wireline: produces a conventional wireline picture showing all elements and P-Points. This option is the quickest method to generate the view graphics.
Wireline Hidden Line: produces an image where hidden lines are removed within individual significant elements (EQUI, SUBS etc...), but not from items hidden behind them.
The Style options list displays the Representation Library (RPLB), as defined by the User Defaults, and contained Representation Ruleset (RRST) elements that are used to control the display representation of the different types of Model elements within the View.
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The Hatching Rules options list displays the Representation Library, as defined by the User Defaults, and contained Hatching Rulesets (HRST) that are used to control the hatching of different types of Model primitives and indicate any sections that may be applied.
Hatching and Representation Libraries and Rulesets are usually created by the Draw Administrator.
8.3.6
Local Rules
The Local Rules group allows the definition of local Representation and Hatching rules to be applied to the identified View.
The forms prompted by clicking the Representation and Hatching buttons mirror the functionality provided by the Quick Representation form prompted on clicking the Rep. & Hatch Rules button in the Display group of the Home tab.
Refer to Chapter 13 Drawing Representation for further information.
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8.3.7
Drawlist Manager
The Drawlist group allows the definition of View Drawlists by non-graphical selection.
Selecting the Manager button from the Drawlist group displays the Drawlist Management form.
The form is also prompted on selecting the Cutting List in 2D and 3D,… option from the Graphics form menu contained within the User-Defined View and Limits-Defined View forms.
The Drawlist Management form may be used to define a View Drawlist by element selection from the Model Explorer members. When highlighted in the Model Explorer, the Add CE button is selected. The Drawlist Management form is then populated with the model element.
Alternatively the model element can be dragged directly into the Drawlist Management form from the explorer.
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AVEVA Everything3D™(2.1) Draw TM-1830 The options within the Drawlist Management form are:
Add CE
Add the CE in the Model Explorer to the Drawlist
Add Rule
Add Rule set to the Drawlist
Add CE Within Limits
Add the CE only within the view limits
Remove CE
Remove the CE in the Model Explorer from the Drawlist
Remove Rule
Remove Rule set from the Drawlist
Collections
Open the Collections Explorer
Delete Entry
Delete Entry from within the Drawlist
Clean Up
Remove the unwanted elements from the Drawlist
Update Design
Update all design elements within the Drawlist
Save
Save all changes to the Drawlist
Update Form from Current View
Drawlist is updated to the current selection
New Drawlist options
Create, copy and delete Drawlist
and
drawlist
Limits for the Drawlist can be set individually using appropriate co-ordinates, set from CE or set from another view within the drawing.
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8.3.8
Update The Current Owner Update button may be employed to update view graphics and annotations in the Draw Canvas whenever any settings on the View: Format 2D tab are modified and Automatic update design is not active within the Status bar.
8.3.9
Laser
For further details of Laser see TM-1821 Using Laser Models.
Creating a User Defined View – Worked Example Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the previously created View BUILDING B02 (PLAN NORTH) is the selected View and the Current Owner. The context View: Format 2D tab is displayed and used throughout the Worked Example.
8.4.1
Populating the Drawlist (Worked Example)
Select the Manager button from the Drawlist group of the View: Format 2D tab to display the Drawlist Management form.
If not already open, open the Model Explorer, select the Model Explorer button from the Explorers group of the Tools tab. Navigate to the Site SITE-STRUCTURAL-AREA02 and Add the Zone BUILDING_B02.
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AVEVA Everything3D™(2.1) Draw TM-1830 The Structural Zone will be added to the Drawlist Management form.
Select and add the following Model Members.
Zone ZONE-EQUIPMENT-AREA02-B02 (located in Site SITE-EQUIPMENT-AREA02).
Cableway CWAY-LEVEL04-POWER (located in Site SITE-CABLE-AREA02 and Zone ZONECWAY-AREA02).
Zone ZONE-HVAC-AREA02-B02 (located in Site SITE-HVAC-AREA02).
REFGRD AREA02_BUILDING_B02_GRID (located in GRIDWL REFERENCE_GRIDS).
Select the Save button. To highlight the use of rules, select Remove Rule. Enter ALL REFGRD as Member, in the Drawlist Management form.
Select the Save button and close the Drawlist Management form. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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8.4.2
Set the View Direction & Scale (Worked Example)
Using the Direction group ensure the View is orientated as Down.
Focussing on the Scale group, ensure the scale type is set to Metric and select the Auto option from the Scale options list to define a scale for the created View. Noting the automatic scale presented in the Properties Grid, set the View Scale to a default 1:75 scale using the Scale options list.
Click the Update Current Owner button from the Update group to update the View contents.
8.4.3
Set the View Representation (Worked Example)
Using the Representation Styles group and available options lists set the following representation styles.
View Type is set to Global. Representation Style is set to TT/DRA/PRJ/REPW/GEN/PRESENTATION. Hatching Style is set to TT/DRA/PRJ/HRUL/GEN/Hatch-None.
The View is updated in the Draw Canvas as shown here. Save Work.
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Exercise 6
Basic View & User-Defined Population
Using Chapter 8 as a guide, navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and, using the View: Format 2D tab, create a second View as follows. Create a Basic View: Centre Position
X 380mm
Y 600mm
Frame Size
Width 500mm Height 350mm
Create and define a Drawlist:
Zone BUILDING_B02 (located in Site SITE-STRUCTURAL-AREA02).
Zone ZONE-EQUIPMENT-AREA02-B02 (located in Site SITE-EQUIPMENT-AREA02).
Cableway CWAY-LEVEL04-POWER (located in Site SITE-CABLE-AREA02 and Zone ZONE-CWAYAREA02).
Zone ZONE-HVAC-AREA02-B02 (located in Site SITE-HVAC-AREA02).
The new drawlist will need to be Associated to the view, this will be apparent when Update Design is performed.
The Drawlist here may also be formed using the Drawlist of the first View.
View Information: Title
ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION).
View Type
Global
Style
TT/DRA/PRJ/REPW/GEN/PRESENTATION.
Hatch Rule
TT/DRA/PRJ/HRUL/GEN/Hatch-None.
Direction
East
Scale
Auto (1:75)
The Drawing will now be as follows:
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AVEVA Everything3D™(2.1) Draw TM-1830 To demonstrate the relationship between the View: Format 2D tab and the 3D View, select the Edit in 3D button from the Modify group to prompt the 3D View.
Remove the Building B02 walls from the East elevation.
Remember that may be used to select multiple elements in the 3D View.
Click the Apply button from the Complete group of the View: Format 3D tab to update the Draw Canvas as follows:
Select Zoom Extents from the Draw Power Wheel and Save Work. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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CHAPTER 9 View Creation: Projection & Detail Views This section examines the use of an existing View to create associated Projection and Detail Views. In both cases the source View determines the contents and representation of the proposed View. In addition, the creation workflow allows the inherent definition of position and, with a Detail View, scale.
9.1
Projection View
The Projection View function and workflow allows the user to quickly form an orthographic projection view of an existing 2D orthogonal View. The orientation of the projected view in relation to the source view is presented in the diagram below.
Projection View creation is initiated on clicking the Projection segmented button in the View group of the Home tab.
Alternatively, where a View has been selected in the Draw Canvas, Projection View creation may be initiated via the Projection segmented button in the View group of the View: Format 2D tab.
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AVEVA Everything3D™(2.1) Draw TM-1830 On clicking the Projection button the Contextual Editor updates to prompt Select View. The user must select the required View to be projected by selection of the View frame or View content in the Draw Canvas.
Where a View is already selected, the Select View prompt will not be displayed and the current View will be automatically selected.
Selection is indicated by a 3D preview of the elements within the selected View and the Contextual Editor updating to prompt Specify Projection.
The Projection View direction is specified by moving the cursor to the appropriate side of the source View. The objects in the 3D preview will alter to reflect their appearance from the selected direction.
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Note that at any point during the placing of the Projection the Draw Power Wheel may be invoked by a right-click to allow navigation of the Draw Canvas and Cancellation or Confirmation of action.
On positioning the view, the left mouse button is clicked to create the new Projection View.
When Automatic Update Design is turned on within the Status bar, the Projection View will update and display the 2D drawing representation on placement. On creation of the Projection View, the Contextual Editor updates to prompt the user to Specify projection or .
At this point the user may continue placing Projection Views about the original source View or finish the command by pressing the key or the Finish tile from the Contextual Editor menu.
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9.1.1
Quick Projection View In a variation to the Projection View creation process, the 3D preview image can be supressed to increase the speed of view generation by using the Quick Projection method. Quick Projection is identical in workflow to that previously described and is initiated by clicking Quick Projection from the Projection button options list.
9.2
Projection View – A Worked Example
Continuing with the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1, a Projection View will be created for the View AREA 01 & AREA 03 (PLAN NORTH).
Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content. Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.
Click the Projection segmented button in the View group of the View: Format 2D tab.
A 3D preview of the View content is displayed and the Contextual Editor updates to prompt Specify Projection.
Ensuring Automatic Update Design is turned on within the Status bar specify the Projection View direction by moving the cursor to the South of the source View, centring the view in approximate alignment with the Backing Sheet marker 6. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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6
On positioning the view, click the left mouse button to create the new Projection View.
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AVEVA Everything3D™(2.1) Draw TM-1830 The Contextual Editor updates to prompt the user to Specify projection or . Select the Finish tile from the Contextual Editor menu. Select the created View by selection of the View frame or View content. Use the Properties Grid to enter the View Title AREA 01 & AREA 03 (LOOKING NORTH) and set the Frame Visibility to No
The Projection View AREA 01 & AREA 03 (LOOKING NORTH) is updated as follows.
In this example the source View content has been defined by a limits box and as such the limits are automatically applied in the Projection View. This results in the View Frame adjusting to respect the limitdefined content.
Select Zoom Extents from the Draw Power Wheel and Save Work.
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9.3
Detail View
A Detail View is used to highlight a specific area of an existing View. Detail View creation is initiated on clicking the Detail segmented button in the View group of the Home tab.
Alternatively, where a View has been selected in the Draw Canvas, Detail View creation may be initiated via the Detail button in the View group of the View: Format 2D tab.
On clicking the Detail button, the Contextual Editor updates to prompt Select View. The user must select the required View to be detailed by selection of the View frame or View content in the Draw Canvas.
Where a View is already selected, the Select View prompt will not be displayed and the current View will be automatically selected. View selection is indicated by the Contextual Editor updating to prompt the user to Specify the first corner. The prompt is referring to the first corner of a square area in the selected View to be detailed. As an alternative, the Contextual Editor menu allows the specification of a Polygon for the definition for the detailed area.
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AVEVA Everything3D™(2.1) Draw TM-1830 For a square Detail View, the first corner of the proposed detail area is defined by a graphical pick in the Draw Canvas or by explicit positioning via the Contextual Editor fields.
The required detail area is completed by the definition of the opposite corner via a graphical pick or by explicit positioning via the Contextual Editor fields.
On definition of the area to be detailed, a shaded preview representing the selected area is displayed at the mouse cursor. The shaded preview displays the proposed Detail View scale at its centre.
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The scale of the new Detail View may be altered prior to placement in the Draw Canvas by selection of the Scale tile from the Contextual Editor menu. On selection tile the Contextual Editor updates to prompt the user to Specify scale. A scale may be directly entered to the Contextual Editor in the form 1:10 or 0.2.
On setting the required scale, the proposed Detail View may be placed at any point in the Draw Canvas.
The Detail View is updated. A primitive outline is placed in the source view to indicate the defined area.
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9.3.1
Polygon Detail View
As an alternative to the square detailed area, the Polygon tile may be selected from the initial Contextual Editor menu when prompting to select the first corner.
On selecting the Polygon tile, the Contextual Editor updates to prompt the user to Specify a Point. A series of points may be selected in the source view to create a polygon.
At any point in the selection of points, the Contextual Editor menu allows the selection of the Previous point if an erroneous point has been defined.
Selecting Finish from the Contextual Editor menu or pressing the key completes the area definition. The proposed detail View is then displayed for positioning in the Draw Canvas and scaling.
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9.4
Detail View – A Worked Example
The following Worked Example will create a Detail View of the Fractionating Column C1101 in the context of the surrounding elements and connecting pipes. Continuing with the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1, a Detail View will be created for the View AREA 01 & AREA 03 (PLAN NORTH).
Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content. Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.
Click the Detail button in the View group of the View: Format 2D tab.
In the Draw Canvas the Contextual Editor updates to prompt the user to locate the first corner of the proposed Detail View. Zoom to an area of the view encompassing the Equipment item C1101 and position the cursor at a point indicated by the image below.
The co-ordinate position of the first corner will vary between training projects due to the method in creating this view i.e. the limits box was altered to accommodate the base slab and remove pipework. In the example given here an explicit Draw Canvas position X 3680mm, Y 12481mm is applicable.
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AVEVA Everything3D™(2.1) Draw TM-1830 The Contextual Editor updates to prompt the user to locate the opposite corner of the Detail View. Create a shaded area encompassing the Equipment item C1101 and connecting pipework. Position the cursor at a point indicated by the image below.
Again, the co-ordinate position of the second corner will vary between training projects due to the use of the limits box in creating the source view. In the example given here an explicit Draw Canvas position X 6729mm, Y 9657mm is applicable.
The shaded preview is displayed showing the proposed Detail View area and scale.
Select the Scale tile from the Contextual Editor menu.
In the resultant prompt enter a scale 1:20 and note the change in the shaded preview area.
The Contextual Editor updates to prompt the user to locate the centre position of the Detail View. Position the cursor at the explicit Draw Canvas position X 475mm, Y 380mm and click the left mouse button
The Detail View is updated and a primitive is placed in the source view to indicate the defined area. Select the created Detail View by selection of the View frame or View content.
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AVEVA Everything3D™(2.1) Draw TM-1830 Use the Properties Grid to enter the View Title EQUIPMENT C1101 – DETAIL, alter the Frame Colour to Red Colour 2 and alter the View Visual Style to VIEW-TRAINING.
Make the source View AREA 01 & AREA 03 (PLAN NORTH) the Current Owner and select the Outline (OUTL) primitive placed to indicate the Detail View. Use the Properties Grid to modify the Representation Colour and Fill Colour to Red Colour 2, and alter the Fill type to 8018 SystemStyle 18 and change the Line Type to 8011 Solid-Medium.
Select Zoom Extents from the Draw Power Wheel and Save Work. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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Exercise 7
Detail View Creation
Navigate to Sheet DRWG-SLH_DETAIL-B02/S1 and, using Chapter 9 as a guide, create Detail Views for the following Views.
View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION) Set the Detail View Scale to 1:20. Position the Detail View at the explicit Draw Canvas position X 125mm, Y 230mm.
Set the following Properties for the Detail View: View Title RUNG LADDER (EAST ELEVATION). View Frame Line Type Off. Set the following Properties for the OUTL:
Representation Colour and Fill Colour Red Colour 2.
Fill type 8018 SystemStyle 18.
View BUILDING B02 (PLAN NORTH) Set the Detail View Scale to 1:20. Position the Detail View at the explicit Draw Canvas position X 250mm, Y 300mm.
Set the following Properties for the Detail View: View Title RUNG LADDER (PLAN NORTH). View Frame Colour to Red Colour 2. Set the following Properties for the OUTL:
Representation Colour and Fill Colour Red Colour 2.
Fill type 8018 SystemStyle 18.
Select Zoom Extents from the Draw Power Wheel and Save Work.
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CHAPTER 10 Sections Planes The following chapter explores the use and definition of Section Planes within a drawing. A Section Plane within a View can add clarity to the depiction and highlight obscured elements.
10.1 Overview AVEVA E3D Draw presents the ability to construct sections through specified design Model elements at the View level using intersecting planes. All Section Planes are database items and can therefore be used with more than one View. There are broadly three types of Section Plane that may be defined.
Flat Planes.
Perpendicular Planes.
Stepped Planes.
Sections may be created using the following methods.
Section View Produces a Section Plane in tandem with the creation of a Projection View and is defined using the orthogonal source view.
Limits-Defined Section Produces a Section Plane by the definition of View Limits and is specified on selection of Limits Box side(s).
Explicit Section Produces a Section Plane by explicit definition within the Draw Canvas using an existing View and the Contextual Editor.
All Planes are created and held within a Library structure; being owned by a Planes Library (PLLB). To use a plane to produce a sectioned view of part of the design model, a View Section (VSEC) element which refers to the appropriate plane element in the Planes Library must be created. The Planes Library is created automatically on the creation of the first Section. The appropriate type of Plane is then created as a member of the Planes Library, being referred to by the View Section.
10.2
Section View
The following sequence will describe the definition of a Section Plane during View creation. The Section View creation method may be prompted by clicking the Section button within the View group of the Home tab.
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Alternatively, where a View has been selected in the Draw Canvas, Section View creation may be initiated via the Section button in the View group of the View: Format 2D tab.
An options list is available for Section button allowing the user to select Quick Section. The quick section performs a section without a preview for speed.
On clicking the Section button the Contextual Editor updates to prompt Select View.
The user must select the required View to be projected and sectioned by selection of the View frame or View content in the Draw Canvas.
Where a View is already selected, the Select View prompt will not be displayed and the current View will be automatically selected.
Selection is indicated by a 3D preview of the elements within the selected View and the Contextual Editor updating to prompt Specify Projection. The Projection View direction is specified by moving the cursor to the appropriate side of the source View. The objects in the 3D preview will alter to reflect their appearance from the selected direction.
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Note that at any point during the placing of the Projection the Draw Power Wheel may be invoked by a right-click to allow navigation of the Draw Canvas and Cancellation or Confirmation of action.
On positioning the view, the left mouse button is clicked to confirm the proposed View and the Contextual Editor updates to prompt Specify cutting plane position or The Section Plane position is indicated in the source View by moving the cursor laterally across the View (Object Snapping may be utilised). A shaded area indicates the area to be removed.
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At this point, the Contextual Editor allows the user to switch from the default Stepped plane to choose Side clicking the Side tile from the Contextual Editor menu. On selection of the Section Plane position, a left mouse click confirms placement and generates a Section within the created View. Having selected the first placement you are still in the active command you can confirm a single point with a down arrow Finish or continue to create a Section Slice, i.e. two points
You can also use Shift key and invoke power wheel to filter intelligent snap points to section through design elements.
If the view type is wireline, the view will not be sectioned.
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10.3
Automatic Section Marks – View section Indicator
When section views are added to a drawing, Automatic Section marks called View Section Indicator (VSI) can be assigned to display on both the source view and the section view. The VSI indicates the geometry, limits and look direction of the Vsec view plane on the source view, and displays a title on the section view. A VSI identifier character is allocated to the VSI in order to uniquely identify the section view (For example, A-A).
When the VSI and title are added to a drawing they are assigned a VSI library which controls their appearance. For example, the colours, line weights and text sizes that they are drawn in. The DRAW training project is supplied with the default VSI library which is initially assigned to AVEVASECTION-HA-CHAINED, by default.
Please see TM-1870 - AVEVA Everything3D Draw Administration guide for more information.
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AVEVA Everything3D™(2.1) Draw TM-1830 Modification of the section line symbol on the source view will also update the section as shown below.
If a section slice is used i.e two points, only the first first section point will produce a section mark
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10.4
Section View – A Worked Example
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1. A Section View will be created for the View AREA 01 & AREA 03 (PLAN NORTH). Select View AREA 01 & AREA 03 (PLAN NORTH) by selection of the View frame or View content. Selection is indicated by the updating of the Properties Grid and the display of the View: Format 2D tab.
Click the Section button in the View group of the View: Format 2D tab.
A 3D preview of the View content is displayed and the Contextual Editor updates to prompt Specify Projection.
Ensuring Automatic Update Design is turned on within the Status bar specify the Projection View direction by moving the cursor to the West of the source View. Centre the created View at the Draw Canvas position aligned with the Backing Sheet E marker (approximate Draw Canvas position X 400mm).
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Indicate the cutting plane by moving the cursor across the source view to cut the centre of equipment item C1101-COLUMN.
If required use the key and Draw Power Wheel to filter Owner Object Snap for selection of Equipment C1101.
The Section View is created but the position requires modification to avoid overlap with neighbouring Views. Adjust the central View position using the View Position grip to the explicit position X 475mm Y 661mm.
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Use the Properties Grid to enter the View Title COLUMN C1101 SECTION (LOOKING EAST) and set the Frame Line Type to OFF.
The Section View COLUMN C1101 SECTION (LOOKING EAST) is updated as shown with Automatic Section Marks and View title automatically added.
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AVEVA Everything3D™(2.1) Draw TM-1830
In this example the source View content has been defined by a limits box and as such the limits are automatically applied in the Section View. This results in the View Frame adjusting to respect the limitdefined content.
Select Zoom Extents from the Draw Power Wheel and Save Work.
10.5
Limits-Defined Section View
The following sequence will describe the definition of a Section Plane by the use of the View Limits. The Limits section within the View: Format 3D tab allows the definition of limits defined Views.
The Limits from Drawlist button sets the 3D limits of the View to a volume that will enclose all the items in the view drawlist.
This is the view frame lock on or off. If the view frame is unlocked, the frame becomes independent of the view limits and is unaffected by any alteration to the view content or limits via 3D view or update commands
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The Limits Volume is indicated within the 3D View by a shaded cube.
The Limit co-ordinates area of the group is activated on clicking the Limits from Drawlist button and is initially populated with the limits of the current drawlist.
The required View limits can be set by defining the orientation and directly entering explicit project co-ordinates into the six co-ordinate textboxes within the Limits section or defined graphically by manipulation of the Limits volume box.
Note the limits can be input as plus or minus in all directions. When negative values are entered the corresponding cardinal direction will be switched, e.g. East to West. Checking the toggle adjacent to the limit position will create a section plane. The section is created from the plane of the view limit face defined by the given position.
10.6
Limits-Defined Section View – A Worked Example
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1; updated as shown below with the created Section View. A Limits-Defined Section View will now be created.
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Navigate to the Home tab and select the Quick button from the View Group.
The Model Explorer is automatically prompted for element navigation and drawlist creation.
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AVEVA Everything3D™(2.1) Draw TM-1830
Navigate to the Zone ZONE-EQUIPMENTAREA01 and select Equipment item EQUI C1101. Using the right-click context menu select the Quick View Creation option.
The Contextual Editor updates to prompt the location of the first corner of the View. Selecting the Centre tile from the Contextual Editor menu, centre the View at X 110mm, Y 190mm and click the left mouse button. Define a View Width 120mm and Height 200mm.
The View is populated and created to a default scale and representation.
Select the View, by selecting the View frame or Content, and from the prompted View: Format 2D tab, select the Edit in 3D button. The View: Format 3D tab is presented. Navigating to the Limits group, select the Limits from Drawlist button and set the View Direction to East.
Navigate to the Define Limits group and enter the explicit co-ordinate 103420mm into the upper Up textbox.
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AVEVA Everything3D™(2.1) Draw TM-1830
The Defined Limit is reduced in size and the view is displayed.
The Volume limits can also be adjusted manually using the grip handles.
To define an appropriate scale for the View, ensure the Scale type is set to Metric and select 1:20 from the Scale options list within the Scale group.
At this point it is prudent to click the Freeze button from the Remember group.
Select the checkbox adjacent to the upper Up limit position to create a Section Plane from the plane of the view limit face defined by the given position.
Set the View Direction to Iso 3 and select the Display button within the Section group.
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AVEVA Everything3D™(2.1) Draw TM-1830
The Section plane can now be seen in Green. The Green Teeth indicate which side is to be sectioned.
A second section will now be created to cut the Equipment Column C1101 in the vertical direction.
The Limits Box handle may be used but to achieve an exact position, navigate to the Define Limits group and enter the explicit co-ordinate 316650mm into the first West textbox.
Check the section toggle adjacent to the West limit position to create a second Section Plane - indicated below in green.
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Click the Restore button from the Remember group to return the view to the previously saved position and click the Apply button from the Complete group to form the View.
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AVEVA Everything3D™(2.1) Draw TM-1830
The View is created with the two defined Section Planes.
Using the View Position Grip, reposition the created View at the explicit Draw Canvas position X 115mm, Y 190mm.
Depending on the keyboard orientation, Absolute mode is accessed by pressing the and keys. Further, the key is pressed to switch to the two co-ordinate mode.
Use the Properties Grid to enter the View Title SKIRT DETAIL (SECTION – LOOKING EAST) and set the Frame Visibility to No.
Select Zoom Extents from the Draw Power Wheel and Save Work.
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10.7
Explicit Section Creation
The following sequence will describe the definition of a Section Plane by the use of the Section Plane button and Contextual Editor. On selection of the View in the Draw Canvas, Section View creation may be initiated via the Create button in the Section group of the View: Format 2D tab. On selection of the Create button the Contextual Editor updates to prompt the user to specify a point in the View or to choose an alternative Section Plane.
On selection of the Section Plane function the default method is Stepped. The Contextual Editor menu offers the user the opportunity to select the Perpendicular, Flat or View methods by clicking the appropriate tile (or using key letter).
10.7.1
Stepped Section
Taking the default Section Plane option of Stepped; on the Contextual Editor prompting the specification of a point, the user is able to specify several points in the identified View (using Object Snapping if required). The formed plane and shaded area indicates the area which will be removed from the view.
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AVEVA Everything3D™(2.1) Draw TM-1830
On selection of the required points, the Contextual Editor menu updates to offer the opportunity to:
Alter the Side of the plane that will be retained and discarded.
Close the identified points to form an outline shape in the View. This may be reversed by using the replacement Contextual Editor menu option Open.
Revert Back to the previously created point of the Section Plane and reposition.
Finish the selection and form the Section Plane.
The example here is updated as shown.
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AVEVA Everything3D™(2.1) Draw TM-1830
10.7.2
Perpendicular Plane
Selecting the Perpendicular tile from the initial Section Plane Contextual Editor prompt allows the definition of a Section Plane perpendicular to the View Direction. A Perpendicular Plane does not require a Direction to be defined in creation. On selection of a Perpendicular Plane, the user is prompted to specify a Point. On specifying a point in the View, using Object Snapping if required, a Section Plane is immediately created.
10.7.3
Flat Plane
Selecting the Flat tile from the initial Section Plane Contextual Editor prompt allows the definition of a Flat Section Plane of varying orientation. On selection of the Flat Plane option, the user is prompted to specify a Point. The user is able to specify a position point followed by an orientation point in the identified View (using Object Snapping if required). The formed plane and shaded area indicates the area which will be removed from the view.
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AVEVA Everything3D™(2.1) Draw TM-1830
During the definition of the Flat Plane, the Contextual Editor menu updates to offer the opportunity to:
Create a Perpendicular Section Plane
Create a Stepped Section Plane
Create a Section Plane from View
Restrict the plane orientation to the Horizontal in relation to the View.
Restrict the plane orientation to the Vertical in relation to the View.
Restrict the plane orientation to a specified Angle in relation to the View.
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AVEVA Everything3D™(2.1) Draw TM-1830
10.7.4
From View
Selecting the View tile from the initial Section Plane Contextual Editor prompt allows the definition of a Stepped Section Plane through the specification of several points in a prompted 3D View.
On selecting the View tile, the View transforms to a 3D View representation and the user is prompted to specify projection. Indicating by moving the mouse, the 3D View may be orientated as dictated by the desired Section to be created.
The Stepped Section is then defined as previously described.
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AVEVA Everything3D™(2.1) Draw TM-1830
On definition of the Stepped Section, the View returns to the 2D representation and true orientation but intersected by the defined plane.
10.8
Sections Planes within the Draw Canvas – Display, Creation and Modification
Having created a section plane within the 2D Draw Canvas it is possible to modify the section using grips.
To display the section plane make the view current selection (This will show the blue grips)
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AVEVA Everything3D™(2.1) Draw TM-1830
Selecting the Display button in the Section Group of the View: Format 2D Tab will display the section plane.
Selecting the Additional Grips (F4) status bar toggle will show all grips. In this instance the Add Vertices grips.
When the section is displayed the blue modify grips are also shown.
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1. Add Vertex Grip, allows user to add additonal points along the section.
2. Central Positon Grip, allows user to move the whole section positon.
3. Flip Section Grip, allow users to change the section side.
4. Rotation Grip, allows user to change the angle of the section plane.
5. Stretch Grip, allows user to change position of individual points.
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10.9
Stepped Section – A Worked Example
Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and ensure the previously created View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION) is selected and the Current Owner. The context View: Format 2D tab is displayed and used throughout the Worked Example.
The purpose of the View here is to highlight the Building 02 Roof Rung Ladder and Handrail elements – roof and stairwell. To draw focus to these elements and to allow an increase in view scale, a stepped section will be utilised. On selection of the View in the Draw Canvas, Section View creation may be initiated via the Create button in the Section group of the View: Format 2D tab.
On selection of the Create button, the Contextual Editor updates to prompt the user to specify a point in the View or to choose an alternative Section Plane.
Utilise the default Stepped Section Plane function.
Select the item GENSEC 9 of FRMWORK/B02_LEVEL_02_BEAMS.
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AVEVA Everything3D™(2.1) Draw TM-1830
Select the item GENSEC 22 of FRMWORK/B02_LEVEL_02_BEAMS.
The tooltip HINT will show if there are coincident points, the Page UP & Page Down keys cycle through the available points, when the desired point is highlighted in white left click to select.
When the user is snapping during an operation, and there are more than one snap in the same position on the paper i.e. coincident points, the points list is displayed. This will allow the correct positon to be selected.
Select the item GENSEC 29 of FRMWORK/B02_LEVEL_01_BEAMS.
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AVEVA Everything3D™(2.1) Draw TM-1830
Select the item GENSEC 31 of FRMWORK/B02_LEVEL_01_BEAMS.
Select the item GENSEC 6 of FRMWORK/B02_LEVEL_02_BEAMS.
Select the item GENSEC 3 of FRMWORK/B02_LEVEL_02_BEAMS.
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AVEVA Everything3D™(2.1) Draw TM-1830
If required the Object Snapping filtering may be employed via the Draw Power Wheel.
The formed plane and shaded area indicates the area which will be removed from the view.
From the Contextual Editor menu select Finish to form the Section Plane.
If Automatic Update Design is not active within the Status bar, an explicit Update Current Owner may be required to view changes.
Make View the current selection and select Display in the Section Group of the View: Format 2D Tab. The intelligent snap connections are highlighted in yellow.
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AVEVA Everything3D™(2.1) Draw TM-1830
Stretch bottom LEFT grip to new Snap point Pline MEML of GENSEC 3
Stretch the bottom RIGHT grip to new Snap point Pline MEML of GENSEC 5
To aid the above exercise use the appropriate Snap settings to edit the positions of the grips.
The View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION) will now resemble the following:
Using a View Scale Grip, rescale the View to 1:50 through mouse movement in the Draw Canvas.
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The View Frame should not require adjustment to accommodate new Scale.
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AVEVA Everything3D™(2.1) Draw TM-1830 Using the Properties Grid set the View Frame Line Type to Off. The Sheet DRWG-SLH_DETAIL-B02/S1 now resembles the following.
10.10
Section Planes within the 3D View – Display, Creation and Modification
The following sequence will describe the definition of a Section Plane within the 3D View by the use of the Create button and Contextual Editor. Where a Section Plane exists in the View, the prompting of the Display button updates the 3D View to display the present planes.
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AVEVA Everything3D™(2.1) Draw TM-1830 An existing Flat section plane has been displayed.
Double Clicking on the section plane will display Grips. For a flat section plane, Positon, Flip and Rotate grips are available.
The Create button from the Section group of the View: Format 3D tab prompts the creation of Section planes within the EDIT in 3D mode. This can be also invoked using the PowerWheel 9 o’clock gesture.
On first entering the 3D view, the LCS is set perpendicular to the view direction to support the creation of section.
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Where the view direction is altered within the 3D view the LCS will require realignment prior to section creation. This can be controlled by the PowerCompass. For further details on LCS refer to Foundations guide.
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AVEVA Everything3D™(2.1) Draw TM-1830
The default Section option within the 3D View is Stepped; the Contextual Editor prompts the user to specify points in the 3D View (using Object Snapping if required).
To finish press return or F Tile, alternatively the down arrow will provide the following options.
Please see Section Planes within the Draw Canvas for more information on contextual editor options.
A completed stepped section plane below shows the grips activated. The section plane grips can be modified in the exact same way as described in the 2D Section creation. For a Stepped section plane, Positon, Flip Rotate and Add Vertices grips are available.
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Please see Section Planes within the Draw Canvas for more information on how to manipulate section plane grips.
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AVEVA Everything3D™(2.1) Draw TM-1830 The following describes the additional functions available within the Section Group of the Format 3D View form.
The Delete section plane button is activated when a section plane is selected within the 3D View. A section plane can be identified as selected when the grips are shown. When the desired section plane is selected clicking Delete will remove it from the 3D View.
You can also de-select individual points by selecting the appropriate stretch grips
The Cutting options list details the available Drawlists. The items to be cut by the plane will be those referred to by the selected list. If World is selected, all items in the owning View’s Drawlist will be cut.
The Direction options list allows the user to define a vector normal to the plane for flat planes or the direction of plane extrusion for stepped planes.
Select Open to define the plane as an open ended shape. For example, an L shape consisting of two planes. Select Closed to define the plane as a closed shape. For example, a rectangle.
The Power Compass within the edit in 3d mode is switched off by default, this can be controlled by both the PowerWheel & options area. See foundations guide for more details.
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10.11
Cutting Lists within the 2D Draw Canvas A drawlist can be set up to define the objects to be sectioned by the created section plane, this is known as the Cutting List. This allows the user to define a new drawlist or reference an existing, sectioning only those items within the 3D View. By default the cutting list is set to the views full drawlist, this means that newly created section planes will section every design element within the view in which the plane intersects.
The following describes the process in order to define and apply a cutting list to a section plane within the draw canvas. The above view is populated with various design elements EQUIPMENT, STRUCTURE, PIPES and CIVIL. The following example will define a cutting list to section only the STRUCTURAL elements
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Selecting the Drawlist Manager within the Drawlist Group Format 2D displays the current views contents...
Selecting the Cutting List button will display the Drawlist Manager
Selecting New Drawlist from the option list will allow the user to create a new Drawlist.
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A prompt will be displayed asking for the a name, in this case use STRUCTURAL-OMITTED
Elements can be added to the Drawlist in this example the SITESTRUCTURAL-AREA-01
Create a section plane, crossing structural elements. The result shows the section plane cutting all elements within the view.
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Use the Cutting List options list to select STRUCTURAL-OMITTED.
Select the Selection button adjacent to the cutting list ,
A selection prompt will be initiated, selecting the section and return will then apply the cutting list.
An update design may be required to show changes.
The resultant view shows the section plane has been applied but only sectioning the SITESTRUCTURAL AREA-01
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Cutting lists can also be applied to Stepped section planes. Applying a cutting list to a section within the 3D View is a similar process, however the section plane needs to be selected first then the cutting list is selected after.
10.12
Clipping & Capping of Section Planes within the 3D View
Clipping and capping can also be applied within the 3D View to Flat Orthogonal section plane.
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Selecting the Clip Plane button within the Clipping section of view: Format 3D will prompt the user to select a section plane to clip.
Having selected the section, the design elements behind the plane will be removed from the 3D view. The elements can be restored by clicking on the section again.
Note the section plane clip only works on flat orthogonal section planes.
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AVEVA Everything3D™(2.1) Draw TM-1830 Selecting the Cap button within the Clipping group of view: Format 3D will apply a solid hatch to the sectioned elements. The capping can be removed by clicking the button again.
Here shows the capping applied to the sectioned elements.
The colour of capping can be controlled in the graphics settings please see foundations guide for more information on 3D view setting.
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Exercise 8
Section Planes
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and using the Limits of the Equipment Item Column C1101, create two Limits-Defined Section Views with the following information.
SECTION A – A (EL. 114350mm to EL. 122962mm) Set the View Direction to Down. Set the View Scale to 1:20. Position the Section View at the explicit Draw Canvas position X 115mm, Y 660mm. Section Plane at Lower Position: Up 114350mm. Enter the View Title SECTION A – A (EL. 114350mm to EL. 122962mm) and set the Frame Visibility to No.
SECTION B – B (EL. 100305mm to EL. 114320mm) Set the View Direction to Down. Set the View Scale to 1:20. Position the Section View at the explicit Draw Canvas position X 115mm, Y 435mm. Section Plane at Upper Position: Up 114320mm. Enter the View Title SECTION B – B (EL. 100305mm to EL. 114320mm) and set the Frame Visibility to No.
Check, and if necessary modify, the created Sections within the EDIT in 3D Mode.
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Using view SKIRT DETAIL (SECTION - LOOKING EAST)
Apply a Cutting List to the Vertical section plane with C1101-SKIRT as the only member in the drawlist apply this in the edit in 3D mode.
Select Zoom Extents from the Draw Power Wheel and Save Work.
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CHAPTER 11 Dimension Annotation The following chapter describes the definition and use of dimension annotation in the AVEVA E3D Draw module.
11.1
Dimension Element
Dimensions are calculated directly from the model with the user able to control the format, content and appearance of the created dimension. To aid this process and to ensure consistency across drawings, the Draw Administrator is able to define suitable project defaults and an appropriate Visual Style. Direct reference to the data results in the annotation always reflecting the current state of the model through a simple update annotation operation. Once the dimensions have been created, the position and orientation of dimensions can be adjusted graphically. There are four generic dimension types available in AVEVA E3D Draw that allow intelligent dimensions to be created.
11.1.1
Linear Dimension (LDIM)
Angular Dimension (ADIM)
Radial Dimension (RDIM)
Pitch Circle Dimension (PDIM)
Dimension Hierarchy
Through the concept of the Current Owner dimensions may be created for a View or Region without a need to reference the Draw Explorer. The Dimension and defining the Dimension Points (DPPT) are automatically created and placed beneath an administrative LAYE element as the View is dimensioned. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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The following diagram illustrates the Draw hierarchy in regards to dimension creation.
While Dimension Points (DPPT) are shown in the above hierarchy, it is also possible to create the differing dimension points Dimension Before/After (DPBA) and Dimension from 3D (DPOI).
11.1.2
Dimension Properties
A dimension is defined by a sequence of Dimension Points and is formed by the definition of a number of Properties. The forming properties vary between Dimension Types and are described in the proceeding sections. The foremost dimension properties are as follows.
Dimension Point
Defines the element to be dimensioned and may be defined by an Object Snap point. A Linear Dimension must contain at least two dimension points.
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An indicating line between Dimension Points at a Position defined by the user on creation, usually accompanied by Dimension Text defining identified measurement.
Projection Line
An indicating line linking each Dimension Point to the Dimension Line at an Offset and Direction as defined by the user. An accompanying Projection Line Text can be utilised to indicate the dimensioned element. This is aided by the use of Intelligent Text definitions whereby the element name is intrinsically linked to the output text i.e. the annotation will reflect the element name regardless of any alterations in Model.
11.1.3
Draw Power Wheel
A Dimension may be created and manipulated through the use of the Draw Power Wheel and secondary Annotate Power Wheel. The Draw Power Wheel may be used in conjunction with the Dimension grips to specify an action or Object Snap point.
In addition, on creating a Dimension, the user may invoke the Draw Power Wheel via a right-click of the mouse combined with pressing the key to restrict mouse selection to a specific Object Snap point.
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On selecting the Dimension, the User may invoke the Power Wheel via a right-click of the mouse and select actions such as Copy, Paste and Move. On selecting a Dimension grip, the user may invoke the Draw Power Wheel via a right-click of the mouse to confirm / cancel an action or navigate the Draw Canvas.
11.1.4
Properties Grid
On selection, as with all standard Draw elements, it is possible to modify the properties of the Dimension via the Properties Grid. The Properties Grid offers an efficient and quick user workflow to alter Dimension geometry, representation and visibility by selection or direct entry.
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Intelligent Text The Properties Grid allows the direct input of text for the definition of Dimension and Projection Line text. It is important to ensure intelligence throughout the drawing and the use of ‘free text’” is minimised - wherever possible, text should be derived from the Database. The concept of Intelligent Text allows the naming and referencing of element properties in the drawing and be assured that any changes to the model will be reflected in the Drawing. Intelligent text is marked by a preceding # symbol e.g. #NAME and #POS will resolve to annotate the element name and position. With a slash preceding AVEVA E3D Model element names, it is often necessary to remove this slash on naming elements in AVEVA E3D Draw. This is possible using Intelligent Text: #NAME(C2:) i.e. Name starting at Character 2. Modification to Dimension text is also possible by a double left-click on the identified text in the Draw Canvas and by entry to the prompted Text Editor and ancillary Intelligent Text selector.
Appendix D gives more information on Intelligent Text, Text Symbols and Text Substrings.
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11.1.6
Vertex Editor
As an extension to the Properties Grid, an individual dimension vertex may be modified by the use of the Vertex Editor.
The Vertex Editor form is prompted on clicking the Vertex Editor button within the Properties Grid.
The Vertex Editor form allows the selection of an individual dimension vertex (dimension point) through selection from the Vertices list. The selected vertex is highlighted in the Draw Canvas and the Selected Vertex Properties Grid is updated.
By default the properties of an individual vertex are set By Owner i.e. the owning dimension, but may be overridden by direct entry or selection in the grid.
On initial opening of the vertex editor the splitter button may need to used to expand down the form in order to see the entire editor. Please see foundation guide for form behavior and use.
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11.1.7
Dimension Visual Style
A Visual Style controls the representation of a dimension by the element adopting the preset properties of the style on creation or by modification. The use of a Visual Style ensures the consistency of annotation within the Sheet and across a series of Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further alterations to the Dimension Visual Style are reflected in each instance the style has been referenced.
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the definition of a Dimension Visual Style.
The Visual Style may be specified prior to Dimension creation by setting the style within the Active Visual Styles group of the Annotate tab.
Alternatively, the Visual Style may be retrospectively modified via the Properties Grid. Note the Dimension Text properties, controlled by the Visual Style, are set to By Style to ensure the Visual Style is adopted.
Where a Dimension property has been explicitly altered from the defined Visual Style (By Style), the Dimension may be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.
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11.1.8
Dimension Grips
In addition to the Properties Grid (and Vertex Editor), grips allows direct graphical modification of the dimension properties. Common dimension type grips are outlined below with specific dimension type grips explained within the following sections.
Linear Dimension Grips
Angular Dimnesion Grips
Dimension Point Grip
Selection of the Dimension Point grip allows modification to the Dimension Point position and connection point. The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled element; crucial in ensuring the dimension reflects the current state of the model. A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a model element.
Intelligent Grip
Non-Intelligent Grip
Refer to 11.6 Dimension Reference Check for further information on ascertaining whether an annotation connection point is intelligent or non-intelligent.
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Dimension Line Position Grip
Selection of the Position grip controls the position of the Dimension Line.
Dimension Text Grip
Selection of the Text grip allows the adjustment of the dimension and projection text position relative to the Dimension Line.
Dimension Addition Grip
Selection of the Addition grip (+ icon) adds a new Dimension Point for connection.
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To display rotation grips and projection line grips on the draw canvas, make sure additional grips on/off is highlighted on the status bar. Refer to status bar section for further details.
Dimension Text Rotation Grip
Selection of the first text rotation grip will control the angle of the individual dimension text
Input an angular value in the field and press Enter or click to identify the rotation angle
Dimension Text Overall Rotation Grip
Selection of the second text rotation grip will control the angle of all dimension text in one go.
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Input an angular value in the field and press Enter or click to identify the rotation angle.
Dimension Project Line Overshoot and Clearance Length using Grip
Sets the Linear (LDIM) or Angular (ADIM) overshoot and clearance properties using grip points. The grip points display as a double-headed triangle
Input a dimensional value in the field and press Enter or click to identify the overshoot or clearance length.
The overshoot property can also be modified using the Projection line field on the Properties window
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11.1.9 Dimension Deletion A Dimension Point can be deleted by identification in the Draw Canvas of the Dimension Point Grip and clicking the Delete button from the Home tab or by pressing the key.
Alternatively, on selecting the required Dimension Point to be deleted, a left mouse click on the Dimension Bin icon in the bottom right corner of the Draw Canvas deletes the Dimension Point.
The Draw Explorer may also be used to delete Dimension Points but without the reassurance of graphical feedback / picking in the Draw Canvas. Selection of Delete via the right-click context menu prompts a confirmation message.
11.1.10
Dimension Tools
In addition to the Properties Grid and Draw Canvas grips, a dimension may also be modified by utilising the Gap and Blanking utilities found within the Annotate tab.
Blanking The ability to hide or blank dimensions in a view aids clarity.
Utilising the Tools group of the Annotate tab, a Blanking Margin may be applied to a dimension. This margin obscures elements beneath to the specified distance from the dimension line.
Linear Dimension without Blanking
Linear Dimension with Blanking
By default, a dimension is created without blanking and to a 0mm Blanking Margin.
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11.1.12 Gap The ability to apply a gap to a dimension aids in the organization and clarity of a View. Utilising the Gap button within the Annotate group of the Annotate tab, a Gap may be applied to a selected dimension.
Defining a gap for dimension annotation trims any Projection Lines intersecting with area. On clicking the Gap button from the Annotate group the user is prompted, where the dimension has not already been selected, to select the required dimension.
The Contextual Editor updates to prompt the specification of the first gap point or, on selecting the Centre menu option, the gap centre.
Continuing with the specification of the first gap point and utilising Object Snapping, the Projection Line may be selected at a point adjacent to the required area.
On selection of the first gap point, the Contextual Editor updates to prompt the specification of the second gap point. Utilising Object Snapping and observing the Draw Canvas feedback indicating gap area, a second point is selected on the Projection Line.
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The Contextual Editor updates to allow the user to continue creating gaps for the selected dimension; undo the previous gap definition or finish the command.
The Gap is inserted.
The inserted Gap is highlighted on selecting the dimension. Through the use of associated grips, the gap size and position can be easily modified.
A Gap can be deleted by selection of the Gap in the Draw Canvas and clicking the Delete button from the Home tab or by pressing the key.
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Alternatively, on selecting the required Gap to be deleted, a left mouse click on the Dimension Bin icon in the bottom right corner of the Draw Canvas deletes the Gap.
Explode The Explode tool is located in the Modify group of the Explode tab and may be utilised to alter a Dimension to be formed by primitives.
The use of the Explode tool allows the independent modification of the constituent parts of a dimension.
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11.2
Linear Dimensions
A Linear Dimension is defined by a sequence of Dimension Points in a linear arrangement and is formed by the definition of the following Properties.
Dimension Point
Defines the element to be dimensioned and may be defined by an Object Snap point. A Linear Dimension must contain at least two dimension points.
Dimension Line
Variations to the default Dimension Point (DPPT) include the Dimension Before/After Point (DPBA) and Dimension from 3D Point (DPOI).
An indicating line between Dimension Points, usually accompanied by Dimension Text defining identified measurement. The Dimension Line may be further defined by Terminators and representation i.e. colour and line style. Dimension Line Direction is implied by order of definition of the Dimension Points. Likewise the Dimension Text may be defined by representation properties angle, colour, font and height.
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AVEVA Everything3D™(2.1) Draw TM-1830 Projection Line
An indicating line linking each Dimension Point to the Dimension Line at an Offset and Direction as defined by the user. An accompanying Projection Line Text can be utilised to indicate the dimensioned element. This is aided by the use of Intelligent Text definitions whereby the element name is intrinsically linked to the output text i.e. the annotation will reflect the element name regardless of any alterations in Model. The Overshoot property defines the distance the Projection Line extends past the Dimension Line and the Clearance property defines the start/trim of the Projection Line to the Dimension Point.
The values shown in the dimension text are taken directly from the 3D Design model. If the elements associated with the dimension points are moved in Model, the dimension can be updated automatically by selecting Update > Drawing > Annotation.
There are three Linear Dimension modes: chained (orthogonal/aligned), baseline (left/right/aligned) and combined (left/right/aligned).
Chained
Baseline
Combined
11.2.1
Creating Linear Dimensions
Before creating the Linear Dimension, the user should ensure the Current Owner is defined in the Sheet (required View or Region) and, if appropriate, a suitable Visual Layer has been selected via the Active Properties form.
All Linear Dimension modes may be accessed via the Linear Dimension segmented button in the Annotate group of the Annotate and Home tabs. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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Alternatively, the Draw Power Wheel may be utilised to access the Annotate Power Wheel and, in turn, allow selection of common Linear Dimension modes.
On selection of the required Linear Dimension the Contextual Editor updates to prompt the user to specify the first Dimension Point of the dimension. At this point the Contextual Editor menu offers the opportunity to renege on the current dimension mode and define an alternative Orientation, Direction, and Type or Position
Selecting the Type tile updates the Context Editor to prompt the user to select the required Linear Dimension type.
Selecting the Orientation tile updates the Context Editor to prompt the user to select a required orientation for the dimension.
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Selecting the Direction tile updates the Context Editor to prompt the user to select a required direction for the dimension.
Selecting the Position tile updates the Context Editor to prompt the user to select before/after a model element (DPBA)
The first Dimension Point is defined by a click in the Draw Canvas on the required point (element) to be measured from. Utilising Object Snapping an element may be selected in the Draw Canvas; for example filtering the pick to Element or P-Point – in addition to feedback through the cursor snap icon, the selected element is highlighted and named on positioning the cursor.
On creating the Dimension, the user may invoke the Draw Power Wheel via a right-click of the mouse combined with pressing the key to restrict mouse selection to a specific Object Snap point.
On selection of the first Dimension Point, the Contextual Editor updates to prompt the user to select a second Dimension Point. The selection process is repeated together with visual feedback in the Draw Canvas indicating the relative position of the selected points.
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AVEVA Everything3D™(2.1) Draw TM-1830 On selection of the second Dimension Point the Contextual Editor updates to prompt the user to specify the Dimension Line position by cursor pick in the Draw Canvas.
On defining the Dimension Line position the Contextual Editor updates to prompt the definition of any additional Dimension Points.
Once the required dimension points have been defined, the Finish tile from the Contextual Editor or the key is selected to complete the dimension.
The Dimension and associated Dimension Points can be viewed in the Draw Explorer below the single administrative LAYE element for the View.
11.2.2
Alternative Positioning Points
Dimensioning to before/after a model element (DPBA) is possible on modification of an existing Dimension via the Vertex Editor and altering the Dimension Point position to BEFORE or AFTER e.g. AFTER C1101/N13.
Alternatively, a DPBA can be created via the Command Window using syntax: NEW LDIM followed by FR BEFORE ID @ TO AFTER ID @.
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AVEVA Everything3D™(2.1) Draw TM-1830 Dimensioning to a specific 3D position (DPOI) is possible on modification of an existing Dimension via the Vertex Editor and altering the Dimension Point position to an explicit coordinate.
Alternatively, a DPOI can be created via the Command Window using syntax: NEW LDIM followed by FR POS @ TO POS @.
11.2.3
Linear Dimension Modification
As introduced earlier in the Chapter, the Properties Grid and associated Vertex Editor facilitate an easy process to modify the properties of the Linear Dimension.
A property may be altered by direct text input such as Projection Line Text…
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…or by selection from an options list as found with Dimension Line Terminators
By default a number of the Properties will reference the Dimension Visual Style (By Style) and the user should be guarded in overriding these properties if consistency is to be ensured across drawings.
To modify linear dimensions graphically a series of dimension grips may be utilised in the Draw Canvas.
Refer to Section 11.1.7 Dimension Grips for further information on the use of general Dimension Grips.
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11.3
Reference Grid Annotations
When a view is created that contains a reference grid within the drawlist, the view displays the reference grid annotations. A dimension between all grid planes and labels for Rows and Columns, in addition for a projection view Elevation marks are placed. The appearance of the reference grid annotations are inherited from the View Visual Style which is pre-defined by the administrator. Reference Grid (REFGRD) elements may be added to a Drawlist and can be the sole element. When drawn they are finite in length and added in the same way as other 3D model elements. When creating REFGRIDS within model, a setting can be applied which links a STRU element to its appropriate REFGRID , this is called GrdRef attribute. When this is set correctly the REFGRID linked to an added STRU will be automatically added to drawlist.
Please see Model Utilities & Structural Modelling for more information on REFGRIDS within model.
A quick view is created with AREA01_EQUIP_SUPPORT_GRID, in PLAN NORTH and EAST ELEVATION.
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The elevation view is created by changing the direction to EAST within the Directions options list
Within the Format 2D tab, in the Grids group, click Annotations to remove the grid annotations from all sides of the view. Repeat the command to display the grid annotations on all sides of the view.
The Annotations options list allows user to control which side dims and which labels are displayed..
Select from the Annotation options list to remove the grid annotations from the left side of the view. Repeat the command to display the grid annotations on the left side of the view.
Select from Annotation options list to remove the grid annotations from the right side of the view. Repeat the command to display the grid annotations on the right side of the view.
The exact same process is used toggle Top & Bottom Annotations
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To update all reference grid annotations on the current sheet, in the Grid Annotations group, within the Update tab click Update and select Sheet from the options list. Existing Modifications to the reference grid annotations are retained.
There is also the option to choose to update for current owner.
To regenerate all reference grid annotations on the current sheet, in the Grid Annotations group, click Regenerate and select Sheet from the options list. The reference grid annotations are regenerated to match the 3D model. Existing Modifications to reference grid annotations are overwritten. There is also the option to choose to regenerate for current owner.
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11.4
Grid Plane View
The Grid Plane view is an option available within the edit in 3D mode providing the drawlist has a REFGRID available. It sets the view to display a specified grid plane and all the 3D model elements that are associated with it The following describes the process in order to apply a Grid Plane view within the edit in 3D mode.
Select a grid plane via the 3D view label. The selected grid plane will be highlighted in red. This will activate the set view button within the Grid group of format 3D. Select the Set View button.
By default, section planes are created to remove unwanted elements from the view. Section planes can be modified to define the view.
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Having accepted the changes the resultant view is shown here.
11.5
For more information on the view visual styles associated with REFGRIDS please see Draw Administration guide.
Linear Dimension – A Worked Example
Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1. Before proceeding with the creation of a Linear Dimension, a bespoke Visual Layer is required.
Click the Visual Layers button from the Project group of the Home tab to prompt the Visual Layers form.
Using the Visual Layers form, click the Create New Layer button to add a Visual Layer to the Sheet.
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Activate the Name field by a double left-click of the mouse in the grid and rename the created Visual Layer Dimensions.
Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button. The next preparatory task is to ensure an appropriate Dimension Visual Style is active for the Sheet to ensure adherence to a standard representation. The required Visual Style is specified by navigating to the Annotate tab and setting the style within the Active Visual Styles group. Select DIM-TRAINING from the Dimension Visual Style options list.
Before creating the Linear Dimension, ensure View AREA 01 & AREA 03 (PLAN VIEW) is the Current Owner and the newly created Visual Layer Dimensions has been selected via the Active Properties form.
Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or graphically by a double-left click in the required area.
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AVEVA Everything3D™(2.1) Draw TM-1830 Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.
With a second right-click of the mouse, motion to the Orthogonal Chained tile.
Alternatively the function may be accessed via the Linear Dimension segmented button in the Annotate group of the Annotate and Home tabs.
On selection of the Linear Dimension the Contextual Editor updates to prompt the specification of the first Dimension Point for the dimension.
To focus on the area of the View to be dimensioned, prompt the Draw Power Wheel with a right-click and motion to the Zoom Window tile. Following the prompts, select the first and opposite corner of the zoom window as shown below.
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The Draw Canvas updates to the zoom area.
Ensuring Object Snap is active in the Draw Status Bar, the first Dimension Point is defined by a click in the Draw Canvas on the required point (element) to be measured from.
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If required, the Draw Power Wheel, prompted by a right-click of the mouse combined with pressing the key, may be used to restrict selection to a specific Object Snap point. In this example the Dimensions will be created between Structural items. Select the Item Object Snap so that the Dimension Point will be attached to the structural item identified.
Select Structural Column K1 as the first Dimension Point.
On selection of the first Dimension Point, the Contextual Editor updates to prompt the specification of the second Dimension Point.
Repeat the selection process to select Structural Column K2 as the second Dimension Point.
The Contextual Editor updates to prompt the specification of the Dimension Line position. By cursor pick in the Draw Canvas, select a position as shown below.
On defining the Dimension Line position the Contextual Editor updates to prompt the definition of any additional Dimension Points.
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Continue Dimensioning the Pipe Rack structural columns as shown below with the exception of Structural Column K7.
On defining the required dimension points, select the Finish tile from the Contextual Editor or press the key to complete the dimension.
Select the created Linear Dimension in the Draw Canvas and click the Dimension Position to alter the position of the Dimension line relative to the Dimension Points.
Note the appearance of the Dimension Point grips as being yellow circles, thus indicating an intelligent connection point.
Select the created Linear Dimension in the Draw Canvas and click the Dimension Addition grip (+ icon) to add a new Dimension Point for connection.
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Select the omitted Structural Column K7.
Turning the focus to the Properties Grid, navigate to the Projection Line Type property and alter via the associated options list to 8004 Chained.
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The altering of the Projection Line Type from By Style will result in the Visual Style Projection Line Type not being reflected in this dimension instance.
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Navigate to the property Projection Line Text and input the intelligent text ~C#POS(C1:8).
Note: truncated Position attribute is used here to present Easting as an alternative to #POSE which resolves to the Position End of the Structural Section.
Alter the Projection Line Text Justification to Towards.
The created Linear Dimension now has a representation as follows.
Remember a Save Work can be achieved through , the Save button in the Quick Access Toolbar and via the Draw Power Wheel ( and right-click).
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Angular Dimensions
An Angular Dimension (ADIM) is defined by a sequence of Dimension Points in an arc arrangement and is formed by the definition of the following Properties.
Dimension Position
Considered to be the centre or origin of the Dimension. It is the point from which the angular dimension directions will radiate.
Dimension Point
Defines the element to be dimensioned and may be defined by an Object Snap point. An Angular Dimension must contain at least two dimension points.
Dimension Line
An indicating arc between Dimension Points, usually accompanied by Dimension Text defining identified measurement. The Dimension Line may be further defined by Terminators and representation i.e. colour and line style. Dimension Line Sense is implied by order of definition of the Dimension Points. Likewise the Dimension Text may be defined by representation properties angle, colour, font and height.
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AVEVA Everything3D™(2.1) Draw TM-1830 Projection Line
An indicating line radiating from the Dimension Position to each Dimension Point, linking to the Dimension Line at an Offset and Direction as defined by the user. An accompanying Projection Line Text can be utilised to indicate the dimensioned element. This is aided by the use of Intelligent Text definitions whereby the element name is intrinsically linked to the output text i.e. the annotation will reflect the element name regardless of any alterations in Model. The Overshoot property defines the distance the Projection Line extends past the Dimension Line.
The values shown in the dimension text are taken directly from the 3D Design model. If the elements associated with the dimension points are moved in Model, the dimension can be updated automatically by selecting Update > Drawing > Annotation.
There are three Angular Dimension modes: Chained, Combined and Baseline.
Chained
Baseline
Combined
Creating Angular Dimensions
Before creating the Angular Dimension, the user should ensure the Current Owner is defined in the Sheet (required View or Region) and, if appropriate, a suitable Visual Layer has been selected via the Active Properties form.
All Angular Dimension modes may be accessed via the Angular Dimension segmented button in the Annotate group of the Annotate and Home tabs.
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Alternatively, the Draw Power Wheel may be utilised to access the Annotate Power Wheel and, in turn, allow selection of common Angular Dimension modes.
On selection of the required Angular Dimension the Contextual Editor updates to prompt the user to specify the Dimension Position of the dimension. At this point the Contextual Editor menu offers the opportunity to renege on the current dimension mode and define an alternative Type.
Selecting the Type tile updates the Context Editor to prompt the user to select the required Angular Dimension type.
The Dimension Position is defined by a click in the Draw Canvas at the required point (element) that is to be used as the centre point for the dimension. Utilising Object Snapping an element may be selected in the Draw Canvas; for example filtering the pick to Element or P-Point – feedback is provided through the cursor snap icon.
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AVEVA Everything3D™(2.1) Draw TM-1830 On selection of the Dimension Position, the Contextual Editor updates to prompt the user to select a Dimension Point or Direction. Selecting the Direction tile from the Contextual Editor menu allows the user to define a dimension direction or sense i.e. Clockwise or Anticlockwise. However, this step is not immediately necessary as the direction of the dimension is implied by the order of Dimension Point picks. Continuing with the location of a Dimension Point and utilising Object Snapping an element may be selected in the Draw Canvas. The selected element is highlighted and named on positioning the cursor.
On selection of the first Dimension Point, the Contextual Editor updates to prompt the user to select a second Dimension Point. The selection process is repeated together with visual feedback in the Draw Canvas indicating the relative position of the selected points.
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Dynamic Hints may be used to indicate the intended angle prior to selection.
On selection of the second Dimension Point the Contextual Editor updates to prompt the user to specify the Dimension Line Position by cursor pick in the Draw Canvas.
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AVEVA Everything3D™(2.1) Draw TM-1830 On defining the Dimension Line position, the Contextual Editor updates to prompt the definition of any additional Dimension Points.
On specification of the required dimension points, the Finish tile from the Contextual Editor or the key is selected to complete the dimension.
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The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single administrative LAYE element for the View.
Angular Dimension Modification
As previously described, the Properties Grid and associated Vertex Editor facilitate an easy process to modify the properties of the Angular Dimension.
To modify Angular Dimensions graphically a series of dimension grips may be utilised in the Draw Canvas.
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In addition to general dimension grips, an angular dimension has the following specific grip.
Dimension Position Grip Selection of the Dimension Position grip allows modification to the origin position of the Angular Dimension. The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled element; crucial in ensuring the dimension reflects the current state of the model. A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a model element.
Refer to Section 11.1.7 Dimension Grips for further information on the use of general grips.
Angular Dimension – A Worked Example Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1. Before proceeding with the creation of an Angular Dimension ensure an appropriate Dimension Visual Style is active for the Sheet to ensure adherence to a standard representation. The required Visual Style is specified by navigating to the Annotate tab and setting the style within the Active Visual Styles group.
Select DIM-TRAINING from the Dimension Visual Style options list.
Ensure the View Equipment C1101 - Detail is the Current Owner and the Visual Layer Dimensions has been selected as the Current Layer via the Active Properties form. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or graphically by a double-left click in the required area.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.
With a second right-click of the mouse, motion to the Angular Chained tile.
Alternatively the function may be accessed via the Angular Dimension segmented button in the Annotate group of the Annotate and Home tabs. On selection of the required Angular Dimension the Contextual Editor updates to prompt the user to specify the Dimension Position of the dimension.
Ensuring Object Snap is active in the Draw Status Bar, the Dimension Position is defined by a click in the Draw Canvas on the required point (element) to be measured from.
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AVEVA Everything3D™(2.1) Draw TM-1830
To restrict selection to a specific Object Snap point prompt the Draw Power Wheel by a right-click of the mouse combined with pressing the key. In this example the Dimensions will be created between Nozzles relative to the owning Equipment C1101. Select the Owner Object Snap so that the Dimension Position will be attached to the centre of the equipment column C1101. In the Draw Canvas select the Equipment item C1101 as the first origin of the angular dimension.
On selection of the Dimension Position, the Contextual Editor updates to prompt the user to select a Dimension Point or Direction.
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Select P-Point C1101/N4
0
for
the
Nozzle
The Coincident points can again be used to select the correct snap
On selection of the first Dimension Point, the Contextual Editor updates to prompt the selection of a second Dimension Point.
The Contextual Editor updates to prompt the specification of the Dimension Line position. By cursor pick in the Draw Canvas, select a position as shown below.
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On defining the required dimension point, select the Finish tile from the Contextual Editor or press the key to complete the dimension.
Select the created Angular Dimension in the Draw Canvas and click the Dimension Addition grip (+ icon) to add a new Dimension Point for connection. Select the Nozzle P-Point P0 of C1101/N10 then select Finish.
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Using the Properties Grid navigate to the property Projection Line Text. Input the intelligent text: ~C NOZZ #NAME(P2:)(C2:). Using the Projection Line Text Justification options list set the justification to Towards.
The created Linear Dimension now has a representation as follows.
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AVEVA Everything3D™(2.1) Draw TM-1830 To ensure the dimension can be clearly seen against the background graphic, Blanking and Gaps will be utilised. Select the created Angular Dimension and click the Gap button from the Annotate group of the Annotate tab. The Contextual Editor updates to prompt the specification of the first gap point Select the Centre tile from the Contextual Editor menu. Using object snapping select the centre of a dimensioned Nozzle and extend the gap to the limits of the Nozzle.
The Contextual Editor updates to allow the user to continue creating gaps for the selected dimension; undo the previous gap definition or finish the command.
Continue to create gaps for the remaining two Nozzles as defined for the first Nozzle before finishing the command. To continue to improve the clarity of the View, blanking will be applied to the dimension.
Ensuring the Dimension is selected, from the Annotate tab select the Enable Blanking button from the Tools group.
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Blanking is applied and the dimension/dimension text is as shown below.
Select Zoom Extents from the Draw Power Wheel and Save Work.
Remember a Save Work can be achieved through , the Save button in the Quick Access Toolbar and via the Draw Power Wheel ( and right-click).
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11.8
Radial Dimensions
A Radial Dimension (RDIM) is a form of Linear Dimension used to define the radius or diameter of a circular element. A Radial Dimension is not formed by Dimension Point elements, but is defined by a database reference to an element type i.e. the element to be dimensioned.
A Radial Dimension formed by the definition of the following Properties:
The properties shown in the above diagram should now be familiar from the described properties for Angular and Linear Dimensions.
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A Radial Dimension can be defined as a Diameter or Radius dimension together with a Leader Line and/or Dimension Line orientation.
11.8.1
Across Diameter
Diameter (with Leader Line)
Internal Radius
Radius (with Leader Line)
Creating a Radial Dimension
Before creating the Radial Dimension, the user should ensure the Current Owner is defined in the Sheet (required View) and, if appropriate, a suitable Visual Layer has been selected via the Active Properties Form.
All Radial Dimension modes may be accessed via the Radial Dimension segmented button in the Annotate group of the Annotate and Home tabs.
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On selection of the required Radial Dimension a prompt is presented to Select design object. The model object can be a significant element in the drawlist of a circular representation.
On selection of the element to be dimensioned, the Radial Dimension is immediately created to a default orientation and representation.
The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single administrative LAYE element for the View.
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11.9
Pitch Circle Dimensions
A Pitch Circle Dimension (PDIM) is a form of Radial Dimension used to define the radius or diameter between two specified points.
A Pitch Circle Dimension is defined by two Dimension Points and is formed by the setting of the following Properties:
A number of the properties shown in the above diagram should now be familiar from the described properties for Angular and Linear Dimensions.
In a variation to the previously described Dimension Point, a Pitch Circle Dimension Point may be defined as:
RPPT
Radial Dimension Point defined by a p-point/p-line.
RPOI
Dimension to/from any given 3D position.
The first dimension point is located at the centre of the dimension with the second point defining the circumference point of the dimension. A Radial Dimension can be defined as a Diameter or Radius dimension together with a Leader Line and/or Dimension Line orientation.
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11.9.1
Across Diameter
Diameter (with Leader Line)
Internal Radius
Radius (with Leader Line)
Creating a Pitch Circle Dimension
Before creating the Pitch Circle Dimension, the user should ensure the Current Owner is defined in the Sheet (required View) and, if appropriate, a suitable Visual Layer has been selected via the Active Properties Form. All Pitch Circle Dimension modes may be accessed via the Pitch Circle Dimension segmented button in the Annotate group of the Annotate and Home tabs.
On selection of the required Pitch Circle Dimension the Contextual Editor updates to prompt the user to specify the first point of the dimension. At this point the Contextual Editor menu offers the opportunity to renege on the current dimension selection and define an alternative Mode or Style.
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Selecting the Mode tile updates the Contextual Editor to prompt the user to specify the required Pitch Circle Dimension mode: Radius or Diameter.
Selecting the Style tile updates the Contextual Editor to prompt the user to specify the required Pitched Circle Dimension style: Dim Line, External or Leader Line. The latter two options annotate the element with either an internal or external Dimension Leader Line.
Selecting the Design Item tile prompts the user to select a Design Item for dimensioning. The dimensioning process reverts to the Radial Dimension process described previously.
Continuing selecting the first Dimension Point and utilising Object Snapping, for example filtering the pick to Element or P-Point, an element may be selected in the Draw Canvas – feedback is provided through the cursor snap icon.
On selection of the first Dimension Position, the Contextual Editor updates to prompt the user to select a second Dimension Point together with visual feedback in the Draw Canvas indicating the relative position of the selected points.
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On selection of the second Dimension Point the dimension is immediately created.
The Dimension and associated Dimension Points can be seen in the Draw Explorer below the single administrative LAYE element for the View.
11.10
Dimension Reference Check – A Worked Example
The Model Reference Check facility is used to ensure annotation objects in the Sheet are associated with the model. This association is crucial in ensuring that the Drawing annotation continually reflects intended design.
Navigate to the Tools section of the Annotate tab and note the area defined in red.
The required annotation to be checked is specified by the ticking of the appropriate Annotation Checkbox. In this instance, check the Dimensions checkbox. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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AVEVA Everything3D™(2.1) Draw TM-1830 Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and focus on the previously dimensioned area of the View AREA 01 & AREA 03 (PLAN NORTH).
Prompt the Draw Power Wheel with a right-click and motion to the Zoom Window tile. Following the prompts, select the first and opposite corner of the zoom window as shown below.
To initiate the Model Reference Check utility click the Model Ref. Check button in the Tools section of the Annotate tab. The Drawing immediately ‘greys out’ with dimensions not properly associated with the model highlighted as invalid (red) and dimensions associated highlighted as valid (green).
Remember that an intelligent association with the Model is also indicated by the Dimension Point grip being a yellow circle.
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To demonstrate how a dimension may be invalid, select a Dimension Point grip and move to a free space in the Draw Canvas.
On placement the entire dimension immediately turns red to indicate an invalid connection point – note the grip changes shape/colour on placement (blue square).
Reconnect the Dimension as previously defined and note the instant alteration in the Dimension being valid (green). To dismiss the Model Reference Check utility click the Model Ref. Check button in the Tools section of the Annotate tab.
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Exercise 9
Creating Linear Dimensions
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and using the previous chapter as a guide dimension the drawing.
Ensure that the correct Visual Layer is selected when dimensioning the views.
For example:
View AREA 01 & AREA 03 (PLAN NORTH) Create a set of dimensions across the centreline of all columns, and then dimension the equipment, locating from a column. Set the projection line style to Chained with the associated projection line text defining a centreline and equipment name. Apply Gaps and Blanking as required to aid clarity of view.
View FRACTIONATING COLUMN C1101 - NORTH ELEVEATION Create combined linear dimensions across the centreline of all the Nozzles plus a chained dimension for column geometry. Set the projection line style to Chained with the associated projection line text defining a centreline and nozzle name if appropriate.
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Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and using the previous chapter as a guide dimension the drawing. For example:
View BUILDING B02 (PLAN NORTH) Utilise the Automatic REFGRID annotation. AREA02_BUILDNG_B02_GRID to Drawlist.
This
can
be
achieved
by
adding
The resultant Plan view should look similar to above.
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View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION)
The Resultant Elevation view should look similar to above, change the annotation to the appropriate sides.
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Exercise 10 Creating Radial & Angular Dimensions Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and dimension the two section views created in the previous chapter: SECTION A-A (EL. 114350mm to EL. 122962mm) and SECTION B-B (EL. 100305mm to EL. 114320mm) using linear, angular and radial dimensions.
Ensure that the correct Visual Layer is selected when dimensioning the views.
The Views should resemble the following.
View Titles included for clarity.
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CHAPTER 12 Label Annotation The following chapter describes the definition and use of label annotation in AVEVA E3D Draw.
12.1
Label Element
Labels are a form of drawing annotation associated with model elements and comprise of text and/or graphics. AVEVA E3D Draw principally uses template labels, of which there are two variations; a General Template Label (GLAB) and a Symbolic Template Label (SLAB).
General Template Label
User is able to adapt the label content and format to a specific purpose. This may include the use of Intelligent Text to derive the label content from the model.
Symbolic Template Label
The label is formed by a pre-defined label template often containing a symbol and/or Intelligent Text for a specific purpose.
Labels can be attached to a model element and used to display any attribute of the element. Direct reference to the model data, combined with a simple update annotation operation, ensures the annotation reflects the current state of the 3D model. The user can control the format, content and appearance of the created label. Further to the ability to format the label and to ensure consistency across drawings, the Draw Administrator is able to define suitable project defaults and an appropriate Visual Style.
Label Hierarchy Through the concept of the Current Owner, labels may be created for a View without a need to reference the Draw Explorer. The label and associated connection point are automatically placed beneath an administrative LAYE element as the View is labelled. As the below hierarchy illustrates, a label is defined by a Label Attachment Point (Design Data Name (DDNM) attribute) which defines the model element being referenced. In addition, a Symbolic Template Label references a Symbolic Template (SYTM) through a Template Reference (TMRF) attribute. The following diagram illustrates the Draw hierarchy in regards to label creation.
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LAYE GLAB DDNM
LIBY SLAB
DDNM
LALB TMRF
TXTM
SYTM
LAYE
Administrative LAYE element
LIBY
Library
DDNM
Design Data Name
LALB
Label Library
TMRF
Template Reference
TXTM
Text Template
SYTM
System Template
Label Properties A Label is initially defined by a Label Attachment Point or Design Data Name and is formed by the definition of a number of Properties. The forming properties vary between label formats and are described in the following sections. The foremost label properties are as follows.
Label Visual Style A Visual Style controls the representation of a label by the element adopting the preset properties of the style on creation or by modification. The use of a Visual Style ensures the consistency of annotation within the Sheet and across a series of Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further alterations to the Label Visual Style are reflected in each instance the style has been referenced.
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Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the definition of a Dimension Visual Style.
The Visual Style may be specified prior to Label creation by setting the style within the Active Visual Styles group of the Annotate tab.
Alternatively, the Visual Style may be retrospectively modified via the Properties Grid and Label Tools: Format tab. Note the Label Text properties, controlled by the Visual Style, are set to By Style to ensure the Visual Style is adopted.
12.2
Where a Label property has been explicitly altered from the defined Visual Style (By Style), the Label may be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.
Label Creation
Before creating the Label, the user should ensure the Current Owner is defined in the Sheet and, if appropriate, a suitable Visual Layer has been selected via the Active Properties form. On allocating a Visual Style, a Label annotation may be created via the Label button in the Annotate group of the Annotate tab.
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Alternatively, the Draw Power Wheel may be utilised to access the Annotate Power Wheel and, in turn, allow selection of the Label tile.
As with a number of Draw functions, the task may be initiated by direct command entry to the Draw Canvas. For example, to invoke the label function LABEL is typed with the cursor in the Draw Canvas.
On selection of the Label function for the first time in the Draw session, a Label Selection browser is presented for label template selection.
The Label Selection browser initially opens at the library location as defined by the User Default for Symbolic Labels Templates.
On the second prompting of the label function, the Label Selection browser is not prompted and the Contextual Editor is presented for the placement of a label using the previously defined Label Template.
On selection of the required Label Library from the explorer area of the browser window, the display area of the browser updates to display thumbnail images of the contained Labels. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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On selection of the required Label template the Select button is clicked and the Label Selection browser is dismissed.
Where a General Label Template is required, the user must select the General label template element from the explorer section of the browser before picking the General Label (GLAB) object in the display area.
Continuing with a Symbolic Label Template; on selecting the required Label, the Contextual Editor updates to prompt the user to specify the attachment point for the Label.
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At this point the Contextual Editor menu offers the opportunity to define an alternative Label via the Label Selection browser (Template) or copy an existing label in the Draw Canvas (Sameas).
As an alternative to the Sameas function, the Label may be directly Copied and Pasted in the Draw Canvas.
The Label attachment point is defined by a click in the Draw Canvas on the required point (element) to be labelled. Utilising Object Snapping an element may be selected in the Draw Canvas; for example filtering the pick to Item or P-Point. In addition to feedback through the cursor Object Snap icon, the selected element is highlighted and named on positioning the cursor.
On creating the Label, the user may invoke the Draw Power Wheel via a right-click of the mouse combined with pressing the key to restrict mouse selection to a specific Object Snap point.
On selection of the Label Attachment Point the Contextual Editor updates to prompt the user to specify the Origin of the Label by cursor pick in the Draw Canvas.
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Prior to placement, the proposed label indicates the label content i.e. any defined intelligent text. On defining the Label position, the Label resolves in content and the Contextual Editor updates to prompt the definition of any additional Labels (Attachment Point).
12.3
Label Tools: Format tab
The Label Tools: Format tab is a context specific tab prompted on the creation or selection of a Label annotation. Label annotation is aided by the Label Tools: Format tab containing the following grouped functionality.
The Label Tools: Format tab may be utilised to alter the label prior to and during the selection of the Label Attachment Point and placement in Draw Canvas.
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12.3.1
Visual Style
The Visual Style group allows the definition and modification of the label Visual Style via an options list.
12.3.2
Text
The Text group allows the Label Text representation to be defined and modified, in terms of Colour, Alignment, Justification, Font, and Height from the available options lists.
12.3.3
Leader
The Leader group allows the definition of, and the modification to, the Label Leader Line representation by definition of the Leader Line and Terminator Visibility, Colour, Style, Shape and Clearance.
12.3.4
Frame
The Frame group allows the definition of, and the modification to, the Label Frame representation by definition of the Label Frame Visibility, Colour, Line Type, Rotation, and Blanking. And Frame Sides Visibility
12.3.5
Gaps
The Gaps group allows the definition and removal of gaps for the specified Label.
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12.4
Label Modification
Draw allows the modification of a Label(s) through the use of the Label Tools: Format tab, the Properties Grid, and graphical manipulation in the Draw Canvas.
12.4.1
Properties Grid & Labels
In addition to the Label Tools: Format tab, on selection of a Label it is possible to define the properties of the Label via the Properties Grid. The Properties Grid offers an efficient and quick user workflow to alter Label geometry, representation and visibility by selection or direct entry.
: Symbolic Label Template
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: General Label Template
12.4.1.1
Intelligent Text
For General Template Labels the Properties Grid allows the direct input of text for the definition of Label text. As previously described it is important to ensure intelligence throughout the drawing and the use of ‘free text’” is minimised - wherever possible, text should be derived from the Database. The concept of Intelligent Text allows the naming and referencing of element properties in the drawing and be assured that any changes to the model will be reflected in the Drawing. Modification to Label text is also possible by a double left-click on the identified text in the Draw Canvas and by entry to the prompted Text Editor and ancillary Intelligent Text selector.
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Appendix D presents further information on Intelligent Text, Text Symbols and Text Substrings.
12.4.2
Label Grips
As found with other Draw elements a grip allows the graphical modification of the label properties. Common label grips are highlighted in the diagram below and outlined in the following descriptions.
Label Origin Grip Selection of the Label Origin grip allows modification to the Origin position of the label by positioning in the Draw Canvas.
Leader Line Connection Grip Selection of the Leader Line Connection grip allows modification to the position of the Leader Line Connection point adjacent to the Label Text by positioning in the Draw Canvas
Attachment Point Grip Selection of the Attachment Point grip allows modification to the Attachment Point position and connection point. The appearance of the grip is linked to whether the dimension is intelligently linked to the modelled element; crucial in ensuring the dimension reflects the current state of the model.
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AVEVA Everything3D™(2.1) Draw TM-1830 A yellow circular grip indicates the Dimension Point has snapped to an intelligent object point such as a P-Point or Element. A blue square grip indicates the Dimension Point is not connected to a model element.
Refer to 12.7 Label Reference Check for further information on ascertaining whether an annotation connection point is intelligent or non-intelligent.
Label Rotation Grip Selection of the Label Rotation grip controls the rotation of the Label text with the automatic adjustment of the Leader Line Connection point.
Leader Line Bend Grip Where a Leader Line has been defined as Bent, selection of the Leader Line Bend grip allows the addition of a Bend in the leader line to a required position.
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Label Scale Grip Selection of one of the four Label Scale grips allows the rescaling of the Label through mouse selection.
Label Align
The Label Align tool allows user to horizontally or vertically align labels and text annotations. Using an existing placed TEXP or LEBEL’s position to reference.
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12.5
General Template Labels – A Worked Example
Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1. Before proceeding with the creation of a Label, a bespoke Visual Layer is required.
Click the Visual Layers button from the Project group of the Home tab to prompt the Visual Layers form.
Using the Visual Layers form, click the Create New Layer button to add a Visual Layer to the Sheet. Activate the Name field by a double left-click of the mouse in the grid and rename the created Visual Layer Label Annotation.
Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button. The next preparatory task is to ensure an appropriate Label Visual Style is active for the Sheet to ensure adherence to a standard representation.
The required Visual Style is specified by navigating to the Annotate tab and setting the style within the Active Visual Styles group.
Select LAB-TRAINING from the Label Visual Style options list. Before creating the Label, ensure elevation View AREA 01 & AREA 03 (LOOKING NORTH) is the Current Owner and the newly created Visual Layer Label Annotation has been selected within the Active Properties.
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Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or graphically by a double-left click in the required area.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button.
With a second right-click of the mouse, motion to the Label tile.
Alternatively the function may be accessed via the Label button in the Annotate group of the Annotate tab.
As this is the first selection of the Label function in the Draw session, a Label Selection browser is presented for label template selection. Select the General label template element from the explorer section of the browser before selection of the General Label (GLAB) object in the display area.
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Click the Select button to confirm selection, dismiss the Label Selection browser and prompt the Contextual Editor.
Invoke the Draw Power Wheel via a right-click of the mouse combined with pressing the key and select Owner Object Snap point. Select the Equipment Item EQUI D1201 and place the label as shown below.
Prompt the Text Editor form with a double left mouse click on the Label Text and enter/select the Intelligent Text: #DESC #NAME(C2:) #POS.
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12.6
(Symbolic) Template Labels – A Worked Example
Before creating the Label, ensure View AREA 01 & AREA 03 (PLAN NORTH) is the Current Owner and the newly created Visual Layer Label Annotation has been selected via the Active Properties
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Annotate tile to prompt the secondary Annotate Power Wheel before releasing the mouse button. With a second right-click of the mouse, motion to the Label tile.
Due to label creation occurring earlier, the Label Selection browser is not prompted and the Contextual Editor is prompted. From the Contextual Editor menu select the Template tile to renege on the current label selection and define an alternative Label via the Label Selection browser. Using the Select browser explorer navigate to REGI TT/DRA/MAS/LABELS > LIBY TT/DRA/MAS/ LABELS/GEN > LALB TT/DRA/MAS/LABELS/GEN/COL-NAME.
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From the display area of the Select browser, select the Template Label TT/DRA/MAS/LABELS /GEN/COLNAME/COL-NUMT and click the Select button to dismiss the browser window. Ensuring Object Snap is active in the Draw Status Bar, the first Dimension Point is defined by a click in the Draw Canvas on the required point (element) to be measured from. If required, the Draw Power Wheel, prompted by a right-click of the mouse combined with pressing the key, may be used to restrict selection to a specific Object Snap point. In this example the Label will be created for a Structural item. Select the Item Object Snap so that the Label Attachment Point will be attached to the structural item identified
To focus on the area of the View to be labelled, prompt the Draw Power Wheel with a right-click and motion to the Zoom Window tile. Following the prompts, select the first and opposite corner of the
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AVEVA Everything3D™(2.1) Draw TM-1830 zoom window as shown below.
Select Structural Column K1 as the Label Attachment Point.
On selection of the first Label Attachment Point, the Contextual Editor updates to prompt the specification of the Label Connection Point.
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Note the Label Tools: Format tab is available for Label property specification. Prior to placing the Label Connection point as shown in the above diagram (end of Dimension Overshoot) modify the Leader Line Visibility to Off by clicking the Visibility toggle button in the Leader group of the tab. On selection of the shown Label Connection point, the label is created and the text resolved.
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For those elements having p-lines, the p-line name to be attached to can be entered in the PLINE property grid field below Position. The distance along the section is defined as a proportion of the length; a value less than 1 can be entered in the Proportion property field.
If a view has significant structural elements within it and the user wishes to annotate to different Pline filters i.e. TOS, NA etc. the P-Line visibility attribute can be set at the VIEW level within properties grid
Modify the Scale of the created Label by initially altering with the Label Stretch Grips and then refining to Scale X 0.75, Scale Y 0.75 using the Properties Grid. Using Copy and Paste functions, Copy the created label and Paste to the remaining Pipe Rack structural columns as shown below.
Save Work.
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12.7
Automatic Tagging
The AVEVA E3D Draw Automatic Tagging facility enables the automatic generation of a series of Labels in one or more Views of a Sheet. This is facilitated having defined a set of rules to control which elements are to be labelled and the (common) appearance of the labels.
12.7.1
Labels & Hierarchy
The automatically generated Labels (which may be General or Symbol Template labels) can be individually edited, e.g. it may be necessary to reposition a label or to modify its leader line. The editing functionality is constrained so as to prevent Labels diverting from the criteria under which the Autotagging process operates. The hierarchy for the creation of Tags is the same as found with Labels. Tags will only be placed below a LAYE element with a Purpose attribute set to TAG. If required, the Draw application automatically creates an additional LAYE element for the sole purpose of containing Autotagging generated Labels.
A Tag Rule (TAGR) can be defined locally by the User or may exist as a standard Tags Rule created by the Draw Administrator. The Tag Rule defines the model elements to be labelled and, through a template reference, how the label will label will displayed in appearance.
Labels created by Autotagging may not be deleted individually. If the Tag Rule is deleted or Unset, in the case of standard rule, the labels will be removed.
12.7.2
Creating Tags
The Autotagging utility may be accessed by clicking the Auto-Tag button in the Annotate group of the Annotate tab.
If a View is not currently selected, the Contextual Editor prompts the user to Select Element i.e. selects an element in the View to be labelled. This enables Draw to select the correct view and, if required, automatically create a LAYE element for the storage of the Tags to be created.
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The Layer options list displays the available LAYE elements for the current View.
Only LAYE elements With a Purpose attribute set to TAG will be listed here (by default only one such Layer will be present, although others may be created if required).
The Automatic Tagging form has two parts:
Library Tagging.
Local Tagging.
A LAYE element may only contain one set of Library tags due to regeneration deleting any that may exist; losing any manual positioning or formatting that may have been undertaken with previous iteration. It is possible to have more than one set of Local tags under a LAYE element. New LAYE elements can be created directly from the Automatic Tagging form as shown below.
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12.7.3
Library Tagging
Library Tagging use Tag Rules defined by the Draw Administrator. The Tag Rule Library, where the rules are stored, is displayed adjacent to the Ref. Library field on the Automatic Tagging form. This library is defined and may be altered through the User Defaults form.
The Tag Library options list enables the user to select the type of model element required to be labelled. For example Equipment, Piping and Structural items.
The Style options list enables the selection of a particular item type for tagging. The available options are dependent on the option selected from the Tag Library list.
Clicking the Apply button within the Library Tagging area of the Automatic Tagging form displays a confirmation message. Clicking the Yes button will delete any existing Tags within the current LAYE element.
It is not possible to create Local and Library Tags beneath the same LAYE element. If an attempt is made to create Library Tags beneath a LAYE element that contains local Tags an error is displayed.
Clicking the Update button at the bottom of the Automatic Tagging form generates the tags (created as Symbolic Template Labels).
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The tags will be positioned using default position criteria; however, they may be re-positioned using the Label Placement form or label grips.
Refer to Section 12.8 Intelligent Label Placement for further information on the placement of Autotagging generated labels.
In some cases two or more tags may be positioned automatically using the same default position.
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12.7.4 Local Tagging Local Tagging enables control over the appearance and applicability of tags. Tags may use a Library Symbolic Label or a locally defined General Label as a template.
The Copy Library Style button enables a Library Tagging style to be copied and modifications made to the tag rule defining which elements are to be tagged. Having copied the library style, the Style selection in the Library Tagging area of the form becomes unset. If the Style is unset on clicking the Copy Library Style button, no style will be copied. In the example here, selecting the Apply button alters the Rule name to NOZZLE-1.
A Tag Rule and Label Master (GLAB) are created beneath the LAYE element in the Draw hierarchy. The Tag options list displays the item type to be tagged and the Rule option list displays the current tagging rules in the local style. To modify the rule that determines which elements will be tagged, it is necessary to modify the selection criteria in the with textbox.
The Template Ref shows the name of the Symbolic Label used for the tagging. This may also be changed or a General Label created.
As an alternative to copying a Library Tagging Style, new Local Tagging Rules may be created and stored under the LAYE element.
The Tag options list enables the selection of the elements type to be tagged.
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AVEVA Everything3D™(2.1) Draw TM-1830 Clicking the Create button creates a new rule name based on the type of element selected to be tagged, e.g. EQUIPMENT-1. Subsequent creation of a Local Tagging Rule using the same element type will increment the suffix of the rule name e.g. EQUIPMENT-2. The Delete button deletes the Local Tagging Rule displayed in the Rule options list. The With textbox enables the user to enter selection criteria to filter the selected element types using standard operands. For example if the selected element type is Valve an entry of STYPE EQ ‘GATE’ AND ABORE GE 80 in the With textbox would select only gate valves with a bore greater or equal to 80mm. The Template Type options list has two options:
Template Library Tagging
If Library is selected from the Template Type options you can select the browser button to select the template.
Once the desired template is selected from browser the Template Ref will update to suit.
Having defined the style and template required; clicking the Apply button followed by the Update button will generate the tags. The Regenerate All Tags checkbox will generate the tags using the current settings of either Library or Local Tagging.
Template Local Tagging If Local is selected from the Template Type options list, the Attributes field displays four options
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Text Settings…
Text Contents…
Frame…
Leader Line…
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AVEVA Everything3D™(2.1) Draw TM-1830 These settings enable the specification of a General Label, using appropriate forms, to be the tag template. The template name is displayed adjacent to the Template Ref text.
In this example, Valves are being tagged and the text contents have been defined as the intelligent text #NAME.
Having defined the style and template required: clicking the Apply button followed by the Update button will generate the tags. The Regenerate button will generate the tags using the current settings of either Library or Local Tagging.
12.8
Autotagging (Local Tagging) – A Worked Example
Ensure the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 is the current Sheet with View EQUIPMENT C1101 - DETAIL as the Current Owner. Select the Visual Layer Label Annotation via the Active Properties form.
Click the Auto-Tag button in the Annotate group of the Annotate tab and, on prompting, select the identified View.
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Selecting the identified View, Draw automatically creates a LAYE element with purpose Tag for the storage of the Tags to be created.
The Automatic Tagging form is displayed.
From the Library Tagging area of the form, select the Tag Library Equipment.
Select the associated Style Nozzles.
From the Local Tagging area of the form click the Copy Library Style button to copy the selected Library Tagging definition and update the Local Tagging area of the form.
The proposed labels to be created will label connecting pipework to the Fractionating Column C1101. To this end, the with criteria must be altered to filter out those Nozzles that are not connected to pipework. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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Append the With criteria to include AND ATTRIB CREF NEQ Nulref. Click the Apply button within the Local Tagging area of the Automatic Tagging form.
An error will be presented if the input with text is incorrect.
A new Rule Nozzle-1 is automatically created.
A Local Template type is required.
Select Local from the Template Type options list to update the Attributes options list. Select the Text Contents…Attributes option.
The Modify Text form is displayed.
Either enter the intelligent text #CREF(C2:) directly or select via the Intelligent Text form; displayed via the Intelligent Texts button. Click the Apply button and dismiss the form by clicking the Cancel button.
Note that the Text Settings Attributes option is populated by the current Visual Style.
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Click the Apply button in the Local Tagging area of the form to confirm any changes before clicking the Update button.
The View is updated with generated labels for those Nozzles with connecting pipework.
Save Work.
12.9
Label Placement
The Label Placement utility helps to ‘tidy up’ crowded areas of labelling, minimising Label overlap and leaderline crossing. As well as changing label positions this facility may also be used to change Label orientations, text justification, alignments, and the definition of leader-line shapes. The Label Placement utility may be accessed by clicking the Label Placement button in the Annotate group of the Annotate tab.
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12.9.1
Intelligent Label Placement Form: Select
The Select area of the form allows the user to add or Remove labels to be placed within the drawing using a spreading list.
The labels to be placed are selected by employing the following button options.
CE’s Labels: selects an individual label or all the labels in the current view.
Owner’s Labels: selects all the labels of the owner of the current element.
Clear: clears the current selection.
ID Label: allows the user to select a series of labels.
ID Design: allows the user to select a series of labels attached to the identified design element.
2D Window: allows the user to select all the labels within a cursor defined window.
List…: displays the Select List form. The user can select a pre-defined list or create a list for this activity.
12.9.2
Intelligent Label Placement Form: Position
Two positioning options are available for Labels: Remote or Local. The user must select the appropriate checkbox before clicking the Definition button adjacent to the checkbox options. A label definition form will be displayed.
12.10
Remote Label Placement
Using this option will place labels around the view border. The Remote Label Placement form allows the user to set the positioning parameters for remote label spreading.
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Region: the labels may be spread around a rectangular region defined by the cursor. The co-ordinates of the region will appear in the X Y boxes, from where they may be modified. View Margin: the labels may be spread around a given margin of the current View boundary. Minimum gap between labels: defines the minimum gap between the labels. Use: by default, all four sides of the View border will be used to spread the Labels, but one or more sides may be omitted. Automatic Orientation: allows or suppresses automatic rotation of the Labels at the top and bottom sides of the View boundary.
12.10.1 Local Label Placement Using this option will place labels around significant design elements. The Local Label Placement form allows the user to define offsets that will be applied to the label with respect to the design elements.
The spread offset of the labels from their attachment points can be specified directly by entry to the X Offset, Y Offset fields or indirectly using a Radius and an Angle. Selecting the Same checkbox will cause the entered value to be copied into the (Y Offset) textbox.
12.10.2
Label Placement – A Worked Example
Ensure the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 is the current Sheet with View EQUIPMENT C1101 - DETAIL as the Current Owner and selection.
Prompt the Label Placement form by clicking the Label Placement button in the Annotate group of the Annotate tab.
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AVEVA Everything3D™(2.1) Draw TM-1830 The Contextual Editor initially updates to prompt Select Element. Select a Label within the identified view. The Intelligent Label Placement form is displayed.
From the Select area of the form, select the Add radio button. Add all labels in the View by clicking the CE’s Labels button.
The Labels will be selected in canvas and highlighted with blue grips current selection.
Check the Remote checkbox and click the Definition… button to prompt the Remote Label Placement form. On checking the View Margin checkbox, define a View Margin of 5mm. This will place the identified labels about the given margin of the current View boundary.
Ensure a Minimum gap between labels of 2mm and that the Top, Left and Right view boundaries will be used by selection of the appropriate checkboxes. The Automatic Orientation checkbox should be un-checked. Click the Ok button to confirm the Remote Label Placement definition and dismiss the form by clicking the Cancel button. Click the Apply button on the Intelligent Label Placement form to confirm the changes and dismiss the form by clicking the Cancel button.
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AVEVA Everything3D™(2.1) Draw TM-1830 The View is updated with the previously created labels by Autotagging arranged about the View boundary.
Save Work.
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12.11
Label Reference Check – A Worked Example
The Model Reference Check facility is used to ensure annotation objects in the Sheet are associated with the 3D model. This association is crucial in ensuring that the Drawing annotation continually reflects the intended design.
Navigate to the Tools section of the Annotate tab and note the area defined here.
The required annotation to be checked is specified by the checking of the appropriate Annotation Checkbox. In this instance, check the Labels checkbox. Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and focus on the previously labelled area of the View AREA 01 & AREA 03 (PLAN NORTH).
Using mouse Pan and Zoom navigate to the area of interest.
To initiate the Model Reference Check utility click the Model Ref. Check button in the Tools tab of the Annotate tab. The Drawing immediately ‘greys out’ with dimensions not properly associated with the design model highlighted as invalid (red) and dimensions associated highlighted as valid (green).
Remember that an intelligent association with the 3D Model is also indicated by the Label Attachment Point grip being a yellow circle.
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Exercise 11 Label Annotation Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and using the previous chapter as a guide label the drawing.
Ensure that the correct Visual Layer is selected when labelling the views.
For example:
View AREA 01 & AREA 03 (PLAN NORTH) Label column references as below (scaling the labels to 0.75).
Label equipment items in Views COLUMN C1101 SECTION C - C (LOOKING EAST) & AREA 01 & AREA 03 (LOOKING NORTH).
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AVEVA Everything3D™(2.1) Draw TM-1830 Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and using the previous chapter as a guide add projection line text and manipulate labels to tidy all dimensions. Utilise Label Align.
The resultant view BUILDING B02 (PLAN NORTH) should look similar to below.
When labelling grid lines ensure the Relative Position property is set to False.
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Exercise 12 Automatic Tagging Annotation Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and, using the previous chapter as a guide, undertake the following tasks for the View AREA 01 & AREA 03 (PLAN NORTH).
Ensure that the correct Visual Layer is selected when labelling the views.
Tag equipment items which belong to the Zone ZONE-EQUIPMENT-AREA01 by using a Local Tagging Rule with suitable with criteria.
Reposition the created labels locally using Intelligent Label Placement.
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CHAPTER 13 Drawing Representation The following Chapter will examine the representation of Draw elements in greater detail.
As introduced earlier in the training, the Representation Styles group of the View: Format 2D tab allows the control of the View representation in the Draw Canvas through the definition of the View Type, Representation Style and Hatching Style.
13.1
View Representation Style
The presented Representation Styles within the View: Format 2D tab are set by the User Defaults and usually defined by a Draw Administrator. The displayed Representation Library (RPLB) contains Representation Ruleset (RRST) elements that are used to control the View representation of various Model elements. This is achieved by the given Representation Ruleset containing Representation Rules that apply a referenced Style to a specified Model element type or name.
13.2
The definition of the default Representation Ruleset for the View may also be achieved via the User and Limits Defined View forms; accessed from the Modify group of the View: Format 2D tab.
Local Representation Rules
In addition to the general Representation Rules defined via the Representation Rulesets within the View: Format 2D tab, a Local Representation Rule allows the user to apply a representation locally to a View in order to alter the representation of a Model design element. A created and applied Local Representation Rule is stored beneath the View the rule has been applied too. The order the Representation Rules are applied to the View is determined by a prioritised list. It is advisable to locate any specific Representation rules earlier in the list.
Local Representation Rules take precedence over any set Representation Ruleset from the View: Format 2D tab.
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There are two methods to apply a Local Representation Rule:
Local Rules form A descriptive method to define a Representation Rule by element type or named element – the form is accessed via the View: Format 2D tab and Local Rules group.
Quick Representation & Hatching form A graphical method to define a Representation Rule via element selection – the form is accessed via the Home tab and Display group.
13.2.1
Local Rules form – A Worked Example
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and make View AREA 01 & AREA 03 (PLAN NORTH) the Current Owner and Current Selection.
Prompt the Local Rules form by clicking the Representation button from the Local Rules group of the View: Format 2D tab.
The Local Rules form is displayed. Ensuring the correct View is defined in the Views options list, create a new Representation Rule by selecting the Create button adjacent to the Rules area of the form.
The Delete button allows the removal of existing Local Representation Rules
The Create RRUL form is displayed.
Enter the Name: PLANNED-PUMPS-PHASE-02.
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AVEVA Everything3D™(2.1) Draw TM-1830 Click the OK button to create the Rule. The elements for which the rule is to be applied may be specified by Element Type or Name.
Selecting the Element Type radio button allows the selection of an appropriate element from the options list.
Toggle the Names… option to allow the entering of named elements. Click the Modify button to prompt the Names form. The form allows the addition of multiple elements in a similar fashion to the Drawlist Manager form. Select the Pumps PMP-9, PMP-8 and PMP-7 from Zone ZONE-EQUIPMENT-AREA03.
Model elements may be navigated to in the Members list of the Names form by selection in the Draw Canvas.
Click the OK button to update the For list of the Local Rules form. If required, selection criteria may be set via the With text box e.g. MAT (ATTRIB FUNC OF ZONE, 'Equipment') NEQ 0. A pre-defined Style may be assigned to the Representation Rule by checking the Style checkbox and selecting the required style from the available Style Libraries.
The Style Libraries are administered by the Draw Administrator and made available for selection via the User Defaults form.
Select the available Style for selection: /TT/DRA/PRJ/STYL/LOCAL. Select the contained Style /TT/DRA/PRJ/STYL/LOCAL/FUTURE Level 6.
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The Display options list allows the toggling of the available Styles to be described by Name, Gen, Pipe or Steel. This allows the user to observe the intended Style in regards to representation and properties.
Click the Apply button and dismiss the form by clicking the Cancel button. The Representation Rule is created – note the change in the representation of the identified pumps in the Draw Canvas.
13.3
An Update Design / Current Owner may be required.
Quick Representation Rules – A Worked Example
Navigate to the Sheet DRWG-SLH_DETAIL-B02/S1 and make View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION) the Current Owner and selection.
From the Home tab select the Rep. & Hatch Rules button from the Display group.
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The Representation and Hatch Rules form is displayed and docked to the side of the Draw Canvas.
When first opening the form it may be necessary to use the horizontal form splitter button to minimize the other docked forms.
In addition to the creation of a Representation Rule the Representation and Hatch Rules form allows the definition of a Style to be used.
Utilising the Rep. Rules tab, create a new Representation Style by clicking the Add button. Accept the default Name (may be modified on clicking the name in the Representation Style list). Ensure the created Style is highlighted by selection.
The Representation Style is created locally to the Drawing within the Drawing Library.
The Colour and Style section of the form allows the specification of Line Type and Colour for the representation lines of the element i.e. Front Face and Back Face.
Expand the Front Face Style area and, from the Colour options list, select the Purple Colour 12. Ensure the remaining Representation lines have a Line Type set to Off. The Representation Flags section of the form allows the user to control the display of the Tube, Pipe Symbols, Obstructions, Insulation, Profile (Steelwork) and, P-Lines (Steelwork). Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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Uncheck all the flags with the exception of Profile.
The Representation Rules section of the form allows the user to set a condition for the Representation Rule.
No HLR ensures the rule is exempt from the hidden line removal process for the View. This is particularly useful to ensure Grid Lines persist regardless of View Type.
The checking of the Omission option is utilised to omit elements from a Representation Rule.
The Symbol option sets the symbolic representation for elements in the Draw Canvas. Ensure all checkboxes remain un-checked.
A style may be applied to an element in the Draw Canvas and thus create a Representation Rule by two methods:
Select Items On selection of the Select Items button the user is prompted to apply the current (created) Representation Style to Model design items in the Draw Canvas View. The user may select multiple items and on pressing the key, the Representation Style is applied to the selected item(s) and a Local Representation Rule created.
Select Owners The selection of the Select Owners button prompts a similar process to that described for the Select Items method but with the condition that the item owner is selected for the application of the Representation Rule and Style. Click the Select Owners button.
The cursor in the Draw Canvas prompts Select design owner. With a left mouse click in the Draw Canvas select all Handrail elements including the Stair Handrail in the identified View. Note the highlighting of the item Owner on selection. Complete the selection by pressing the key. With automatic update, the Handrail elements are updated in representation.
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13.4
Hatching Representation Style
The presented Hatching Styles within the View: Format 2D tab are set by the User Defaults and usually defined by a Draw Administrator. The displayed Representation Library (RPLB) contains Hatching Ruleset (RRST) elements that are used to control the View hatching representation of various Model primitives and indicate any sections that may be applied. This is achieved by the given Hatching Ruleset containing Hatching Rules that apply a referenced Hatch Style to a specified Model element type or name.
The definition of the default Hatching Ruleset for the View may also be achieved via the User and Limits Defined View forms; accessed from the Modify group of the View: Format 2D tab.
13.4.1
Fill Styles
A Hatch Style is formed by a Hatch Pattern Colour and Fill Style plus Outline definition. In addition to forming the Hatching Style and Rule, the Fill Style may be used independently within the drawing to hatch an area of the drawing as part of the annotation. For example, a primitive (Outline) may be hatched by a Fill Type via the Properties Grid.
A pre-defined set of Fill Types (including solid-fill) is provided within Draw; it is also possible to utilise user-defined hatch patterns.
A Fill Style (Type) is defined by one or more hatch patterns. A hatch pattern can be a sequence of parallel lines all drawn with a particular line style e.g. chained, or solid-thick, at a specified angle and separation.
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Adding Hatching to a View – A Worked Example Navigate to the Sheet DRWG-FRACTIONATING_ COLUMN-C1101/S1 and make the View SKIRT DETAIL (SECTION – LOOKING EAST) the Current Owner and selection.
.
From the View: Format 2D tab and Representation Styles group, click the Hatching Styles segmented button and from the displayed options list select the Representation Library TT/DRA/PRJ/HRUL/GEN and the Hatching Ruleset TT/DRA/PRJ/HRUL/GEN/Hatch-Equip.
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The Hatching Ruleset selected is designed to hatch a sectioned item of equipment. The identified View has such a section.
The previously created cutting list will force the plane to section only the C1101-SKIRT element.
The View is updated to indicate the placed section by a hatch and outline.
13.6
An Update Design may be required if Automatic Update Design is not active in the Status bar. The View is shown with LWT turned on.
Local Hatching Rules
As with Representation Rules, Hatching can be controlled using a Library via the View: Format 2D tab or can be created Local to the View. The hatch can be applied to the View with or without a Section Plane being evident. The order the Hatching Rules are applied to the View is determined by a prioritised list. It is advisable to locate any specific Hatching rules earlier in the list.
Local Representation Rules take precedence over any set Representation Ruleset from the View: Format 2D tab.
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AVEVA Everything3D™(2.1) Draw TM-1830 There are two methods to apply a Local Representation Rule:
Local Rules form A descriptive method to define a Hatching Rule by element type or named element – the form is accessed via the View: Format 2D tab and Local Rules group.
Quick Representation & Hatching form A graphical method to define a Hatching Rule via element selection – the form is accessed via the Home tab and Display group.
13.7
Local Rules Form – A Worked Example
Navigate to the Sheet DRWGSLH_DETAIL-B02/S1 and make View BUILDING B02 - HANDRAIL & LADDER DETAIL the Current Owner and Selection.
Prompt the Local Rules form by clicking the Hatching button from the Local Rules group of the View: Format 2D tab.
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The Local Hatching Rules form is displayed. Ensuring the correct View is defined in the Views options list, create a new Hatching Rule by selecting the Create button adjacent to the Rules area of the form.
The Create HRUL form is displayed.
Enter the ROOF.
Name:
BUILDING-B02-
Click the OK button to create the Rule.
The Delete button allows the removal of existing Local Representation Rules
The elements for which the rule is to be applied may be specified by Element Type or Name.
Select the Element Type radio button and from the options list select the Walls & Floors sub-menu and Floor option.
If required, selection criteria may be set via the with text box e.g. MAT (ATTRIB FUNC OF ZONE, 'Equipment') NEQ 0. A pre-defined Style may be assigned to the Hatching Rule by selection from Style Libraries options list.
The Style Libraries are administered by the Draw Administrator and made available for selection via the User Defaults form.
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AVEVA Everything3D™(2.1) Draw TM-1830 Select the available Style for selection: /TT/DRA/PRJ/HSTYL/LOCAL and select the contained Hatching Style /TT/DRA/PRJ/HSTYL/LOCAL/UserDef-40.
The adjacent Display thumbnail allows the user to visualise the hatch pattern and colour. Click the Attributes button below the Style selection area of the form to display the Hatching Rule Attributes form.
Using the form options enables the user to determine how the Hatching Rule Attributes are to be applied.
Clicking the Plot button on the Hatching Rule Attributes form will open the Hatching Rules Attributes Plot form, providing the user with useful illustrations of how the different settings impact on the resulting view.
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From the Consider options list select all primitive surfaces and the All surfaces in all directions radio button from the Hatching section of the form
Click the OK button on the Hatching Rule Attributes form followed by the Apply and Cancel buttons on the Local Hatching Rules form. Following an Update Design / Current Owner, the View updates to show Floor elements as hatched.
Labels and dimensions omitted for clarity.
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13.8
Quick Hatching Rules – A Worked Example
Navigate to the Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1 and make View COLUMN C1101 SECTION (LOOKING EAST) the Current Owner and selection.
From the Home tab select the Rep. & Hatch Rules button from the Display group.
The Representation and Hatch Rules form is displayed and docked to the side of the Draw Canvas.
In addition to the creation of a Representation Rule the Representation and Hatch Rules form allows the definition of a Style to be used.
Utilising the Hatch Rules tab, create a new Hatching Style by clicking the Add button. Accept the default Name (may be modified on clicking the name in the Hatching Style list). Ensure the created Style is highlighted by selection.
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The Representation Style is created locally to the Drawing within the Drawing Library.
The Colour and Style section of the form allows the specification of a Hatch and Outline Style.
Expand the Hatch Style area by clicking the expansion button. From the Colour options list select Red Colour 2 and from the Style options list select 8007 SystemStyle 7.
Expand the Outline Style area and ensure the Outline has a Line Type set to Off.
From the Hatching Rules area, select the Only sectioned surfaces radio button to Consider only sections in the identified View.
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AVEVA Everything3D™(2.1) Draw TM-1830 As described for Representation Styles, a Hatching Style may be applied to an element in the Draw Canvas by selection of Item or Owner. Click the Select Owners button. The cursor in the Draw Canvas prompts Select design owner. With a left mouse click in the Draw Canvas select the sectioned Column C1101 and complete the selection by pressing the key. The View is updated as follows:
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AVEVA Everything3D™(2.1) Draw TM-1830
Exercise 13
Drawing Representation
Navigate to Sheet DRWG-SLH_DETAIL-B02/S1 and, using Chapter 13 as a guide, complete the following tasks:
Using the previously created Representation Style for the Handrail element, use the Representation and Hatch Rules form to apply the representation to all Handrail elements in the Sheet.
Using the Representation and Hatch Rules form, create a new Representation Style to highlight the Rung Ladder within each View.
For example, the representation of the Detail Views will be as follows:
Continuing with the Sheet DRWG-SLH_DETAIL-B02/S1 complete the following task:
Use the Local Hatching Rules form to create a Local Hatching Rule for the Floor and (Straight) Wall element types depicted in View ROOF HANDRAIL & RUNG LADDER (EAST ELEVATION).
For example, the representation of the View will be as follows:
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CHAPTER 14 2D Drawing This chapter will introduce the Draw Region element; highlighting key element properties and outlining how the Region may be created and manipulated. The following sections will outline the drawing capabilities of AVEVA E3D Draw and how, through the use of a Region, the annotation may be incorporated within the Draw Sheet.
14.1
Region Element
A Region is a type of View and defines a scaled area of the Drawing Sheet which can be used for drafting. A Region has a pre-defined, independent scale and can be created at any point in the drawing process. A Region is considered to be a Current Owner. This definition allows the user, through selection of the Region, to complete an annotated drawing without reference to the Draw Explorer.
When a Region is selected as a Current Owner, the rest of the drawing may be greyed out if required. This is determined by selecting the Greyout button from the Draw Status bar.
Region Creation A Region may be created through a variety of methods and from a hierarchical perspective the Region is owned by the Sheet.
The User must be at Sheet level or below before a Region can be created, this is done automatically on selecting a view creation method.
A Region may be created by clicking the Region button from the View group of the Home tab.
Alternatively, a Region may be created by typing the command REGION.
On clicking the Region button or tile the workflow begins with the definition of the Region size. The Contextual Editor updates to prompt the location of the first corner of the proposed Region. On locating a position in the Draw Canvas, the Contextual Editor updates to prompt the specification of the opposite corner.
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Alternatively, on the first prompt, the user may click the Down Arrow button to display the Contextual Editor menu and the Centre tile option may be selected.
This updates the Contextual Editor to prompt the user to specify the centre point of the View.
On selecting the centre point location, the Contextual Editor updates to prompt the user to specify the width and height of the View through mouse manipulation or direct position entry to the Contextual Editor positon fields. Dynamic feedback is given in the Draw Canvas to indicate the proposed View.
The position may be entered directly into the Contextual Editor. Navigation between fields and locking on entry is by key selection. A field may also be locked and unlocked via key selection.
Properties Grid & Visual Style
On creation and selection of a Region, as with all standard Draw elements, it is possible to modify the properties of the Region via the Properties Grid. The Properties Grid offers an efficient and quick user workflow to alter View geometry, representation and visibility by selection or direct entry. Sharing a number of Properties with the View element, the Region may be defined by a Visual Style.
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Region Manipulation - Grips In addition to direct entry to the Properties Grid, a Region may be manipulated graphically as per a View element by the use of Region Grips.
A View may be manipulated and modified through the following View Grips:
Stretch Grip Four grips allow the Region to be resized through mouse selection and movement or direct entry to the Contextual Editor.
Position Grip A single grip at the centre of the Region allows the Region to be repositioned through mouse selection and movement or direct entry to the Contextual Editor.
Scale Grip Four grips at the centre of each Region side allow the User to rescale the View to a default scale through mouse selection.
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Region Interaction - Draw Power Wheel A Region may be altered and manipulated through the use of the Draw Power Wheel and may be used in conjunction with Object Snap points. On selecting the Region, the user may invoke the Draw Power Wheel via a right-click of the mouse and select actions such as Copy, Paste and Move. On selecting a Region grip, the User may invoke the Draw Power Wheel via a right-click of the mouse to confirm or cancel an action or navigate the Draw Canvas. In addition, on selecting a Region grip and primitives within, the user may invoke the Power Wheel via a right-click of the mouse combined with pressing the key to restrict mouse selection to a specific Object Snap point.
14.2
Draw tab
The Draw tab contains functionality relating to the creation, measurement and modification of 2D drawing elements. Drawing creation is aided by the Draw tab containing the following grouped functionality.
14.2.1
Measure The Measure group allows the measurement of Draw elements in linear (Distance) and angled (Angle) directions. Any point in the Draw Canvas may be determined as to its position by use of the ID Point tool.
On use, measurement is indicated within the cursor tooltip, the Messages window and, if active, the Draw Canvas dynamic hint feedback.
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In order to display actual dimensions when using the distance command the user must ensure the identified View is the Current Owner.
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14.2.2
Draw The Draw group allows the definition of 2D primitives by varying methods. A number of these primitives will be utilised and described in the forthcoming Worked Example.
A number of the Draw primitives within the Draw group are replicated within the Draw Power Wheel on selecting the Draw tile.
Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools contained within the Draw group.
14.2.3
Construct
The Construct group allows the definition of construction lines: Ray Line and X Line.
As per the Draw Grid, construction lines are used to aid the drawing process.
It is advisable to place construction lines on a bespoke Visual Layer so that they may be made invisible as required.
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AVEVA Everything3D™(2.1) Draw TM-1830 A Ray Line is defined by a start point in the Draw Canvas and a direction. The Ray Line is formed from the start point and terminated at the Sheet boundary in the defined direction.
An XLine terminates at the Sheet boundary in two directions on the definition of a point in the Draw Canvas and a direction. The specification of Direction may be aided via the use of the XLine options list accessed by clicking the XLine segmented button.
Refer to Appendix E - 2D Drawing Techniques for details on the purpose and use of the drawing tools contained within the Construct group.
14.2.4
Modify The Modify group contains tools that may be utilised to modify 2D drawing elements. A number of these primitives will be utilised and described in the forthcoming Worked Example.
A number of the Draw modification tools within the Modify group are replicated within the Draw Power Wheel on selecting the Modify tile.
Refer to Appendix E 2D Drawing Techniques for details on the purpose and use of the drawing tools contained within the Modify group.
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14.3
Regions & 2D Drawing – A Worked Example
The Worked Example and following Exercise will draw an example Base Plate detail using a number of the Draw functions contained within the Draw and Modify groups of the Draw tab. Navigate to Sheet DRWG-E3D-SLH_DETAIL-B02/S1 and ensure the Sheet is the Current Owner.
To create a Region click the Region button from the View group of the Home tab.
The Contextual Editor updates to prompt the location of the first corner of the Region in the Draw Canvas.
Position the cursor at the explicit position: X 490mm, Y 80mm and click the left mouse button.
The Contextual Editor updates to prompt the location of the opposite corner. Position the cursor at the relative position: X 525mm, Y 295mm and click the left mouse button.
On selecting the second corner of the Region, the user is prompted to specify the working Scale prior to 2D drafting. Specify a Scale 1:1 or 1.
Note the Scale may also be modified via the Properties Grid.
The Region is created and shown as the Current Owner.
Note co-ordinate feedback in the Status bar alters to reflect the Region co-ordinates rather than the Draw Canvas co-ordinates.
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Continuing to use the Properties Grid, name the Region TYPICAL HANDRAIL BASE PLATE.
Before proceeding with the creation of the 2D drawing, a Visual Layer is required for the Base Plate to be drawn and for any annotation.
Click the Visual Layers button from the Project group of the Home tab to prompt the Visual Layers form.
Using the Visual Layers form, click the Create New Layer button to add two Visual Layers to the Sheet.
Activate the Name field by a double left-click of the mouse in the grid and rename the created Visual Layers Base Plate – Anno and Base Plate – Steelwork. For the Base Plate – Anno Visual Layer define the Layer Colour as Red Colour 2 and Layer Line Type as 8004 Chained from the respective options lists.
Click the Apply button and dismiss the Visual Layers form by clicking the Cancel button.
Before starting the drawing, ensure the Region is the Current Owner and the newly created Visual Layer Base Plate – Steelwork has been selected.
Remember that the Current Owner may also be selected via the Draw Power Wheel > Navigator or graphically by a double-left click in the required area.
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AVEVA Everything3D™(2.1) Draw TM-1830 Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Draw tile to prompt the secondary Draw Power Wheel before releasing the mouse button.
With a second right-click of the mouse, motion to the Rectangle tile.
Alternatively the function may be accessed via the Rectangle segmented button in the Draw group of the Draw tab.
The Contextual Editor updates to prompt the location of the first corner of the proposed Rectangle. Click the Down Arrow button to display the Contextual Editor menu and select the Centre tile option, or press the shortcut key.
This updates the Contextual Editor to prompt the user to specify the centre point of the rectangle.
Position the rectangle X 390mm, Y 170mm.
at
the
explicit
position:
On selecting the centre point location, the Contextual E150ditor updates to prompt the user to specify the width and height of the recangle through mouse manipulation or direct position entry to the Contextual Editor positon fields. Dynamic feedback is given in the Draw Canvas to indicate the proposed shape and size.
Specify a 75mm rectangle width and height to achieve a 75mm sq. plate.
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AVEVA Everything3D™(2.1) Draw TM-1830
The rectangle is created within the Region as shown below.
The selection of a primitive shape, such as the created rectangle, prompts the appearance of Primitive grips. The grips may be used to manipulate the size, position and appearance of the primitive shape.
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Select fillet grip and stretch downward to fillet corner of rectangle. Specify a fillet diameter of 10mm.
Alternatively, a fillet radius may be defined by altering the Fillet radius field in the Properties Grid.
A series of centrelines will now be drawn for the Base Plate and Bolt Holes. Switch the Current Visual Layer to: Base Plate-Anno.
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AVEVA Everything3D™(2.1) Draw TM-1830
From the Draw Power Wheel motion to the Draw tile and from the secondary Draw Power Wheel select the Line tile.
Ensuring Object Snapping is active within the Status bar select the upper and lower mid-points of the rectangle to define a line.
Select the upper Stretch grips of the created Line and stretch the line Y 15mm. Repeat for the lower Stretch grip by Y -15mm.
The Lengthen function may also be utilised to extend linear primitives.
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AVEVA Everything3D™(2.1) Draw TM-1830
From the Draw Power Wheel motion to the Modify tile and from the context menu select Rotate The user is prompted in the Draw Canvas for object selection. Select the created vertical centerline.
The Contextual Editor updates to prompt the specification of the rotation base point. Using object snapping, select the centre of the rectangle or mid-point of the created line.
The Contextual Editor updates to request the specification of a rotation angle. At this point select the Copy tile from the Contextual Editor menu.
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Rotate the line 90 degrees by selection of the upper or low rectangle edge mid-points. A second horizontal centre-line is created.
From the Modify group click the Offset button.
The Contextual Editor updates to request the specification of an offset distance. Set an offset distance of 57mm.
Select the vertical centerline for offset.
The selected centre-line is highlighted and the Contextual Editor updates to prompt the user to specify an offset direction. Click in the Draw Canvas to the right of the vertical centre-line.
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AVEVA Everything3D™(2.1) Draw TM-1830
The offset line is created and the Contextual Editor updates to allow further objects to be offset.
Continue the offset process to form a centre-line arrangement as below.
Having created the centre-line annotation; select the Base Plate-Steelwork Visual Layer from the Properties Grid in preparation to create the plate bolt holes.
From the Draw Power Wheel motion to the Draw tile and from the secondary Draw Power Wheel select the Circle Centre-Radius tile.
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AVEVA Everything3D™(2.1) Draw TM-1830
Use the intersection Object Snap point to select the centre-line crossing in the top right corner of the base plate.
The Contextual Editor updates to request the specification of the circle radius. Specify a 12mm diameter hole by entering a 6mm radius.
The creation of the remaining bolt holes at each corner centreline intersection is best achieved by the use of the Copy and Paste function. However, in the interest of introducing functionality an Array will be used.
From the Draw Power Wheel motion to the Modify tile and from the context menu select the Array tile. The Array form is displayed.
The Array form allows two types of Array to be created: Rectangular and Polar. Each type of array is represented by a tab in the Array form.
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AVEVA Everything3D™(2.1) Draw TM-1830
Rectangular Array Using a selected object, the Rectangular array allows the formation of a rectangular arrangement of objects with a set number of columns and rows to a defined offset.
Polar Array Using a selected object, the Polar array allows the formation of a circular arrangement of objects about a centre point. The arrangement may be defined by a combination of number of required items, angle between items and total angle to fill. From the prompted Array form, navigate to the Rectangular tab and click the Select Objects button. Select the created bolt hole in the Draw Canvas and confirm selection by pressing the key.
The Array form defines the Array by the setting of the number and offset of rows and columns.
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AVEVA Everything3D™(2.1) Draw TM-1830
Using the Array form set: 2 Rows at a -114mm offset. 2 Columns a -114mm offset.
Ensure the Array is as intended by clicking the Preview button. Click the OK button to apply the array
The Base Plate will now show four bolt holes at the corner intersections of the centrelines.
The next step is to create the Base Plate socket for the handrail post From the Draw group of the Draw tab, click the Circle Centre-Radius segmented button and select the Circle Centre-Diameter option.
Using the centre of the Base Plate as a reference point, create two circles of diameter 54mm and 60mm respectively. The Base Plate will now resemble the following.
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AVEVA Everything3D™(2.1) Draw TM-1830
A series of dimensions will now be drawn for the Base Plate and Bolt Holes. Switch the Current Visual Layer to Base PlateAnno and ensure the Dimension Visual Style is set to DIM-TRAINING.
Utilise a Pitched Circle Dimension to dimension the inner and outer diameters of the Base Plate Socket.
Utilise a Pitched Circle Dimension to dimension a Bolt Hole and alter the Dimension Text to include TYP via the Properties Grid.
Use a Linear Orthogonal Chained Dimension to dimension the base plate edge.
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AVEVA Everything3D™(2.1) Draw TM-1830
Due to the dimension being non-intelligent, i.e. not connected to a design element, it is possible to rotate the created linear dimension. As described previously, motion to the Modify tile and from the secondary Modify Power Wheel select the Rotate tile. On being prompted for object selection, select the created Linear dimension and select the centre of the Base Plate as the rotation base point.
The Contextual Editor updates to request the specification of a rotation angle. At this point select the Copy tile from the Contextual Editor menu.
Rotate the degrees.
dimension
90
A second vertical linear dimension is created.
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AVEVA Everything3D™(2.1) Draw TM-1830
The next step is to include a title for the Base Plate drawing. A title may be defined by using a Text Primitive. Ensuring the Current Visual Layer is set to Base Plate-Anno create a Text Primitive by clicking the Text button from the Insert group of the Annotate.
Refer to Section 16.1 Text for further information on the use and definition of text elements.
Place the text at the base of the created Base Plate drawing and enter the title PLAN VIEW into the Text Editor form. Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to confirm.
The title may be placed exactly through selection of the Text grip and, through object snapping, aligning with the Base Plate centerline. Ensure the Text Visual Style is defined as TEXT-TRAINING by selection in Active Visual Styles of the Annotate tab. Place a second Text Primitive near the bottom of the Region at its centre. On this occasion Intelligent Text will be utilised to ensure the text reflects the properties of the Region. Select the Intelligent Texts expansion button to display the Intelligent Text form. From the Intelligent Text form Drawing options list select the View/Region Title #VTITL and click the insert arrow button to place in the Text Editor.
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On insertion, highlight the text and select the Underline button. To represent the Scale of the Region, enter the text Scale followed by one insertion of the Scale Num intelligent text & one insertion of the Scale Den from the Drawing options list of the Intelligent Text form. Modify the inserted Intelligent Text to: SCALE #VRAT[1]:#VRAT[2].
Note Scale Num and Scale Den are the view scales numerator and denominator respectively.
Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to confirm. The finished worked example should resemble the example below.
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Exercise 14
Regions & 2D Drawing
Continuing from the Worked Example, and using the created Region, draw a profile view of the Base Plate using a selection of primitives and draw tools. The drawing should resemble and be annotated as shown below.
The finished Region will now be as follows.
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CHAPTER 15 Revision Management AVEVA E3D Draw allows the management of drawing versions by a Revision Control utility and, further, presents the opportunity to compare revisions and highlight any changes.
15.1
Revision Control
To add or edit a drawing revision, the Editor button is clicked in the Revision group of the Manage tab.
The Revision Control form is displayed. The form lists all the existing revisions of the drawing sheet.
The form contains the following buttons: Display Revision This option allows the user to view, print and export the currently selected revision to a PDF file
Add New Revision This option creates a new revision and is marked by the addition of a new revision row to the form. Each revision is assigned the next letter in the alphabet as an identifier. The identifier may be altered on selection of the letter in the Revision column of the form. The revision automatically inputs the identity of the user creating the revision and the current date. Add New Text under Revision As required, this button may be employed to add detailed text, description and comment below a revision. The + icon adjacent to the revision row entry is used to expand and collapse any further information below the revision.
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AVEVA Everything3D™(2.1) Draw TM-1830 Remove Selected Rows Used to delete the identified revision.
Refresh Snapshot A revision snapshot may be created on revision creation and is stored in the project database. A snapshot is used to compare one revision to another and may be refreshed for a given revision by clicking this button.
15.2
Revision Compare & Highlighting Comparison between drawing versions is achieved by selecting the Drawing versions for comparison (To: options list and From: options list) and clicking the Compare button in the Revision group of the Manage tab.
For example, take two versions of a Drawing Sheet: Revision A and Revision B.
Revision A
Revision B
The Revision group of the Manage tab may be used to compare the two Revisions by selection in the To: and From: options lists followed by the Compare button. A comparison is made between the revisions and the Drawing updates to indicate additions to the Sheet in green and removals from the Sheet in red. The remainder of the sheet fades in context.
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The Contextual Editor updates to offer the opportunity to Generate revision clouds or finish the comparison.
On confirming the generation of revision clouds, the sheet is updated thus.
The Contextual Editor updates to prompt the user to click inside those revision clouds not required or to Accept/Reject All via the Contextual Editor menu.
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A rejected cloud is indicated by the cloud outline turning red.
On finishing the command the Drawing returns to full representation and a cloud is generated as requested with revision triangle and identifier. The revision annotation is placed into a new Visual Layer.
15.3
Display Revision
Previously created revisions can be viewed using the Display Revision button.
Within the revision control form selecting a revision from the table will indicate a blue highlight. Then select the Revision button.
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Display
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The Revision Viewer window allows you to view, print and export a revision to a PDF file. The sheet name displays at the bottom left, and the current revision status displays at the bottom right.
15.4
Revision Management – A Worked Example
Navigate to Sheet DRWG-E3D-SLH_DETAIL-B02/S1.
Click the Editor button from the Revision group of the Manage tab to prompt the Revision Editor form.
Create a Revision by clicking the Create Revision button and accept the creation of an associated snapshot.
For the created revision, complete the revision fields Date (today’s date), Rev. By (trainee name) and Text E3D Draw Training. Click the Apply button and dismiss the form by clicking the OK button. There is a requirement to alter the specification of Anchor Bolts for the Handrail Plate to a 10mm Diameter x 80mm Anchor Bolt.
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AVEVA Everything3D™(2.1) Draw TM-1830 Ensure the Region TYPICAL HANDRAIL BASE PLATE is the Current Owner.
Invoke the Draw Power Wheel with a right-click of the mouse in the Draw Canvas and motion to the Modify tile to prompt the secondary Modify Power Wheel before releasing the mouse button. With a second right-click of the mouse, motion to the Stretch tile. The Contextual Editor updates to prompt the user to define an area in the Region to be stretched by specifying two opposite corners of a rectangle. Select an area in the Region as shown below.
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The Contextual Editor updates to prompt the specification of a base point for the Stretch. Select the base of the Anchor Bolt as shown here.
Enter a second base point at X 0mm, Y -20mm from the current position.
Adjust the Anchor Bolt label to reflect the new 80mm length by input to the Text Editor.
The Region is updated as follows:
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Click the Editor button from the Revision group of the Manage tab to prompt the Revision Editor form.
Create a second Revision by clicking the Create Revision button and accept the creation of an associated snapshot. For the created Revision B entry, complete the Revision fields Date (today’s date), Rev. By (trainee name) and Text Anchor Bolt Extension. Click the Apply button and dismiss the form by clicking the OK button. Using the Revision group of the Manage tab compare the two Revisions by selection in the To: and From: options lists followed by the Compare button. The comparison illustrates the changes made to the Base Plate detail:
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Accept the generation of a Revision cloud by pressing the key and finish the command by pressing the key a second time.
Note that a new Visual Layer has been created within the Visual Layers form – Revision B. On Updating the Backing Sheet (Update > General > Backing Sheet) the Revisions are visible in the Revision Grid of the Sheet.
Select Zoom Extents from the Draw Power Wheel and Save Work.
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CHAPTER 16 Finishing the Drawing As the training drawings near completion, the following chapter will describe the use of further annotation and utilities that may be utilised to finalise the Drawings.
16.1
Text
As introduced during the creation of the Base Plate Region and Drawing, Text may be inserted to the Sheet on selection of the Text button from the Insert group of the Annotate tab.
Text is placed directly into the Draw Canvas and utilises the Text Editor and associated Intelligent Text forms to define content. For example, to define a View Title:
Text Visual Style A Visual Style may control the representation of Text by the element adopting the preset properties of the style on creation or by modification. The use of a Visual Style ensures the consistency of annotation within the Sheet and across a series of Drawings. The properties of the Visual Style are determined by the Draw Administrator and any further alterations to the Text Visual Style are reflected in each instance the style has been referenced.
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Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the definition of a Dimension Visual Style.
The Visual Style may be specified prior to Text creation by setting the style within the Active Visual Styles group of the Annotate tab.
Alternatively, the Visual Style may be retrospectively modified via the Properties Grid. Note the Text properties, controlled by the Visual Style, are set to By Style to ensure the Visual Style is adopted.
16.2
Where a Text property has been explicitly altered from the defined Visual Style (By Style), the Text may be reset to adopt the Visual Style by clicking the Set to Defaults button on the Properties Grid.
Text – A Worked Example
Display Sheet DRWG-FRACTIONATING_COLUMN-C1101/S1. Ensure View AREA 01 & AREA 03 (PLAN NORTH) is the Current Owner and the Visual Layer Label Annotation has been selected via the Active Properties form. Ensure the Text Visual Style is defined as TEXT-TRAINING by selection in the Active Visual Styles group of the Annotate tab.
Click the Text button from the Insert group of the Annotate tab to insert text to the Sheet at the base of the identified View.
On this occasion Intelligent Text will be utilised to ensure the text reflects the properties of the View. From the Intelligent Text form Drawing options list select the View/Region Title #VTITL and click the insert arrow button to place in the Text Editor. On insertion, highlight the text and select the Underline button.
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To represent the Scale of the View, enter the text SCALE followed by the insertion of the Scale Num & Scale Den intelligent text from the Drawing options list of the Intelligent Text form. Modify the inserted Intelligent Text to: SCALE #VRAT[1]:#VRAT[2]. Alter the Text Height to 7mm and Text Justification to Centre. Click the OK button to confirm.
Using the Copy and Paste function, copy the created Text and, in turn, make each View in the Sheet the Current Owner and Paste at a central base position. The intelligent text will resolve for each View.
16.3
Images
An image may be directly inserted to the Sheet on selection of the Image button from the Insert group of the Annotate tab.
On selection of the Image button, an image may be navigated to and selected via an Open browser. The image is positioned directly in the Draw Canvas and may be resized and rotated as required prior to confirmation of placement. On placement, the image may be further modified by Image grips: Stretch, Position and Rotate.
An image has a unique Background property which may be utilised to underlay an image to the design graphic. For example, this property may be used to overlay a layout design on a site survey or map.
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16.3.1
Images – A Worked Example
Ensuring the Sheet DRWG-FRACTIONATING_COLUMNC1101/S1 is the current owner; click the Image button from the Insert group of the Annotate tab to prompt the Open browser.
Navigate to C:\AVEVA\Plant\E3DTraining\Training\userdata\Draw and select the Image (Bitmap) AREA 01 & AREA 03 Image.
The Contextual Editor updates to prompt the specification of the centre point location for the image.
Position the image at the Draw Canvas position X 840mm, Y 150mm. The Contextual Editor updates to prompt the specification of the image Scale. Specify a scale 1:1 and press the key. The Contextual Editor updates to prompt the specification of the image Rotation.
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Specify a 0 degree angle and press the key.
The image is placed as follows and completed with inserted Text title (AREA 01 & AREA 03 IMAGE).
16.4
Symbols
A Symbol may be directly inserted to the Sheet on selection of the Symbol button from the Insert group of the Annotate tab.
Symbol selection is made via a Select browser.
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The chosen symbol is then placed and scaled as required in to the Draw Canvas.
On selection of the Symbol the Contextual Editor menu allows the selection of an alternative symbol template and the scaling of the current selection.
On placement in the Draw Canvas, the Symbol may be modified in position, scale and rotation by the use of Symbol grips: Scale, Position and Rotate.
16.5
Details and blocks from ACAD .dxf can be imported into appropriate SYMBOL libraries please see refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information CAD Import tool.
Table & Excel Import
A Table may be directly inserted to the Sheet on selection of the Table button from the Insert group of the Annotate tab.
Alternatively, an Excel Table may be inserted to the Sheet on selection of the Excel button from the Import group of the Tools tab.
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16.5.1
Excel Import – A Worked Example
Click the Excel button from the Import group of the Tools tab to prompt the Open browser.
Navigate to C:\AVEVA\Plant\E3DTraining\Training\userdata\Draw and select the Excel document C1101 Spec (E3D Draw Training).
The Contextual Editor updates to prompt the specification of the centre point location for the Excel table.
Position the Excel table at the Draw Canvas position X 530mm, Y 150mm. The Contextual Editor updates to prompt the specification of the Excel table Scale.
Specify scale at 1:1
The Contextual Editor updates to prompt the specification of the Excel table Rotation. Specify a 0 degree angle and press the key. The Excel table is placed as follows and completed with inserted Text title (C1101 VESSEL SPECIFICATION). Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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Double clicking on the Excel frame will open EXCEL for modification of the spreadsheet.
Changes can be made and if Saved will update within canvas.
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16.6
Overlays
An Overlay may be inserted to the Sheet on selection of the Overlay button from the Insert group of the Annotate tab.
16.7
Any modification to the overlay is reflected in the Drawing.
Overlays – A Worked Example
Navigate to the Drawing Sheet DRWG-SLH_DETAIL-B02/TRA.
Click the Overlay button from the Insert group of the Annotate tab.
On first selection, the user is prompted to select a required Overlay from the Open Overlay Sheet browser. Select TT/DRA/PRJ/OVERS/MET/TRA-KEYPLAN and click the Open button.
On selection the Contextual Editor updates to prompt the user specify an insertion position in the Draw Canvas.
If required, the Scale button may be selected from the Contextual Editor menu to alter the scale/size of the used overlay – this is particularly useful where the overlay has been designed to be generic across differing Backing Sheets.
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The Overlay inserted here has been designed for the AVEVA A0 Backing Sheet. Insert the Overlay by clicking the bottom left corner of the sheet – note that a preview of the Overlay image should reside in the Keyplan area of the Backing Sheet.
On selection, the Backing Sheet is populated as shown here.
Overlay purposes can be set to display certain design graphics on different layers, this layer visibility can be controlled with thin properties grid as shown below.
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16.8
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the definition and control of OLAY elements.
Power Selector
Within Draw there are many ways to select elements graphically in the canvas. Sometimes though, the selection requirements may not be quite so simple. The PowerSelector tool enables the user to create selection sets by applying filters & building database style queries that can make complex selections really quick and accurate. The Power Selector can be used to select Draw Primitives & Annotations to then populate the Properties Grid. Modifications globally to common attributes can then be made. The following steps demonstrate how to apply basic filter selections within the draw canvas.
The Power Selector button is located within the Display group of the Home tab.
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On opening the Power Selector Form Primitive or Annotation elements are available from the Select Entity Group options list.
The Select Entity Source options list controls the search source. If All is selected this will perform a filter across all elements on the current sheet. If Current Owner is selected the search will perform a filter across only the current owner.
Selecting Quick Select button filters the selection of all elements that match a picked element. You are prompted to Select entity Selecting an element in canvas automatically fills filter fields populated with the elements properties.
Quick Select is also available on each filter
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AVEVA Everything3D™(2.1) Draw TM-1830 Selecting Primitive from the options list will allow selection of primitive elements using primitive filter criteria Selecting the Select Primitives will display an options list of all Primitive Types to choose from.
Selecting the Zoom to selection button will form a zoom area to the extents of the selection set
Selecting the Add to collections button This will force elements that match the filter criteria, into the collections form.
A collection will need to be already created & set to active to enable this function. Refer to Collections within foundations guide for further information.
Selecting the New search criteria will remove current filters and start a new search...
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Using the select primitives options list select ALL. The selection criteria is dynamic and will select all primitives within the canvas as shown here.
The Properties Grid is updated with the current selection set .This enables the user to perform modifications to the selected elements.
Only attributes which are common to all elements are shown within the properties grid
Having selected a primitive type property filters can be applied. The user can apply numerous filters.
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Filter operator are available for appropriate elements. Using the options list the user can select :Equals Not Equal Begins with Ends with Contains Does not contain
Selecting Annotation from the options list will allow selection of either Labels or Dimensions, chosen by the tab.
Having selected an Annotation type, property filters can be applied. The user can again apply numerous filter.
PML filter expressions can be used. The expression here would return all labels intelligently connected to PIPE elements with a bore greater than 100mm.
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16.9
Power Selector– A Worked Example
This Worked Example will use the Power Selector to select labels within the sheet, and applying a complex rule to select labels within the draw canvas. Navigate to DRWAG-FRACTIONATING_COLUMN –C1101/S1.
Make EQUIPMENT C1101 – Detail view the current owner.
Select Power Selector button within the display group home tab.
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AVEVA Everything3D™(2.1) Draw TM-1830 Select Current Owner from the Select Entity Source options list
This will perform a search results on only that view
Select Annotation from the Select Entity Group options list.
Select Labels tab
Select Element Type & Nozzles from the property filter options lists.
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The dynamic selection will active the grips on the all labels connected to nozzles
Within the WITH field enter P1BOR GT 100
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The WITH expression used will return the selection set for all labels connection to nozzles with A BOR greater than100mm diameter. The resultant selected labels indicated this.
Turn the label visibility off through the Label Visability drop-down list located in the Properties Grid. This has now removed those labels from the View.
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The resultant view will look similar to below.
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Exercise 15
Finishing the Training Drawings
Navigate to and complete (if required) the Drawings DRWG-EQUIPMENT-AREA01 & Drawing DRWGSLH_DETAIL-B02. The below are suggested ideas.
Add a north arrow symbol. (Project > TT/Project_Libraries > TT/Project_Symbols > TT/Project_Symbols/General)
Ensure all Dimensions and Elevations are in place.
Utilise Labels annotation for all Views – reference labelled item properties using Intelligent Text.
Add additional 2D Symbols and Drawing elements e.g. Frame the Rung Ladder Detail View area.
Ensure all Views have an intelligent View Title & Scale.
Add a Drawing note:
Create and insert an appropriate Excel Spread sheet to the Rung Ladder Detail.
Complete a Model Reference Check.
Create a new Revision with text: Training Complete.
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CHAPTER 17 Drawing Export The following chapter describes the various facilities available for exporting drawings from AVEVA E3D Draw.
17.1
Project Menu
Export from AVEVA E3D Draw is performed via the Project area of the application. Selecting the Export option displays an Export and Settings area together with a Preview window.
The defined export may be a single Draw Sheet (Export) or multiple Drawing Sheets (Multi Export). Clicking the Multi Export button prompts the Open browser. The browser allows the navigation and selection of multiple sheets from the Draw hierarchy.
The key may be used to select multiple sheets in the Open browser.
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Within the Export area there are a a number of export formats available:
Export to PDF Export to DGN Export to DXF/DWG Export to Plot File Export to PNG/JPEG/TIFF/BMP/GIF Export to SVG/AVEVA.NET.
The Settings area allows the user to set preferences and settings for the each export format type. The export formats and associated settings will be explained in greater detail in the sections that follow.
17.2 Export to PDF Selecting the Export to PDF option from the Export options list alters the export area to display PDF specific settings. The Plot Style options list displays available styles to be applied to the PDF image. Default plot styles available include the following. All-Filltypes-as-Solid All-Line types-as-Solid Default Greyscale Monochrome
Refer to Secton 18.2 Plot Styles for further information on the use of user defined plot styles.
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AVEVA Everything3D™(2.1) Draw TM-1830 The subsequent Settings options list allows the selection of the Sheet area to be exported. The following options are available.
Display Exports the currently displayed area of the Sheet.
Extents Exports the extents of the current Sheet.
Window Exports a specified area of the Sheet through cursor selection in the Draw Canvas.
Sheet Exports the entire Sheet.
The remaining Settings options influence the export orientation and size.
If the Fit to paper checkbox is unchecked the user is able to define a custom scale via the two textboxes. The Orientation options list allows a choice of Landscape or Portrait Orientation with paper size defined by the subsequent options list. The Origin Offset setting allows the exported area to be centred at the paper centre or at an explicit position. The General settings checkboxes allow, in turn, the definition of Scale line weight, Auto preview and Show view frames. Clicking the Preview button, or where Auto preview is applied, populates the preview area of the Export page with the intended export.
On defining the required settings, the Export button is clicked and a save file location chosen. On saving, the exported file will then be opened and displayed automatically.
When the Export and Multi Export buttons are pressed, the current export settings are saved.
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17.3 Export to DGN Selecting the Export to DGN option from the Export options list alters the export area to display DGN specific settings.
The Settings area allows, via an options list, selection of an appropriate file format to ensure compatibility with the intended export software.
The user may, via a Settings options list, define the required export area. The option list details and previews the identified Sheet and constituent Views and/or Regions available for export.
The remaining Settings options allow the definition of export Scale, the application of Cutmarks, whether Frames are to be exported and if a Border (of a defined width) is required. Clicking the Preview button, or where Auto preview is applied, populates the Export preview area with the intended export.
To specify advanced export settings for the export, the Advanced checkbox is checked to expand the settings area to display additional export settings.
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Header File Checking the Header File checkbox allows the inclusion of a Header File to the export. The adjacent Browse (…) button allows an appropriate file to be located.
Blocking Backing Sheets (Backs), Overlays (Olays) and Fills may be formed into blocks by checking the appropriate checkboxes within the Blocking section. If required, nested blocks may be created by checking the Nested blocks checkbox. If blocks are to be generated using user-defined blocking rules, the Use blocking rules checkbox is checked and the Blocking rules link button clicked to prompt the Blocking Rules form.
The plus button (+) is used to add a new Blocking Rule row for completion e.g. a Model element such as EQUI is input as a Block together With a defined criteria to Include attributes such as NAME. Conversely, the negative button (-) button deletes a Blocking Rule. A rule may be navigated to in the form list by use of the up or down arrow buttons. On defining the required settings, the Export button is clicked and a save file location chosen.
17.4 Export to DXF or DWG Selecting the Export to DXF/DWG option from the Export options list alters the Export area to display DXF/DWG specific settings.
The Settings area allows, via an options list, selection of an appropriate file format to ensure compatibility with the intended export software.
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Via a Settings options list, the Export Area required can be defined. The option list details and previews the identified Sheet and constituent Views and/or Regions available for export.
Draw Visual Layers for the Sheet are individually exported to DWG/DXF layers on a one-to-one basis.
The remaining Settings and Advanced setting options are the same as covered for Export to DGN On defining the required settings, the Export button is clicked and a save file location chosen.
17.5 Export to Plot File Selecting the Export to Plot File option from the Export options list alters the export area to display Plot File specific settings.
Exporting to Plot File is very similar to the previously described export options. Settings for the Plot File include graphics, window settings Landscape/Portrait orientation and paper sizes.
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17.6 Export to PNG/JPEG/TIFF/BMP/GIF Selecting the Export to PNG/JPEG/TIFF/BMP/GIF option from the Export options list alters the export area to display PNG/JPEG/TIFF/BMP/GIF specific settings.
The Settings area allows, via an options list, selection of an appropriate file format. All of which are commonly used.
Via a Settings options list, the Export Area required can be defined. The option list details and previews the identified Sheet and constituent Views and/or Regions available for export.
Various orientation options are available, including the option to have the image Upside Down where necessary.
As mentioned in previous export options, the Origin Offset setting allows the exported area to be centred at the paper centre or at an explicit position. The General settings checkboxes allow, in turn, the definition of Scale line weight, Auto preview and Show view frames.
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17.7 Export to SVG/AVEVA.NET Selecting the Export to SVG/AVEVA.NET option from the Export options list alters the export area to display AVEVA NET specific settings. To configure the drawing export to AVEVA.NET the Settings button is clicked. The Publish to AVEVA NET - Configuration form is displayed.
A Log File may be produced by ensuring a suitable log file location has been defined and the Log Enabled checkbox is checked. The Staging Area textbox allows the user to specify the top level folder into which files are to be exported. The Create Trigger File checkbox sets whether a trigger start file (an empty text file) is created in the staging area folder for each file type. The purpose of the trigger start file is to trigger the AVEVA NET Portal’s import controller to automatically process all the files that reside in the same folder. Clicking the Settings… button prompts the CAD Configurations form. This form is used to select mapping files for the export of data and specify various settings.
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The mappings between Draw data and AVEVA NET Portal format data are stored in XML files, one for each type of mapping: Presentation Mapping, Attribute Mapping and Class Mapping. Additional export settings such as Background colour and Line Thickness (controlled by a Scale Factor) may be specified via the Settings tab:
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Exercise 16
Export
Create a PDF export of one of the drawings that has been created through the training. Review the exported PDF.
Create a DXF export of one of the drawings that has been created through the training. Experiment with the use of blocking rules. If possible, review the exported drawing and note the translation of Visual Layers.
As an extension to the chapter, select a View from the Training Drawings and Copy using the Draw Power Wheel. Open a Word document and paste the image directly into the document.
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CHAPTER 18 Printing & Plot Styles The following chapter describes the various facilities available for printing drawings from AVEVA E3D Draw.
18.1
Project Menu
Printing from AVEVA E3D Draw is performed via the Project tab. Selecting the Print menu option updates the Project area to display a Print options area and Preview window.
The defined print may be a single Draw Sheet (Print/Plot) or multiple Draw Sheets (Multi Print/Plot). Clicking the Multi Print/Plot button prompts the Open browser. The browser allows the navigation and selection of multiple sheets from the Draw hierarchy.
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The key may be used to select multiple sheets in the Open browser.
Printer The Printer area allows the selection of a Printer via an options list and the adjacent Printer Properties link label allows alteration to the identified printer setup.
Draw elements can be written to file using the Print to file checkbox.
Settings The Settings area allows the user to set preferences and settings for the print. The Plot Style options list displays available styles to be applied to the print. Default plot styles available include the following.
None
Monochrome
Greyscale
All Fill types as Solid
All Line types as Solid.
Refer to TM-1870 AVEVA Everything3D™ Draw Administration for further information on the creation of user defined plot styles.
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AVEVA Everything3D™(2.1) Draw TM-1830 The succeeding Settings options list allows the selection of the Sheet area to be printed. The following options are available.
Display Prints the currently displayed area of the Sheet.
Extents Prints the extents of the current Sheet.
Window Prints a specified area of the Sheet through cursor selection in the Draw Canvas.
Sheet Prints the entire Sheet.
The remaining Settings options influence the print orientation and size.
If the Fit to paper checkbox is unchecked the user is able to define a custom scale via the two textboxes. The Orientation options list allows a choice of Landscape or Portrait Orientation with paper size defined by the subsequent options list. The Origin Offset setting allows the exported area to be centred at the paper centre or at an explicit position. The General settings checkboxes allow, in turn, the definition of Scale line weight, Auto preview and Show view frames. Clicking the Preview button, or where Auto preview is applied, populates the Print preview area with the intended print.
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18.2
Exercise 17 Print & Plot Styles
Using the previous Chapter as a guide complete the following tasks:
Using the created training drawings, apply a standard Plot Styles and preview the result.
If available, print the training drawings to an A3 printed sheet.
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APPENDIX A Appendix A – Draw Options Appendix A is included for future reference. The information contained therein is available within the AVEVA Help Files. These may be accessed via the Project menu and Help area, pressing the key or by clicking the ? Button in the top right area of the module window. There are several draw options within AVEVA Everything3D that can be manipulated to allow personal preference. Use the Project tab and select Options, then View.
Please see foundations guide / user manual for overall configuration options.
Any changes that are made will be kept by selecting Apply. If default settings are required the Reset button is selected to display the Reset Settings form. Users can reset groups of settings in isolation or all settings using this form.
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A.1
Animation & Colours Settings
Selecting the Animation & Colours option updates the Project tab to show settings relating to the displayed canvas and colour.
Animation – Used to set whether or not the user can visualise the movement of zoom extents. Using the slide scale the duration can be altered.
Colours - Changes can be made to an assortment of Draw functions. Simply select the item to change and click the Modify button.
Used to set the icon to be always placed in the corner of a viewport. When selected the axis will also follow the crosshairs.
Crosshair Colour Mode – one of two colour modes for the crosshair can be selected. If RGB mode is selected, then X axis will be red, the Y axis -green and the Z axis blue.
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A.2
Draw Configuration
Selecting the Configuration option updates the Project tab to show settings relating to movement actions within the Draw Canvas and view regeneration.
Configuration: Realtime Pan Sensitivity – Used to control the speed at which the pan action can move the Draw canvas.
Realtime Zoom Sensitivity – Used to control the speed at which the zoom action can move the Draw canvas. Curve Vectorization – Used to control curve vectorization precision. Moving the bar to the right will cause more precise curve generation, which may affect performance for extensive drawings. Wheel Zoom Sensitivity – Used to control the mouse wheel speed at which the mouse can zoom in and out of the Draw canvas. Copyright © 2013. AVEVA Solutions Limited and its subsidiaries. All rights reserved.
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AVEVA Everything3D™(2.1) Draw TM-1830 Wheel Zoom Smoothing – Used to control the smoothness of the mouse wheel zoom.
Projection– Used to control drawing projection setting.
Regen: Automatically regenerates the view if the view is changed.
A.3
Selection & Snap Settings
Selecting the Selection & Snaps option updates the Project tab to show settings relating to the selection of Draw elements and drafting aids. Anti-aliasing and hints are also controlled from here.
Selection Settings:
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Pickbox Size – Used to control the pick box size on the cross hair.
Grip Size – Used to control the grip box sizes. Object Snap Settings: Snap Marker Size – Used to control the size of the snap markers.
Aperture Box Size – Defines the area considered when looking for Object Snap points in proximity to the cross hair. Dynamic Hints Setting: Dynamic Hints Settings – Dynamic hints may be animated. If this option is selected, hints will be drawn with full opacity only when the user is not active (the mouse is still). Turn the option off and the hints will be visible all of the time, regardless of activity. Anti-aliasing: Anti-aliasing Settings – Used to control whether or not anti-aliasing is on or off. Anti-aliasing mode presents an improved visual effect for all entities e.g. lines, polygons, segments and texts. Text and grips are displayed with anti-aliasing by default.
A.4
Object Visibility Settings
Selecting the Object visibility option updates the Project tab to show settings relating to object visibility and performance.
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AVEVA Everything3D™(2.1) Draw TM-1830 Object Visibility: Hide object if – Determines if an object will be hidden due to its owning visual layer being hidden or if any visual layer relevant to it is hidden. Option to toggle between visual layer is hidden or any relevant layer is hidden Do not print object if – Determines if an object will be printed due to its owning visual layer not being printed or any visual layer relevant to the object is not printed
Performance: Performance – Option to toggle between precise and approximate extents calculation
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APPENDIX B Appendix B – Draw Keyboard Commands The below tables highlights common keyboard commands that be may be utilised to invoke Draw functions. Command
Description Toggles Function Shortcuts – User is presented with UI Shortcut Keys.
Sets Drawing as Current Owner in the Active Properties.
Sets View 1 as Current Owner in the Active Properties.
Sets View 2 as Current Owner in the Active Properties.
Selects all elements in canvas.
Prompts the Home > Copy to Clipboard action.
Prompts the Home > Copy with Base Point action.
Get Work
Prompts the Home > Property Grid.
Prompts the Project > New Drawing action.
Prompts the Home > New Quick Sheet action.
Prompts the Home > Open Drawing action.
Prompts the Project > Print area.
Save Work
Prompts the Home > Paste from Clipboard action.
Prompts the Home > Paste to Original Coordinates action.
Closes the current Drawing
Closes All open Drawings.
Prompts the Home > Cut to Clipboard action.
Prompts the Home > Redo of an action.
Prompts the Home > Undo of an action.
Minimize the Ribbon Menu Bar
Deletes current selection.
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Command
Confirms / Completes current action. Cancels current action / Closes current form.
Description
Prompts the AVEVA Help Viewer.
Clear Canvas
Toggles Object Snap on/off or Pan mode in Edit in 3D View.
Additional Grips On/Off
Not Used
Not Used
Toggles Grid on/off or toggle between Eye or Model rotation when in Edit in 3D View.
Toggles Orthogonal Mode on/off or Wireline Mode when Edit in 3D View.
Toggles Grid Snap Mode on/off.
Toggles Polar Mode on/off.
Not used.
Toggles Dynamic Mode on/off.
Repeat last action / Lock Canvas Editor entry fields. Repeat last action / Move between Canvas Editor entry fields. Navigates through input Canvas entries.
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APPENDIX C Appendix C – Draw Canvas Commands C.1
Direct Canvas Commands
The Table below highlights common commands that be may be entered directly within the 2D Canvas to invoke Draw functions. Command
Description
ADIM
Prompts the Annotate > Angular Dimension action.
ALIGN
Prompts Label Alignment operation
ANGLE
Prompts the Draw > Angle Measure action.
ARC ARRAY CANCEL CHAMFER CIRC
Prompts the Draw > Draw Arc action. Prompts the Draw > Array Form. Cancels the current action. Prompts the Draw > Modify Chamfer action. Prompts the Draw > Draw Circle action.
CLOSE
Closes the current Drawing.
CLOSEALL
Closes All open Drawings.
COPYBASE
Prompts the Home > Copy with Base Point action.
COPYCLIP
Prompts the Home > Copy to Clipboard action.
CUTBASE
Prompts the Home > Cut with Base Point action.
CUTCLIP
Prompts the Home > Cut to Clipboard action.
DELETE
Prompts the Draw > Delete action.
DIST DMND
Prompts the Draw > Distance Measure action. Prompts the Draw > Draw Diamond action.
ELLI
Prompts the Draw > Draw Ellipse action.
EXCEL
Prompts the Annotate > Import Excel Sheet browser.
ETRI
Prompts the Draw > Draw Equilateral Triangle action.
EXPLODE
Prompts the Draw > Modify Explode action.
EXTEND
Prompts the Draw > Modify Extend action.
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AVEVA Everything3D™(2.1) Draw TM-1830 FILLET FILLETR Command GAP
Prompts the Draw > Modify Fillet action. Prompts the Draw > Modify Fillet with Radius/Trim action. Description Prompts the Annotate > Insert Gap in Dimension / Label action.
GRIDRULER
Prompts the Annotate > Grid Ruler action.
HEXA
Prompts the Draw > Draw Hexagon action.
ID
Allows identification of Sheet Position.
IMAGE
Prompts the Annotate > Insert Image browser.
LABEL
Prompts the Annotate > Insert Label browser.
LAYER
Prompts the Home > Layers form.
LDIM LENGTHEN
Prompts the Annotate > Linear Dimension action. Prompts the Draw > Modify Lengthen action.
LWT
Toggles Canvas Line Width Thickness.
MERGE
Prompts the Draw > Modify Merge action.
MIRROR
Prompts the Draw > Modify Mirror action.
MOVE
Prompts the Draw > Modify Move action.
MREDO MRKP
NAVIGATOR OFFSET
Prompts the Home > Redo of Multiple actions. Prompts the Annotate > Marker Point action.
Prompts the Navigation Window. Prompts Draw > Modify Offset action.
OLAY
Prompts the Annotate > Insert Overlay form.
OUTL
Prompts the Draw > Draw Outline action.
PAN PANDIR
Allows Pan Navigation of Sheet. Allows Directional Pan Navigation of Sheet.
PASTECLIP
Prompts the Home > Paste from Clipboard action.
PASTEORIG
Prompts the Home > Paste to Original Coordinates action.
PDIM
Prompts Pitch Circular Dimensions.
PICK
Prompts the Pick action.
PLOTSTYLES
Prompts the Home > Plot Styles form.
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AVEVA Everything3D™(2.1) Draw TM-1830 PREV
Returns Canvas to previous view.
PRINT
Prompts the Project > Print area.
PROPERTIES QUIT
Prompts the Home > Property Grid. Quits the application.
Command
Description
CQVPROJ
Prompts the Home > Create Quick Projection View action.
RAY
Prompts the Draw > Draw Ray Line action.
RDIM
Prompts the Annotate > Radial Dimension action.
RECT
Prompts Draw > Draw Rectangle action.
REDO
Prompts the Home > Redo of an action.
REGION REVISION ROTATE SCALE SECV SELALL SETCOLOUR
Prompts the Home > Create Region action. Prompts the Manage > Revision Control form. Prompts the Draw > Modify Rotate about Base Point action. Prompts the Draw > Modify Scale action. Prompts the Home > Create Section View action. Selects all elements in canvas. Sets the Current Colour in the Active Properties.
SETLT
Sets the Current Line Type in the Active Properties.
STRA
Prompts the Draw > Draw Straight action.
STYLES
Prompts the Visual Styles form.
SYMB
Prompts the Annotate > Symbol Selection browser.
TABL
Prompts the Annotate > Add Table action.
TANGENT
Prompts the Draw > Draw Tangent action.
TEXP
Prompts the Annotate > Add Text action.
TRIM
Prompts the Draw > Modify Trim action.
STRETCH U UNDO UPDATEDESI
Prompts the Draw > Modify Stretch action. Prompts the Home > Undo action. Prompts the Home > Undo of Multiple actions. Prompts the Update > Update Design action.
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AVEVA Everything3D™(2.1) Draw TM-1830 VDETAIL VIEW VIEWHS
Prompts the Home > Create Detail View action. Prompts the Home > Create View action. Prompts the Home > Hull View action.
VMODIFY
Prompts the 3D View Tools Tab.
Command
Description
VPROJ
Prompts the Home > Create Projection View action.
VSEC
Prompts the Home > Create View Section action.
WALK
Prompts to set Walk mode in 3D view.
XLINE
Prompts the Draw > Construct XLine action.
ZOOM
Allows Zoom Navigation of Sheet.
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APPENDIX D Appendix D – Intelligent Text & Alternative Characters Intelligent Text can be automatically extracted from the Design, Catalogue or Drawing databases to replace the Drawing Intelligent text code words, which begin with a # character. For example a pipe name can be defined as: /ZONE-4/BRANCH-6.
Text
/
Z
O
N
E
-
4
/
B
R
A
N
C
H
-
6
Character No.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Intelligent Text Format
Result
#NAME
/ZONE-4/BRANCH-6
#NAME(C2:)
ZONE-4/BRANCH-6
#NAME(C2:7)
ZONE-4
#NAME(P-2:)
-6
#NAME(P/2:)
/BRANCH-6
#NAME(P2:)
/BRANCH-6
#NAME(P/2:)(C2:)
BRANCH-6
#
Ends underline
#
Right Arrow
[
Much Less Than
]
Much Greater Than
^
Up Arrow
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APPENDIX E Appendix E – 2D Drawing Techniques Appendix E is included for future reference. The information contained therein is available within the AVEVA Help Files. These may be accessed via the Project menu and Help area, pressing the key or by clicking the ? button in the top right area of the module window. The Draw tab contains within the principal drafting tools required for drawing production.
The functions within the Draw group are covered below:
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AVEVA Everything3D™(2.1) Draw TM-1830
The functions within the Modify group are covered below:
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AVEVA Everything3D™(2.1) Draw TM-1830
The functions within the Measure group are covered below:
The functions within the Construct group are covered below:
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